In the game's
scripted dialogues, Niko was a haunted soldier desperate for a new life.
Often they have learned English from a non-native speaker who teaches with the use of a textbook,
scripted dialogues -LSB-...]
It is performed in a hot room (around 40 degrees Celsius) and usually comprises of the same 26 static postures and two breathing exercises, performed to the same
scripted dialogue developed by its founder.
Unfortunately the show is just kinda dumb after that...
the scripted dialogue ranges from generic to awful; the characters are pantomimes, you know exactly whether they're good or bad right up front, and the show lacks any sort of organic development or growth, you just don't get into it like you would on a better created and wriiten show.everything is so predictable that by the time big jim kills his nth person it's just sort of «meh whatever» time.
There's no denying Whedon's talent for dialogue, and for once, it feels less like
scripted dialogue and more like real conversation.
From the tightly
scripted dialogue — by turn sharp, harrowing & funny and without an ounce excess on its bones — to the beautifully melancholic score by Carter Burwell and the powerhouse performances from a cast who've never been better, I fell in love with the entire movie, with every single breath - taking, nauseating, alarming, disturbing, uplifting scene, a fact made slightly more unusual given that I've tried — and failed on repeated occasions — to watch and enjoy Martin McDonagh's back catalogue.
The film's amazing cast of talent is just the icing at the top that makes the finished product so much sweeter, but
the scripted dialogue is some of the best ever in the history of film and ultimately serves as the story's major building block of greatness.
Sometimes I feel like I'm a robot regurgitating
the scripted dialogue that's expected of us day in and day out.»
Do you enjoy cringing at poorly
scripted dialogue with even worse execution by the actors?
It's harder for fully voiced, realistically rendered characters to be quite as endearing to players as the pliable party members of old, but all four of Final Fantasy 15's main party members are both likeable and familiar, bolstered by surprisingly well -
scripted dialogue and voice acting that make light of their fantastical surroundings in a deliciously self - referential way that feels fresh for an FF title.
You can also communicate with your squad through
scripted dialogue moments which occur when one of the NPC's asks you about or talks to you about something that just happened.
Forget
scripted dialogue trees and canned responses.
The only drawback to replaying missions is that you'll have to listen to the same
scripted dialogue on certain occasions.
The only thing I miss from 05 is Vin Scully in the broadcast booth, one of the few legendary baseball men who can make even cheesy
scripted dialogue sound epic.
Rather than identifying «what is funny», the exhibition looks more closely at «what makes funny» and how artists use various comedic personalities, strategies and tropes (including bodily movement,
scripted dialogue, timing, exaggeration of scale and situation) to reveal more serious concerns about race, labour, gender and history.
Some of her actors are real - life couples and others have been yoked together by casting, and it's not always easy to tell the difference — or, for that matter, to distinguish between
scripted dialogue and spontaneous utterances.
Something Happened (2007) exemplifies the touchstones of the video aesthetic of Berlin - based artist Keren Cytter (a solo exhibition opens at Oakville Galleries April 14): domestic interiors, amateur actors recognizably «acting,» elaborately
scripted dialogue, signifiers of banal rituals coupled with those of Hollywood melodrama.
In another uncharacteristically cool move, they brought in voice actress Jen Taylor who portrayed Cortana in the games to record
all scripted dialogue — a really nice touch for Halo fans.
Not exact matches
I remember [J.J. Abrams] asking me to play Captain Kirk's father in Star Trek and I tried to read the
script, but I couldn't even — I didn't understand the words or
dialogue or anything.
Real useful
dialogue is complicated —
scripts, however, are a dime a dozen.
Naturally, you provided a predictable
scripted retort, classic of horrible AOL chat room
dialogue circa 1995.
The secret is in the
script, which balances spine - tingling scenes with ones that tickle the funny bone with quick - witted
dialogue and a touch of melodrama.
So she uses a purchased
script for a plot outline, and then lets the kids create their own characters and
dialogue, relying on improvisation to shake out the good ideas.
The basic idea — you write a
script, choose the characters and setting, insert sounds, gestures, camera angles and other refinements, and the system narrates your
dialogue and animates the characters in 3 - D.
The
script of the film stays the same but the director — the histone mark — can choose to eliminate, slow down or speed up certain scenes or
dialogues, altering the film for better — cancer cell death — or worse — cancer cell survival.»
«Our current political system is based too much on
scripted messages and doesn't give many opportunities for this kind of honest
dialogue.»
Does your first - date
dialogue sound as stilted as a
scripted job interview?
The
script, by Michael Schiffer («Crimson Tide,» «Colors»), does have some wit, and certainly the
dialogue exchanges between intellectual Kidman and macho Clooney manage to avoid the usual cliches.
In my review of Beverly Hills Cop, I spoke about how director Martin Brest allowed Eddie Murphy to improvise most of his
dialogue because he was aware of how poor the
script really was.
When Roger says he'll be fine, the director snaps back «I'm not worried about you, I'm worried about the refrigerator» — the
script's
dialogue has traces of»30s and»40s screwball about it.
I can't stand point - and - click games, and the unimpressive
script and limited conversation options in
dialogue - driven games are the reason I avoid them.
His part's poorly written and the
script gives him a lot of bad
dialogue and strange behavior — the best being in the film's inert climax, accompanied by some real bad music by Howard Shore — but Armitage makes it work.
Some changes in the music are made, though the
dialogue is not far off from the
script of the original.
You get what she's after — the rare indie comedy - drama to probe the subtext of a married woman's emotions — but her
script puts the subtext on top, in the
dialogue, where it turns obvious.
Simon Kinberg's
script is awash in banal, expository
dialogue — the characters having to keep explaining the plot to each other — but people don't go to X-Men movies for naturalistic exchanges: a few pithy one - liners will suffice, and Jackman puts the ones he does get across with the gruff brio of an old pro.
With a a messy
script full of expository
dialogue, confusing motivations and plot holes, this uninteresting and generic movie is also only able to move forward by relying on stupid characters who are no more a killer elite than a bunch of incompetent amateurs.
Julian Mitchell's
script tends to drag its feet, if not cut short a lot of expository depth, but it keeps consistent on razor - sharp
dialogue, occasionally broken up by witty humor that puts a bit of kick in the slower spots, about as much as highlights in Brian Gilbert's direction which break up slow spells and sentimentality with occasions of color and effective thoughtfulness.
Smith's weak
dialogue is the most disappointing part, as his strength has always been his clever
scripts.
There's a fatally miscast lead (Jack Huston, you are no Charlton Heston), cut - rate special effects, reams of eyeball - glazing
dialogue, and a schmaltzy «inspirational»
script that pointlessly alters the story in ways that make absolutely no sense.
An amazing cast, sensible
script and believable
dialogue dresses up a seemingly biblical tale that illustrates the existence of a supernatural race and a child's destiny to join them.
There has to be about 10 pages of
dialogue in the entire
script.
Then you have the diabolical
script that will no matter whether your a film fan have your cringing at its poor
dialogue and humour.
The direction is lazy and the
script thoroughly witless, from its token Bergman references to
dialogue that suggests a night in borscht - belt hell.
Kubrick and Arthur C. Clarke's
script saves the best
dialogue for the main action and for someone in particular, but the future decorum in the Sylvester section is peculiar, intriguing, and wonderful.
An impeccably directed character study with excellent performances and a top - notch
script mainly sustained on a great
dialogue, offering us an insightful look at the creation of the most successful social network by a misanthropic young man who was unable to keep his only friend.
The
script — a generic blend mixing the soap of All About Eve with the suds of Valley of the Dolls — is replete with the clunkiest
dialogue this side of Peyton Place.
Of course they wouldn't just kill the golden goose, so they naturally had to came up with a sorry excuse for a «new beginning,» but it is not even fun to watch when everything (and everyone) is so extremely irritating, the
script is pure garbage and the
dialogue is awful beyond belief.
Like its predecessor, Inglourious Basterds, the film's opening sequence places Quentin Tarantino's loquacious
script in the capable hands of Christoph Waltz to set up an elaborate deception, making purposeful use of Elmore Leonard-esque
dialogues.
From both a plot and
dialogue perspective, the
script is by far the film's worst flaw.
Intentionally corny
dialogue, relatively predictable
script with some unpredictable moments.