Not exact matches
A «post World of Warcraft» action role - playing
game, that blends the God of War combat system with a free roaming world similar to the Elder
Scrolls series, resulting in the end quite derivative in style and chaotic in the
storytelling.
One
game within the side -
scrolling brawling genre that caught my eye for being a true mix of old - school brutality and red - thumbed fun is Shank, which also infuses a lot of new - school
storytelling tactics and flash - style animations.
The Artists - Seeing Farther (Peter Mishara & Christina Piovesan / Topic.com & CBC - VIDEO)» [SIMON»S NOTE - this is a 5 part series of very high - production mini documentaries - all available,
scroll down, described like this: «Meet «The Artists,» the video -
game designers, developers, and programmers who revolutionized the way we experience American entertainment and
storytelling.»
Like Dragon's Crown's risk - averse approach to
storytelling and artwork, the side -
scrolling fisticuffs have no combos to memorize, and no meta systems to
game.