The remaining modes include
a second fighting mode where you replay all of the bosses from either version of the Story Mode called The Arena, and a second mode where you play as King Dedede and bounce around to collect coins in a rhythm - based game.
Not exact matches
The online
fight camps and Create - a-Fighter
modes will keep you busy well through the next several pay - per - view events, and the presentation is
second - to - none.
SURVIVORS VS. ZOMBIES — An adversarial multiplayer
mode where one player takes over the role of Zombie Master (top - down view) spawns enemies and springs traps with a simple touch on the Wii U new controller; while a
second player (first - person view)
fights for survival with the Classic Controller!
The car is in full
fighting mode now: shift times are down to 50 milliseconds, 275 electric horses are ready to boost for up to 30
seconds, gear changes are conducted at high rpm in Drive, the ESP / ASR threshold is even lower, the tail rudder is in runway position, and the nasal air intakes are wide open.
It brings two
modes in the package, with the
second being a team based version of the first mod, the first being Wanted which see's you assume the role of an Abstargo Agent training to
fight the Assassins.
There's three types of co-operative game
modes, firstly, you can play the entire campaign in two player co-op,
second, the Survival
mode in which you have to
fight a number of waves of enemies.
They can even enjoy the entire game experience on the GamePad in off - TV
mode, or have a
second player join in on the TV, so they can
fight crime together without having to share a single screen.
There are some online multiplayer trophies that should be able to be attained within any offline
mode as they are more relevant to
fighting skills including the UFC 80: Rapid Fire bronze trophy for landing a four - hit combination; the UFC 35: Throwdown bronze trophy for finishing the
fight with a submission; the UFC 101: Declaration silver trophy for triggering a health event on the opponent within 10
seconds of your taunt; the UFC 46: Supernatural silver trophy for swaying to avoid 6 strikes in 20
seconds; and the UFC 99: The Comeback gold trophy for surviving at least two health events before winning the
fight, although there are further online multiplayer trophies too.
Combine this with the annoying fact that, for some reason, the story
mode has you
fight many story battles twice — the
second time around with one or both fighters receiving a buff or a de-buff — and you get the result of long - lasting battles that now have your opponent receiving a +10 damage boost.
Even during my
second playthrough on Hard
mode I haven't found even the tougher boss
fights to put up much of a challenge.
The online
fight camps and Create - a-Fighter
modes will keep you busy well through the next several pay - per - view events, and the presentation is
second - to - none.
Endless is the
second mode, where you
fight against an endless onslaught of enemies to get points and rise up the leaderboards.
Despite scaling to 720p in both
modes, Pokken Tournament DX runs at a cool 60 frames per
second across each play style (30 frames per
second in local split - screen), which is critical in any competitive
fighting title.
Featuring an upgraded battle system with new linked attacks, as well as a
second transformation, NEXT
mode, with new special skills and costumes, you'll
fight your way through three dimensions and three stories with new CPUs and NPCs by your side.
This
mode is filled with not only single player goodness, but also boss
fights that are tricky to figure out and then satisfying to take on a
second time.
The
second mode, «Cake Walk», features players
fighting for control of an object known as the «Glorious Golden Cupcake», with the player who hangs onto the cupcake the longest winning the match.
The
second mode consists of players
fighting fierce bosses to obtain rare weapons and artifacts if they successfully defeat enemy.
In fact the
second big addition is a new
mode called «
Fight Til Dawn» which is a wave based survival
mode that focuses around the gun - play of Alan Wake.
The
second addition is a
mode where you're tasked with
fighting a series of characters, one after the other.
Especially because the
second game actually has better boss
fights that require some thinking to defeat, so there's more to them than just slashing away on easy
mode.