The second issue with a game's replay value is just as important as the first.
Not exact matches
The Giants will be without their 2014 first - rounder as well, as wide receiver Odell Beckham Jr. will miss his
second preseason
game with a hamstring
issue.
NHL
games will be played
with more dispatch in coming seasons, but $ 125 rinkside seats won't be removed to expand the ice surface to Olympic size (15 feet wider than NHL arenas), the three 100 -
second TV timeouts per period won't disappear, and despite a growing sentiment among players, including Mario Lemieux, that removing the red line would enhance the flow of the
game, this is a back - burner
issue.
In
games like Norwich, Swansea, Manchester United, Sunderland and Stoke both of these
issues have been evident to varying degrees and this is playing into the idea of the
second narrative: had we not hit the woodwork so much, had we not had lapses at the back, had we taken one or two more chances then Liverpool would be higher in the table,
with a higher points count, and at the end of the day, that is the best barometer for a club, isn't it?
as a owner of a Wii u i find it very disappointing system, the
game pad is a very mixed bag i mean it could work really well like the off screen
game play works great but for the fact that you never really need to play off screen for any
game and in fact i think the
game loses a certain enjoyment level like NSMBU it mean it works but you lose some of those great looks the
game has and i find colors to be washed out, next
with the
game bad is that they use it as a gimmick in quite a few
games (zombu) and i found that over a long
game play
with having to look up and then down every few
seconds to every minute in about 1 - 3 hours i had a huge head ache which sucked, next the biggest
issue with the system is that 32 GB console are you kidding me 32 GB only?
Unfortunately, Bandai Namco didn't have the
game available for hands - on sessions at the event, nor was anyone from the development team at Monolith Soft available for interviews to discuss Project X Zone 2, so there's no word on how — or if —
issues many players had
with the first
game will be improved
with this
second entry.
It's not a major
issue, but considering the variety of bonus stages housed in the DKC
games back on the SNES, you kind of wish Retro Studios could have touched up on the repetition of the bonus stages found in Returns
with their
second outing.
The
second issue with the co-op is that when a new player joins, they can not bring their character over into your
game, and vice versa.
There is one jarring
issue with the audio, when the
game autosaves (which happens every few minutes) the audio stops for a few
seconds.
The
second issue I have had
with InkSplosion is in the length of the experience, and just how brief the
game actually is.
The
second issue I have had
with InkSplosion is in the length of the experience, and just how brief the
game
We will announce specific dates as soon as possible, but are currently hoping to be able to make the first deposit by the end of next week (after we've confirmed that
issues causing
game progress loss have been fixed)
with the
second installment to happen by the end of the month.
It's bright, colourful and charming
with VR that works perfectly
with no
issues and a nice looking
second screen which also provides a lot of charm to the
game.
The first entry comes from the copyright date on the manual for VS. Super Mario Bros. (the arcade version), but the
second leads to the publication Cash Box, a music trade magazine
with a section on coin - operated arcade
games in each
issue.
With frame rate
issues (mainly during home run cut - scenes or fouls over the bench), running through a wall chasing a ball just on the other side to try and stop a home run, or when I got stuck on third base on a fly out the
game wouldn't let me run back to
second before the force out, it's clearly not perfect.
Unfortunately, Bandai Namco didn't have the
game available for hands - on sessions at the event, nor was anyone from the development team at Monolith Soft available for interviews to discuss Project X Zone 2, so there's no word on how — or if —
issues many players had
with the first
game will be improved
with this
second entry.
The biggest
issue by far that it does is that every single time you obtain a powerup, the
game briefly pauses for a few
seconds, which gets to be a very annoying pacebreaker when you get multiple powerups at one stage, and
with no way to turn these brief pauses off it drives me bonkers and most of the time leads me to lose said powerup in the first place due to the breaking of the flow.
However, some of the
issues that many had
with the
games were technical ones, and perhaps
with a bit of retouching and updating the
games can get a bit of
second chance.
One
issue I have
with the
game is the loading screens and time taken (on a SSD of all things) when I load the last save after Geralt dies where it takes at least 10 - 15
seconds to load the same location
with the same characters.
Being an adventure
game with no action segments, smooth 60 frames per
second aren't a strict requirement, so this may be a minor
issue for some.
There's also the whole resolution
issue,
with certain
games running at just 30 frames per
second and in 720p.
Second, the biggest
issue with this
game and what makes it suffer the most is the lack of online play.
I wouldn't care that much about this
issue if the
game didn't force you to pay attention to the plot
with so many dialogue sessions and bizarre in -
game «cutscenes» in which my character freezes for 15
seconds just to take a look at something right in front of her.
I had some
issues with the original
game, but did enjoy Faith and her world and have been eager to see what DICE could do
with a
second chance.
With the
second game, though, Ubisoft managed to fix many outstanding
issues as well as expanding core features like the hacking system.
A
game like this requires consistent frames per
second, otherwise, lag due to performance coupled
with lag due to network
issues would create an intolerable experience.
New players to the
game will find that Magic 2013 recreates the gameplay experience of playing
with cards perfectly although experienced Magic players will need to be careful
with the order in which they play cards during their turn as (and forgive the lingo) phases will automatically end if the computer believes you have no relevant moves to make which can cause
issues if you want to play an instant such as a draw spell in your
second main phase.
With all of the «ethics in journalism» articles floating around these days you would think that Activision would stop and think for a second about lodging DMCA claims to small YouTube channels focusing on bugs and issues with a game they had publis
With all of the «ethics in journalism» articles floating around these days you would think that Activision would stop and think for a
second about lodging DMCA claims to small YouTube channels focusing on bugs and
issues with a game they had publis
with a
game they had published.
this is a great app, you can listen to all kinds of music for free, even if you do nt have a subscription, but you have to deal
with 30
second ads about every 4 songs or so if you do nt have a subscription, so far i have experienced 2 problems, 1 is sometimes the app will freeze and you have to close the app, for me it took awhile before it would close, after i pressed quit on it, my 2nd problem i foud was when i was playing a
game, if i go to the app to change the song while in a
game, sometimes the
game will crash, but so far ive had no
issues when i just leave the app alone and let it play automatically idk if anyone has had these
issues or not, but this is what ive experienced so far, overall i love the app, just think it still needs some work.
Load times appear to be an
issue with the vanilla build of the
game,
with many reviewers on the Google Play Store complaining about them and Android Headlines» own testing showing some fights can take well over 15
seconds to be initiated even on Samsung's 2016 and 2017 flagships, though the developer is likely to continue optimizing the mobile
game going forward.