Sentences with phrase «secret levels of the game»

The secret levels of the game are the best ones, and you always want to experience them because you never know what twist is behind them.

Not exact matches

Never before was the scale of a «Super Mario» game quite so expansive, full of secrets and off - path ghost houses and top secret levels full of bonus power - ups.
A wealth of hidden secrets in every level keeps the game high on replayability, while the deluge of extra content promises many hours of adventuring.
Kirby Star Allies is Kirby's most epic outing in the past few years; the game has tons of levels and a healthy amount of secrets to find.
But while the core gameplay of the series is preserved, the game has stripped even more metroidvania elements away, leaving a game that's structured more like Castlevania Dracula X: Rondo of Blood, while still loading levels with a tone of secrets, making it also feel more like Mega Man X.
Upon launch of the final build of the game; Magical Star Pillars will feature over 100 levels comprising of a variety of challenging puzzles throughout 7 islands which each have their own unique theme; a storyline that unfolds in parallel to each level; 7 playable characters to find; exploration and experimentation within the environments to discover secret areas; keyboard and controller support; and much more besides.
It did a good job of reminding us why we loved those old games - full of secrets and incredibly well polished, I must have sank 30 hours into it, replaying levels over and over.
Whereas Shadow Of The Colossus is a clearly a labour of love, benefiting from a generous budget, Secret Of Mana is a cheap and tawdry looking remake that rather than updating the game to the standards of modern titles barely manages to get it up to the level of the PlayStation Of The Colossus is a clearly a labour of love, benefiting from a generous budget, Secret Of Mana is a cheap and tawdry looking remake that rather than updating the game to the standards of modern titles barely manages to get it up to the level of the PlayStation of love, benefiting from a generous budget, Secret Of Mana is a cheap and tawdry looking remake that rather than updating the game to the standards of modern titles barely manages to get it up to the level of the PlayStation Of Mana is a cheap and tawdry looking remake that rather than updating the game to the standards of modern titles barely manages to get it up to the level of the PlayStation of modern titles barely manages to get it up to the level of the PlayStation of the PlayStation 1.
In my time with Riverbond, I checked out 5 of the game's 150 levels and each of them were incredibly unique and contained a fair amount of secrets.
Instead of uber - short levels found in games like Super Meat Boy, however, Little Triangle has long, sprawling adventures packed with secrets and unlockables.
Crazy Clouds is the third level of Secret Seclusion in Donkey Kong Country: Tropical Freeze, and, by extension, the final level in the game.
It did a fine job appealing to players who preferred the first game's approach to level design, while achieving the density of secrets, routes, and goodies that helped Dark Souls 2 carve out an identity of its own.
This isn't just «The Most Dangerous Game with the U.S. president as the prey,» it's «Sam Jackson as the president in The Most Dangerous Game... plus a teenage underdog and a secret conspiracy that reaches up to the highest levels of government.»
I had a ton of fun with this game... the Graphics... level design... multiple characters to choose from... the secrets make this a must own.
The game is * objectively * amazing, creative to a whole new degree, fun, full of secrets, amazing boss battles, hilarious levels that are beautiful and full of active backgrounds and foregrounds.
The Mystery of the Crimson Manor This Kindle Fire Detective Game is obviously a knock - off of The Secret of Grisly Manor and although it's not on the same level of quality, it's not terrible...
«Plus, gamers will be able to take on the world in Online Progression, levelling up through a series of challengers and secret online JAM Challenges to unlock online exclusive rewards and hidden content in the ultimate quest for global bragging rights.»
- Travis has a weak attack, strong attack and jump attack - Travis also has different skills and a running slash - you can do a 2 - player special attack - story focuses on the relationship between Travis and Badman - some of the alternate / secret routes in the game will make your path ahead more challenging - camera style will change depending on where you are in a level - includes a cameo from The Silver Case - Suda used games like Smash TV as an inspiration for Travis Strikes Again - the staff working on this game is about 10 people in total - Suda still has the idea of a game starring Shinobu, but isn't sure if that would be for No More Heroes 3 or another spin - off - Suda says he'd like to put Juliet from Lollipop Chainsaw into the game, but he'd need permission from Kadokawa WB
You control a colon (hehe) in a 2D platformer (including a level with a mine cart section, a level with retro game references and a secret level with meme references) collecting letters of the alphabet while learning about typography (well, the learning part is optional, I haven't gone back to read anything after I unlocked it).
No, I'm talking about searching through every level of a game for every hidden secret.
The gameplay is a mixture of an RPG and a board game — up to four players navigate different playing fields where they can explore, kill monsters, level up, gather treasure and find secrets.
- as Captain Olimar is making his way home, an asteroid onslaught forces him to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have to find items on this planet which can be turned into fuel - collect everything from seeds to large scale treasures - you need 30,000 Sparklium to make your way home - you are eventually required to find a lost ship part at the end of the game - levels are more linear and puzzle based, and include specific goals / goodies to collect - move Captain Olimar with the Circle Pad, while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways to complete a sector 100 % - passageways can grant you access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you use yellow Pikmin as a source to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later level, you need to use red Pikmin to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can break crystals - blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can have in a stage is 20 - blow your whistle to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing to the top of a tower without any help of Pikmin, and instead use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced to improvise with Yellow and Rock Pikmin to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin to pick up / feed bombs to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in to grant you access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
Find and scan all five databank items in a level to unlock the secret of that level.The final secret of the game is unlocked when all prior secrets have been found.
Not to mention that video games before then had often consisted of single screens, with no multi-screen levels, secrets, or alternate paths.
I thought the gameplay hit a nice balance between being overly easy and impossibly difficult, and I really enjoyed the exploration aspect the game introduced by adding lots of secret areas to each level.
Add to that numerous gameplay - changing secrets to explore, a two - player co-op option, and timed events that ditch randomly - generated levels in favour of fixed stages, and Nuclear Throne — a mere 156 MB install — blossoms into a behemoth of a game.
A new Super Mario Run commercial has released, it shows how the gameplay of side - scrolling Super Mario games has evolved but has kept the things that made of Super Mario a world - renowned title, obstacles, bonus secrets areas, different kinds of enemies and power ups, through the level are the things players love about Super Mario franchise and Super Mario Run has kept the true to his origins.
Aim and shoot at 3 or more same colored bubbles to make them disappear and unlock the secrets of each level in this mysterious match - 3 bubble shooter game.
Oh man, the highlight of the game comes when you encounter your first secret level.
The levels containing secret exits also disappear from the game entirely about midway through, leaving the first half of the game to feel more inspired than the second.
Thanks to the amount of secret medals scattered about those levels, you'll unlock a bunch of bonus missions for you to play through, including FuturLab takes on classic games like Space Invaders and Snake, with a Minesweeper game included as well.
There are dozens of levels in the game, and each one is absolutely packed with secret bonus stages and hidden bananas that are fun to discover, even though the «rewards» are not so exciting.
If you feel you've seen all there is to see in the beta already, then don't expect to see much that's new here, though Rare have now started to talk about what the rest of the game entails, including the ability to take on raid - like attacks on the skeleton fortresses that dot the seas of the game, and that you'll be working to build your own legendary character, taking contracts from different companies, and gaining access to a secret outpost that only the most worthy can enter in order to take on higher level quests.
While the nature of the game offers some level of replay value, there are not any secrets to be found or unlocks that offer extended play time.
So I started planning a huge game, with lots of levels and enemies, different ways to reach the end, secrets, unlockable weapons, two endings... something that can be called a space adventure, more than a shooting game
Many of the game's secret levels have some of the most devious puzzles I have ever solved.
Like in previous LEGO games, you won't be able to find every hidden secret packed into these levels on the first play - through since finding them will require the special skills of characters that won't be on your roster at the time.
Launching on Oct. 12 is a patch for the game, increasing the level cap of the game by 8 to 58 (or 69 if you own the previously released «Secret Armory of General Knoxx» DLC.
Secret levels hide throughout every level of the game when the secret levels are beaten they earn the player a piece of a door that reveals another trippy level which in turn gives more back story to the charSecret levels hide throughout every level of the game when the secret levels are beaten they earn the player a piece of a door that reveals another trippy level which in turn gives more back story to the charsecret levels are beaten they earn the player a piece of a door that reveals another trippy level which in turn gives more back story to the character.
Find and scan all five databank items in a level to unlock the secret of that level.The final secret of the game will be unlocked when all prior secrets have been found.
While that will obviously decrease the difficulty of the game, I welcome it as the original's jellybean limitations were more aggravating than challenging, and since these are the guys who brought us Contra 4 you know that the challenge levels and the secret treasures in each level are going to be a pain in the ass to get.
It was clear from the beginning that the Iron Man 2 video game was just rushed to meet the movie release date, and in doing so, Secret Level has created one of the worst movie tie - ins of all time.
Rayman Origins is a lengthy game, and perfecting everything could take you 15 + hours: there's caged electoons to find (little purple creatures hidden away in secret rooms), Lums to collect that also contribute to unlocking more electoons at the end of a level, time trials an more.
So you could say that the secret cow level was one of those video game myths that became video game reality.
However, the selling point of the video game is that it enables players to fully explore the level, which contains secrets such as hidden pathways, areas to accumulate speed and, of course, rings for collecting.
I'd still rather have one well hidden secret exit over the occasional well hidden coin and a hundred ones that are in the game just because «every level is supposed to have 3 of them».
In fact, the final secret level in this game, The Brutal Path, a.k.a, Armillo «s version of Super Mario Galaxy 2 «s The Perfect Run, had me retrying and failing for — let's just say a long time — and I played it until I beat it.
And when you see things like the lava trap in another secret level (of the «mess up and go back three rooms and try again) kind or the damn near impossible to predict with any accuracy egg platform in Yoshi's Island Easter Eggs, you realise that the game was blatantly made by someone who didn't really know what they were doing.
That only gets worse in the secret and extra levels where any pretense of the game being legitimately fair go flying out the window.
The game also keeps itself fresh with randomised loot in the dungeons, enemies who scale up with your level, a load of secret areas and items to find as well as hidden treasure.
a b c d e f g h i j k l m n o p q r s t u v w x y z