Sentences with phrase «see bigger maps»

Not exact matches

Delegate - rich Florida, the third - largest prize on the map and the biggest treasure trove of all the battlegrounds, saw a massive increase in voter turnout for the 2016 election in comparison with 2012.
So, for instance, if you work for one of the Big Three automakers and want to know what speculation is happening around the Apple car, Quid can scour the internet for information on this query and then compile and organize that data into a visual map so that you can see what trends and themes are coming up most often in the media.
Use our interactive map to see how the corporations doing good by way of big business are spread out across the globe.
He believes many of the cities building big airports do not need them, thanks to a rapid expansion of the country's high - speed rail network in recent years (see map).
Canadians have always looked at their maps, and at the top of the world they see a big mass of pink.
This interactive map allows you to see the most affordable big cities in the country and in each state.
Best get used to those big losses, I see more on the horizon and playing football in places not on the map against teams no one has ever heard of on a Thursday night.
It is far too early to begin predicting the results of the next election, but this is an opportune moment to examine the changing contours of the Israeli political map, and see to what extent the big stories of the last year have changed Israelis» opinions about the leadership they want for their country.
Slate's «Map the Candidates» has been around since the primaries, but it's still a great example of a simple idea that's nonetheless revealing — just a straightforward Google Maps interface that lets you see where the campaigns are sending their big guns and when.
Slate's «Map the Candidates» has been around since the primaries, but it's still a great example of a simple idea that's nonetheless revealing — just a straightforward Google Maps interface that lets you see where the campaigns are sending their big guns and...
The biggest re-organisation of the electoral map for a generation by the Boundary Commission will see 50 constituencies abolished and the vast majority reconfigured.
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Sweeping out ahead: the eucalyptus woodlands, savannas and crocodile - infested swamps of Kakadu, home to Australia's biggest national park (see Maps).
The nematode project is also seen as an ideal way of perfecting the mapping and sequencing strategies researchers will need for their final assault on the human genome, which is some 30 times bigger.
In the big map you can see the surrounding geology of the seafloor and then this little tiny dot in the middle — that's Titanic.
Instead of hunting the graviton directly, they say, look to maps of the cosmic microwave background (CMB), the first light that travelled across the universe after the big bang (see photo).
«So if we have a big data set — a big pool of people that's varied — then that allows us to really map out not only the genome of one person, but now we can start seeing connections and patterns and correlations that helps us refine exactly what it is that we're trying to do with respect to treatment,» the president explained in his 20 - minute speech, flanked by a red - and - blue model of the DNA double helix.
The predicted routes matched well with 21 verified sightings of grizzly bears outside their usual ranges, like the bear seen in the Big Belts this summer (number 19 on the accompanying map).
The Phantom Pain is without a shadow of a doubt one of Kojima's biggest endeavors yet, it is a game that is rich in soul, spirit, offers one of the largest maps ever seen in a Metal Gear Solid game and offers a missing side of the story that we have waited years to find out.
If the leaked map is accurate — and we haven't seen anything to lead us to believe it isn't, this is quite possibly the area known as Big Valley.
«In fact, you might see apps as one big string of apps where their lives are mapped out from one step to another....
Brain - compatible learning strategies for writing include using graphic organizers to organize big ideas (see www.developingmindsinc.com for sample graphic organizers and concept maps.)
The bigger touch screen is great and makes it easier to see the maps.
While OnStar does have its fair share of drawbacks relative to in - dash screen - based navigation systems (seeing where you're going on a map being possibly the biggest), the system does allow drivers to program destinations with relative ease.
Vehicle location shown on a map to see where you left at a big mall, or to know where the never - home teenager is right now
Big versions of these kayak trip route maps can be seen by clicking on one of the tiny maps below.
Have a look on earth view in Google maps, and you'll see just how big the reef around the lagoon is.
spawn run and get sniped, re-spawn run and get sniped from who knows who because the maps are big and you can't see shit..
Or you could opt for the Charing Cross edition, which gets you a different box, a slightly shorter 26 cm high statue of Jacob that is also missing the giant cog seen in the Big Ben version, a map of London, art book and the soundtrack, all for # 75.
Meanwhile the city itself isn't actually all that much bigger than the one seen in the previous game, and actually seems to have a less complex street system, although given that this is supposed to be a map taken from a strategy guide I'm going to assume there's more complexity to the layout.
Maps are bigger, which is mostly great, but this often lead to me roaming around for a while without seeing anyone at all.
It is obvious from what we saw that the world is going to be huge, particularly when the Gamepad map presented what appears to be a big world.
Seeing other players in hubs and just out and about on the galactic map helps the galaxy feel like a big, connected place.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
- character creation lets you choose skin color, face, eye color and haircut - later in the game you can get glasses, pants, shoes and other stuff - start off by meeting Tom Nook and his posse of Happy Home employees - this includes Lyle the Otter and Digby the Dog, who give advice and help to keep the game moving forward - Lottie the Otter is Lyle's niece and handles the front desk in the game - she welcomes you every time you boot up the game and tells you what to do next - gameplay starts off with placing furniture, but quickly evolves into something more - place a house on the world map and cycle through seasons to see what you like - house can modified with different roofs, doors, colors and more - every animal unlocks new furniture for you to use - completing a lot of requests is vital to getting a lot of content - characters will react to everything that you place and remove in the house - three pieces of furniture must be in or outside of the house and these need to implemented into the final design - if you don't follow this rule, your animal customer will not approve - add wallpaper, carpets, lamps, signs, music covers, paintings and much more - by completing special objectives in the office, which you pay for with Play Coins, you can even expand the feature set - set background sounds, choose curtains, change up furniture, display fossils and get a bigger variety of fish and paintings.
- the eight protagonists won't have similar stories to each other because the team wants players to enjoy different experiences - the other six protagonists will have jobs different from Orberic (Swordsman) and Primrose (Dancer)- Orberic and Primrose were chosen for the demo because their starting points are closer to other party members - each protagonist will have different starting points, so there may be a gap in the progress difficulty - the team is trying to even things out, but they don't want every character to have the same difficulty, as that would be boring - the demo has surpassed 1 million downloads worldwide - a demo was released because they thought simply publishing screenshots and trailers wouldn't convey this game's fun factor - more than 80 % of the overseas player base found the game interesting - there was one player who won against a high - leveled NPC in a Duel, and another who defeated all bar customers - the team had expected the former, they didn't expect the latter - the music was received very well, which comes from composer Yasunori Nishiki - overseas players complained of hard - to - read text, because the UI was based on the Japanese version, which will be adjusted - the biggest complaints were about slow map movement, and the lack of fast - travel - both of these features have been implemented, with faster movement and fast - travel between cities - players also found the screen too dark, so devs are adding waypoints for paths and also bigger roads - there will be an Event Skip feature, as well as the ability to freely watch events that have been already seen.
-- Wish the movement speed could be faster — Some parts of the map were hard to see — Hope for a feature to skip events — The menu is a bit inconvenient (maybe criticizing the UI quality)-- Could the text be a bit bigger?
It's a great system that helps to keep the action moving, and later in the game it's great to see tanks and choppers hammering around the big maps.
Fortress Assaults are very much reminiscent of battles that I've seen in The Lord of the Rings feature films and the map definitely is bigger than the last game.
Another reason Rockstar could be taking time before the GTA VI launch is it could be working on the biggest map GTA players have ever seen.
While the last decade has seen games of this ilk improve with bigger maps and better graphics, Shadow of Mordor «s Nemesis System was, in my opinion, the most innovative idea brought to the open - world genre in the last ten years.
The Phantom Pain is without a shadow of a doubt one of Kojima's biggest endeavors yet, it is a game that is rich in soul, spirit, offers one of the largest maps ever seen in a Metal Gear Solid game and offers a missing side of the story that we have waited years to find out.
You may or may not see big fires on the map, and making it so that it factors into the gameplay in interesting ways is really cool.
The gore - drenched sequel to one of the biggest surprise indie hits, Killing Floor 2 sees updated graphics, new maps and weapons, cosmetics and new characters take on a whole host of new enemies and bosses.
Some of these details include different forms of transport and a game map which you can drive around; an in - game cellphone for taking pictures; a customizable battle system; characters that are unlocked at a certain point in time and summons that require a team to use since they're so big; and a big role for the council seen invading.
The monsters are now moved by the most complex and smooth animations we've ever seen in a videogame, but maps are not so big and interactive.
I'm a big fan of the Warcraft 3 Battle.net custom map scene and it's great to see some of the classics reappear for this generation.
On the front you also get better mapping of the PS4 DualShock controller than seen in any other big - name wheel.
Namely, we see the game's huge and untamed frontier area, said to be bigger than Assassin's Creed Revolution's entire map, as well as a glimpse at the chaotic battlefields of the American Revolutionary War.
Alright granted that might be a rarity in people the bottom line is that you're are only getting 3 maps for $ 10 and unfortunately It can not be blamed solely on the developers because we are just seeing a major price hike in big hit games like the Call of Duty franchise as well as the Halo games.
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