Sentences with phrase «see game devs»

It's really great to see game devs coming back to local multi player.

Not exact matches

I would think we can at the least expect seeing games that look 2x as visually impressive as the previous gen - when the system is pushed by talented devs & publishers.
Glad to see devs are in the creative holiday spirit with their games.
Really nice seeing that the japanese devs are porting some of their old games on PC.
Thank you for sharing this, i will be sure to document your dream so that the diffrent departments of Nintendo can see it, This does not mean that the game will be made, but that there is a possbility that devs will read it, if they need insparation.
So a TD game you see now may have been in the works since last October, and if there's a rush of them it's not necessarily because the devs are all saying «me too!»
In other words there are more than twice as many eBooks than games... I saw one eBook dev split up a book into three parts just to make it three apps...
If they are complaining about people abusing the system with their games just imagine the higher stakes involved with AAA titles that depended heavily on pre-orders - a day before launch a AAA game dev / publisher would boast the millions of pre-orders they received, the next morning could see millions of refunds thanks to a game - breaking, buggy launch.
I think most indie devs who can't afford losing sales on their small length games are probably going to stick to BUNDLES as we see around, so the refund police doesn't go around.
We are seeing Devs who never or made a game for a Nintendo platform or haven't in decades now doing so, which no matter how you slice it, IS more support than many anticipated.
to say the truth from what I have seen this gen I'm not expecting much because gamers only care about graphic and the game has no substance at best they should be renamed interactive movies because they are nothing but cutscenes and quick time events but anyway this upgraded console should at least let devs create at least a few games that's worth buying let's hope that next gen Sony and MS learnt their lesson
Pretty great to see that even with all these devs working on various graphics chips and gaming - related tech, they still have a love of just playing games.
Both can do the same thing (Game streaming or cloud computing) if they wanted.Why MS is trying it is because on like Sony they have the established infrastructure to attempt it and provide access to all devs Sony don't as seen from their purchase of Gaikai.
its nice to see devs making games run at 1080p but there is more they can do with the ps4 over the x1 as it is not just resolution that the ps4 is better than the x1 at it can do much more onscreen effects ect with no slow down i would like to see devs taking advantage of this and not just giving us a higher res version of the same game.
You see things are constantly changing, we may all want gaming to remain static so we can play our games the same way we did 10 years ago but manufacturers, publishers and devs are going to continue pushing on the digital side due to the ever increasing economics of game development costs, yet gamers still pay $ 60 like last gen and continue to turn up their nose at any new IP that isn't trying technically outdo what's come before.
So far, there have been no games announced that will take advantage of CryENGINE 3, but after seeing it in action we can't wait to see which devs will jump on this.
Maybe a hybrid system where you can try a game for 30 minutes for free to see if there are major ergonomy issues in the feel of the game that make it absolutely worthless to you, and then a 3 dollars extended tryout for 150 minutes, so that at least the devs gets something for that time you spent on their game (after all you still spent a couple hours on it), while the player does not have to commit the full $ 50.
Not surprised to see the Rocksteady dev say he likes Metroid Prime a lot, you can certainly see the Metroid influence in the open ended nature of the Batman: Arkham games (though some people say Asylum was more Metroid - like compared to the rest).
It'd be interesting to see a KZSF devs doing a PC / PS4 / X1 game or CryTek doing a PC only game once more.
Neat to see a dev on the game discussing that aspect years later.
While the Kickstarter hasn't happened yet, we can clearly see the devs have an interest in bringing the game to Switch.
I hope to see you all in the first patch; the Dev World filter means people can come and join my game
good to see that black tusk will make multiple games, there is new ip and gears and may be possibly anew ip now i get it why MS victoria and big park devs were shifted to black tusk, black tusk new ip for 2015 and gears of war for 2016 or may be 2014.
The fact is, (and this is only my opinion) It's good to see the other side of development, when a dev puts their heart and soul into a game and it pays off, this industry is often a story of broken dreams, failures and sensationalist headlines.
- Aonuma thanks the audience for the award - Aonuma: The team did not want to simply adapt the old formula of Zelda games, and they carefully balanced old and new elements - Fujibayashi: The dev team had several challenges while developing; worked hard to satisfy gamers; is happy to see Germany loving it - Takizawa: Artstyle has changed often throughout the series» history; the art team's experience has been applied to the game, that's why the whole team is very happy about the award - Dohta: The team created lots of fun elements for the players, and the whole technical team is very happy to see Germany loving the game - Aonuma: «We are honored to accept the price in the name of over 300 developers who worked hard and passionately on the game for years - Everybody: «Vielen Dank!»
Ubisoft has sent out the third dev diary for Prince of Persia today, showing producer Ben Mattes, level designer Michael McIntyre and narrative director Andrew Walsh — who all look like they could sleep for roughly a week — talking about the game's illustrative art design, the environments, and what they see Prince of Persia as.
There are definitely many people in seeing the game succeed, devs and players alike, and I think it really shows that the devs have put their passion and love into the game.
I agree with you, back then games were constantly evolving and devs were coming up with new and interesting game mechanics and sub genres to keep you interested, and you were genuinely excited to see a sequel because you knew it was going to at least add something new and interesting to the mix, now devs are so afraid of loosing the fanbase most sequels are the same game with a new coat of paint and setting.
i think ill be playing online games on my xbox still, but i am very excited to see what the 1st party sony devs bring our way next year.
While i don't get the point of survival games (and wasn't exactly pleased to see Ark releasing paid DLC before being a finished product), it is good to see the dev teams hard work has finally paid off.
«While it's clear that many players enjoy their experience with Game Dev Tycoon, we also saw some frustrations and have to admit that Game Dev Tycoon could use some more polish.
So a bunch of devs who worked on Panzer Dragoon teamed up to make a Kinect game, using a control scheme similar to that found in Child of Eden, that sees players training and flying a bunch of dragons on a variety of missions... and it looks gorgeous too.
The Division 2 Devs Promise Tons Of Game Content Tom Clancy's The Division 2 has many fans of the first online game hyped to seGame Content Tom Clancy's The Division 2 has many fans of the first online game hyped to segame hyped to see...
does look really cool, but since those music games were never my thing, its good to know ya don't have to play it using the guitars... you'd probably limit sales that way as well, since a shooter game is a far cry from a music game... im happy there are still devs who are thinking outside the box as well as willing to still do side - scrolling 2d work... i'd like to see more adventure 2d side - scrolling games tho... like Magician Lord was to the NEO-GEO or the Ghosts N Goblins series or Wizards & Warriors... those were fun games...
I assumed that the reason why the Payday 2 devs weren't allowed to use the app is because they were planning to ditch it in favor of a system wide voice chat system but apparently that isn't the case so I don't see why devs apparently aren't allowed to put voice chat in their switch games right now.
Kyoufu's refund and Shahid Kamal's response is getting more news, and I'm depressingly seeing more and more game devs who make games I enjoy agreeing with the «thief» label.
Great to see that some devs bringing old classics to the iPad would implement iCade's API to make their games compatible.
Wait until you see the game's latest dev blog!
While I'd saw one of my feet off for a new Uncharted game, I felt Uncharted 3 didn't match Uncharted 2, so the fact that the devs are working on a new IP allows them to get stuck in to a load of new ideas, features and styles.
I genuinely expect to see good things come out of this game if the dev team continues to add mini games and correct existing problems.
The cracked version is nearly identical to the real thing except for one detail... as players spend a few hours playing and growing their own game dev company, they will start to see the message pictured above, styled like any other in - game message.
Greenheart Games recently released a title called Game Dev Tycoon for Windows, Mac and Linux, a sim that sees the player working through the creation of a video - gGame Dev Tycoon for Windows, Mac and Linux, a sim that sees the player working through the creation of a video - gamegame.
Meeting players and fellow devs, getting feedback from them, and just enjoying the experience of seeing the other games.
In my opinion, I don't want to see any regulation of Early Access — there will always be thieves and shysters who try to defraud the system, but at the start of the project these are pretty much indistinguishable from a brand new game dev who wants to take a punt on his first project.
I delve into this beautiful game to see if there is any substance beneath and see if the last four years the devs spent making it have been worthwhile.
The game launches tomorrow and the entire dev team is feverishly waiting to finally see what the players think.
Devs have to make money... and if you have this game and like it, and want to see them do more games, support them with you wallets!
I see your fears about devs taking the easy way out in creating their games because «demo play» might give people the incentive to just watch the game instead of play it but ya know what?
I could see them giving a dev like Grezzo reigns to make a top down or even 3D game that stays more to traditional Zelda though.
Anyways as for the awards, I feel sorry for Japanese devs to be embarrassed for participating these foreign awards when they see so many American based games participating.
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