We've yet to
see any gameplay of this game that challenges said standard.
I saw gameplay of this game during E3 it was when I was introduced to it and it instantly got ma interest ha... lem me say what a nice idea for a game.It looks really great, gorgeous visuals too... this is how a PSN game should be on PS4... I may not buy it at launch but I'll gladly buy it thats for sure.
Not exact matches
I am a huge fan
of the original Prince
of Persia trilogy, and when I heard about this
game I was a little worried that they would change to much
of what made the original
games great, and I was right, the
gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious and unenjoyable, it's EXTREMELY repetitive, having to search around for light seeds just to advance the plot is stupid, and do to the fact that you can't really die the whole
game just feels like trial and error, and the new Prince character is completely unlikeable, while they messed up most
of the
game it's got some good things going for it, the voice acting is solid, the graphics are beautiful, and the ending does have interested in
seeing where the story goes from here, but I'm not sure if I want to pick up the next
game they come out with, this was a huge disappointment and isn't worthy to bear the Prince
of Persia name.
Obviously, it can be
seen as a little fishy for a
game to have only (at most) 10 hours
gameplay through the story and probably twice that length
of time in cut - scenes, but that's what this
game is all about.
The most overrated
game I have
seen In my life, tell me what is the most important thing in a videogame, yeah the story is very important and this
game has a good one but the story is not the most important thing is the
gameplay wich this
game has not, the «
gameplay» if i can call it that is a bunch
of QTE and interactive cutscenes and point and click stuff and like I said the story is really good but the
gameplay kills it you just move your cursor and watch things happen.
Second, I wish they use that
gameplay in their own
game, instead
of Arulco, which I never wan na
see again)-RRB- I've started JA2 more then a doezen times when I was young, not again please.
If you've ever loved the series before, make this a part
of your collection ASAP, and if you've been turned off by it before, at least try the free - to - play
game out to
see if you like the
gameplay mechanics.
G.I.Joe: Rise
of the Cobra is one
of the worst
games ever
seen during this generation, with ugly graphic and sound and an insubstantial
gameplay.
In the end, what we have in Tokyo Tattoo Girls is by far one
of the most shallow strategy
games I've ever
seen, with absolutely a joke
of a story, and shallow and repetitive
gameplay.
On the surface it is easy to compare previous
games we have loved, and it is easy to
see similarities in style and
gameplay, but these are elements that have clearly been learned, honed and enhanced to make Dishonored a title that lives high up in the rooftops
of being one
of my favorite
games of 2012 so far.
FIFA 13 on Wii U was based on the
gameplay of the previous entry in the franchise, with FIFA 12 features like the Player Impact Engine and Precision Dribbling «optimized for Wii U.» While the
game didn't offer the new elements
seen in the PlayStation 3 and Xbox 360 versions
of FIFA 13, it contained Wii U-specific features like first - person free kicks on the GamePad.
The level design was some
of the most creative ever
seen in any
game of any genre, the
gameplay additions (such as Dixie and Cranky) were terrific and meaningful, and the soundtrack (composed by the legendary David Wise) is one
of the finest in gaming history.
No one would be happy with a cinematic trailer when they could
see or potential experience the actually
gameplay of a
game.
Without something that is clearly and readily
seen as better / different, it will be hard to ask people to by a new $ 600 Blu - ray player that goes online and plays HD
games to replace their old $ 600 Blu - ray player that goes online and plays HD
games on only the nebulous promise
of «more
gameplay possibilities.»
Now for a lot
of people
gameplay depth doesn't matter, all they want is to feel powerful when they hit things or
see cool animations for spells / attacks which this
game definitely provides, as well as for
gamers who highly value things outside
of gameplay such as the points i mentioned earlier.
Oftentimes, we
see a unique
gameplay mechanic and hope that mechanic is part
of a great
game.
That way, players can
see just how much
of an impact one
of the central features
of the
game has on the usual hunting
gameplay of the series.
but all lego
games after that were pretty much the same
gameplay mechanics, and not as fun IMO... the exception is
of course LEGO city undercover, which is not a typical lego
game and has alot
of potential... that
game, I AM looking forward to and
see how it does
If you want to
see more
of the
game, you can enjoy several hours
of gameplay from last night.
This system for the
game really works well and I have to say that although I am going to miss the days
of linear FPS, from this series it is good to
see that the
game has made a nice transition to this sort
of gameplay.
Gameplay changes seem fresh and interesting, yet if I was in the store and I knew nothing about this
game but
saw that lazy reuse
of artwork... I'd probably not even pick up the box.
It's obvious that I've only touched the surface
of this huge
game and going by what I've
seen from other players, grinding is a huge part
of the
gameplay; not only for gathering materials but also for leveling up.
I just
see the
gameplay of Youkai Watch 2, it's kinda like Pokemon mixed with Final Fantasy, which is a verycool idea, BUT... the
game is too complicated (in a very unnecessary ways) I believe it need to be more simple like Pokemon.
With the
game's premise having been influenced by some
of the most popular platform
games of the 90s, it's not surprising to
see how the actual Rad Rodgers: World One
gameplay experience is no different in this regard.
The actual
gameplay feels good, and the single player portion
of the
game is actually a lot
of fun, but it would have been nice to have
seen more to this mode.
Visually I kind
of got the same sort
of impression as I got in the
gameplay department, which basically means that the initial reaction is highly positive but as you continue with the
game you start to
see that there are some things that this
game desperately needs.
Most
of the
gameplay level in the
game take place in sunny jungle like surroundings and the way each sun reflects on top
of the running water, it's a scene each player must
see.
One
of the biggest complaints people have had with the Metal Gear Solid series has been the immense stories that the
game have, and how they take a big chunk
of the time away from the actual
gameplay, to
see the development in the storyline.
Overall, I'm happy to
see the addictive and simple core
gameplay of the first
game carry over so well to the sequel while also feeling new enough to be fresh and exciting.
Spirit Camera is a spin - off to the Fatal Frame survival horror series that incorporated a unique
gameplay convention
of being able to only
see and combat ghosts through the lens
of mystical in -
game camera.
This added layer
of strategy makes
gameplay much more interesting than your average twin stick shooter and I hope to
see more
games with this cool mechanic down the road.
If you're a fan
of any
of the previous Spelunker
games (including the fantastic Spelunker HD on PlayStation 3) then you'll be pleasantly surprised to
see that the core
gameplay hasn't changed much.
However, when Resident Evil 7 came out on January 24, 2017, it was widely
seen as a return to the traditional survival horror
gameplay of the older Resident Evil
games.
First and foremost, what made Virtua Tennis (also known as Sega Sports Tennis on the PS2) great was that the
game truly combined great fast paced arcade style tennis with some
of the most addictive
gameplay ever
seen in a tennis
game.
@amdreallyfast: No, sadly I never got the chance to play any
of the three main
games, but I've
seen many
gameplay videos and reviews, and it seems that people have only good things to say about them.
For those PlayStation
gamers getting a bit jaded about
seeing the same old footage
of The Order: 1886 time and time again, never fear — all new
gameplay footage is to be revealed at the PlayStation Experience in December.
Right when you hit the battlefield for the first time, you will
see that the core
gameplay of Samurai Warriors 2 is just like what we
saw in the previous Samurai Warriors
game.
Yes I'm starting to understand why companies often use clever ads with characters and such instead
of constantly showing
gameplay,
seeing gameplay over and over for weeks before the
game is even released kinda makes me bored
of the
game before I even play it.
Finally we were able to
see actual, real
gameplay footage
of the
game rather than pre-recorded footage by Nintendo itself, and it really gave us a lot
of insight on the
game.
Part racing
game and part 2D platformer on crack, SpeedRunners channels easy to play, yet difficult to master
gameplay beats with the sort
of verve that it's easy to
see why despite being in Early Access for so long the
game remains one
of Steam's most popular and enduring titles.
It's also easy to
see why the
game sticks to the freedom
of deathmatch
gameplay, given the fact that Shattered Horizon doesn't even try to restrict anyone's movement.
When the first images came out I felt it was kinda dull on the graphics, but after
seeing images
of different characters, stages, items, and actual
gameplay (with better quality than those 720p ND videos), I started to
see the
game in a new light.
Although it was
seen as one
of the best
games back in 2005, Shadow
of the Colossus was plagued by issues with the controls and some
gameplay mechanics, which couldn't be alleviated by the folks over at Bluepoint
Games who remastered and released the HD version on PlayStation 3 in 2011.
But after
seeing some footage I get kind
of the same feeling from Castle Crashers where it may look silly but the
gameplay footage showed there was a sense the developers crafted an interesting, very fun
game and gave it polish.
I was always fascinated by the
gameplay videos that I have
seen of Overcooked but honestly it is not easy to gauge the style
of the
game just from the videos alone.
It has some cool
gameplay hooks that you don't
see in many fighters, but the
game does a very poor job
of teaching you about any
of this.
Though Murderous Pursuits will have the standard set
of modes for a multiplayer
game that will let you play with random people across the country or just have a casual match with bots or friends, I'd really like to
see some fun modes that alter up the
gameplay itself.
I even bought the Warriors
game on PS4 to gain some understanding
of the
gameplay, but from what I've
seen of gameplay, this looks notably more entertaining.
In the meanwhile, if you want to
see more, you can check out quite a lot
of lovely
gameplay and a nostalgic trailer showcased this morning, and read what Square Enix CEO Yosuke Matsuda had to say about the company's sales expectations for the
game.
If you're eager to
see more footage
of the upcoming do - it - yourself Mario
game, Super Mario Maker, you're in luck as Nintendo UK has announced that they'll be doing a live stream
of some
gameplay from the
game tomorrow on their Twitch channel.