Sentences with phrase «see giant enemies»

Being able to see giant enemies off in the distance is actually quite breathtaking and very memorable.

Not exact matches

The imagery paints the picture of any good story, we could say that [Spoilers if you haven't read / seen Lord of the Rings] «Frodo and Sam fight a giant spider,» but Tolkien spends an entire chapter on the ordeal, taking the time to help the reader visualize the ferocious nature of the enemy and the bravery of our heroes who persevere despite their many weaknesses (doubt, fear, dismay, etc..)
If you want to see more about God of War, you can enjoy a lot of info on the combat system shared a couple of days ago, the latest gameplay presented at Paris Games Week, a trailer showing the Dead Giant Stone Mason, another clip showcasing the enemy creatires named Revenant, a similar video focusing on the Draugr, and one showing off the fire troll.
You see, in a bit of a strange move for a co-op game only the person that strikes the killing blow on enemy actually gets XP, so even if you were the one that put two whole clips into the giant mutant thing you'll get nothing if somebody comes along and pops a single round into it.
Her daunting conquest sees her face off against countless angelic enemies and giant foes in a game of 100 % pure action.
· Artifact Weaponry — Reclaiming lost giant relics from enemies through new activities is an effort that won't go unnoticed, as players will earn weapons far stronger than any seen before.
The first level also introduces a bad - ass new enemy type, the Butcher, who wields a massive saw designed to cut through the bones and flesh of giant whales that can fire blades and block your attacks.
Enemy encounters range from stumbling across giant snoring Hinoxes to sudden assassin encounters, and even now I ponder if there's any way to engage with the dragon I see flying over Lake Hylia.
All we got to see was a man with a giant hammer swinging it at hordes of enemies.
While we don't have any confirmation of what Power Weapons are, we saw some very impressive weapons as part of the stream such as cannon that sends out pulses of Arc energy into enemies, and a giant satellite cannon.
While the game may seem a bit repetitive, seeing your enemies get covered with exploding grinning skulls or seeing that giant carrot topple over on to your enemies provides loads of entertainment to offset the repetitive nature of the game.
The graphics were so awesome, every time I smacked an enemy down I started to scream, especially when I saw the big giant for the first time.
There's a really good escalation to the puzzles as you go along in the game, too, starting out with just simple levers and switches, and eventually introducing traps and enemies that can kill you before finishing off with a rather large boss fight against the giant snake you've seen stalking you through the whole game.
We see him protect his son as they go on the hunt, coming across minions but also a giant enemy in a battle of epic proportions.
There are a few enemies from the original that did not make it into the remake (such as the mutant spiders and moths from Area 3, plus the giant Venus fly traps have been replaced with standard bear traps), but their omission can be forgiven, seeing how the boss battles have been greatly improved.
Namco Bandai, Dark Souls 2's publisher, has kept quiet about any new bosses or enemies that are in the upcoming game, but from the video, we can see that the Mirror Knight is very aggressive and uses a giant mirror as a shield, hence the name Mirror Knight.
If you want to see more about God of War, you can enjoy the latest gameplay presented at Paris Games Week, a trailer showing the Dead Giant Stone Mason, another clip showcasing the enemies named Revenant, a similar video focusing on the Draugr, and one showing off the fire troll.
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