Sentences with phrase «see hit the big screen»

Not exact matches

It is nice to see the cast back together again and with the plethora of other bad animated films that hit the big screen today; this reviewer will always take another Shrek feature film... or even a Christmas Special.
The Weekly Ketchup: An Early «Transformers» Reaction, «Thor» To Hit The Big Screen, The Charming New «Saw 4» Poster, And More!
And during a period that saw a resurgence of interest in the spy genre, with several Le Carre (and other) adaptations making it to the big screen, the show, created by «Love and Other Drugs» «The Interpreter» and «The Life of David Gale» writer Charles Randolph and shepherded by big - name producers Stephen Levinson and Mark Wahlberg along with, oddly, Malcolm Gladwell, might have seemed like a surefire hit.
This week also features the R - rated comedy Mike and Dave Need Wedding Dates hitting the big screen, so let's preview both to see if either are worth your time.
We've seen plenty of live - action fairy tales hit the big screen in recent years, but most of those movies are content to include tell just one story.
Kick - Ass director Matthew Vaughn brought a second Mark Millar comic book to the big screen this year with the hit spy caper Kingsman: The Secret Service, which sees Taron Egerton's Eggsy joining an elite spy agency and saving the world from Samuel L. Jackson's mad billionaire philanthropist.
But before he hits the big screen in those unavoidably huge tent - pole films, he'll be seen — if maybe not identified — in another indie, Ex Machina, out April 10.
Matt Rodgers on the best ever video game movie scenes... The first part of 2018 will see two high profile videogame adaptations hit the big screen in an attempt to do what 2016's Assassin's Creed couldn't, by breaking a curse which has stretched back as far as 1993's infamous Super Mario Bros. movie.
Hit Girl (Chloë Grace Moretz, whom some may remember as the precocious younger sister in (500) Days of Summer) has to be one of the greatest big screen superhero incarnations we've seen in a long time, and truly unique.
Booze, pills, sex, alcohol... it's just another day in the life of an Irvine Welsh character, with the «Trainspotting» writer seeing another one of his works hit the big screen in «Filth.»
With a supporting cast featuring Maggie Gyllenhaal, Jena Malone, Patrick Swayze and Drew Barrymore, and an evocative soundtrack of»80s hits, this modern classic is a must - see on the big screen.
We'll see if Cargill can parlay that internet love of comics into bona fide big screen success when Doctor Strange hits theaters on November 4, 2016.
Hit the comments section below with your thoughts, stay tuned for more from our interview here on Cinema Blend, and see the actor in action on the big screen in Don't Breathe starting August 26th.
Steven Spielberg just delivered the Best Picture nominee The Post at the end of 2017, and in a couple months we'll see his latest blockbuster hit the big screen in the form of the adaptation of Ready Player One (find out more about that movie here).
He was later killed in Joss Whedon's the Avengers, only to return as the lead in ABC's hit action drama Agents of S.H.I.E.L.D. Fans have wondered if we'd ever see a return of Agent Coulson on the big screen.
After he had finished unveiling the cover featuring his hideous visage, CM Punk's music (which is a song by Living Color called Cult of Personality, for anyone interested, and you should be, because it's fantastic) hit and the champion sauntered down to the ring to take the piss out of John» I've got no testicles» Laurinaitis and inform the happy crowd that it wouldn't be Big Johnny on the cover of WWE» 13, but CM Punk himself, at which point the fireworks hit and a massive poster unfurled revealing the cover you can see at the top of this screen.
And while you may have glimpsed the pre-order video before, you haven't seen this new video we made to show it off — some of you will even be lucky enough to see this on the big screen before the movie when the film hits theaters later this week.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
a b c d e f g h i j k l m n o p q r s t u v w x y z