Of course, the reason he can
see in the dark far better than other heroes has much to do with his own enhanced abilities.
Not exact matches
The custom designs, none too pretty to sink your teeth into that we've
seen so
far, come
in smooth
dark, milk or white chocolate.
In one astonishing interview, dressed in his trademark dark suit and skinny tie, Miller told CBS's John Dickerson, without irony, «Our opponents, the media and the whole world, will soon see, as we begin to take further actions, that the powers of the president to protect our country are very substantial and will not be questioned.&raqu
In one astonishing interview, dressed
in his trademark dark suit and skinny tie, Miller told CBS's John Dickerson, without irony, «Our opponents, the media and the whole world, will soon see, as we begin to take further actions, that the powers of the president to protect our country are very substantial and will not be questioned.&raqu
in his trademark
dark suit and skinny tie, Miller told CBS's John Dickerson, without irony, «Our opponents, the media and the whole world, will soon
see, as we begin to take
further actions, that the powers of the president to protect our country are very substantial and will not be questioned.»
If you let your children expand their world view through diverse cultural learning and taught respect for all peoples belief's and religions we might actually
see hope for the planet, but you are
far to short sighted for that and will likely use your indoctrinated offspring to usher
in a new religious
dark age.
They also show contempt for the foolish luxury of gold and silk... All are equally black, all have
dark blue eyes, all make the same music
in unison... I have not
seen nor heard their emperor... As
far as I could understand from the interpreter of their resolutions, they have unanimously decided to make war throughout this whole year on the barley, raw as well as malted, and then on the summer and winter wheat, and whatever else are the best fruits... From the kingdom of the wicked jackdaws, the fifth hour, 1530.
There's still a lot of offseason left, though, and the important things to remember are a) the Nationals didn't have very
far to go and they're already a little better, b) missing out on Jansen and Melancon might be a good thing, and c) you'll forgive them a minor panic
in their search for a new closer because they've
seen the
dark side of an inconsistent bullpen.
Infants can only
see things about 12 - 18»
in front of them at first then their site gradually improves to
see further, so during this period of using the Baby Jogger City Mini Stroller the baby might only
see his / her mother as a hazy white or
dark figure without actually recognizing, or connecting with the mother.
Working with NASA on its Wide - Field Infrared Survey Telescope (WFIRST) mission, due to launch sometime after 2020 (
see «Mapping the
Dark,» page 47), Perlmutter will help choose between the different models by studying groups of supernovae that lie
farther out
in space than any yet studied, following the universe's expansion history back
in time.
The children and adults travel from as
far as Australia, Africa and Mongolia to
see her, because she is one of the few dermatologists
in the world who specializes
in the rare and perplexing genetic disease that causes their skin to be disfigured by redness and
dark scales across their entire bodies.
The rarity of these events — only 15 meaningful ones,
seen in the direction of our satellite galaxies, have been recorded — confirmed that brown dwarfs and black holes are
far too scarce to make up a significant fraction of the
dark portion of our galaxy.
Peering out past the glass, I could
see the twinkling lights of the new Mongolia
in the square below, and
further beyond that, the faint outlines of the old Mongolia on the
dark hillsides of the ger district.
Seeing the same excess gamma - ray signal elsewhere
in the sky, such as from dwarf galaxies, would
further support the
dark matter interpretation, says Kevork Abazajian at the University of California, Irvine.
«
Dark matter in this mass range can be probed by direct detection and by the Large Hadron Collider (LHC), so if this is dark matter, we're already learning about its interactions from the lack of detection so far,» said co-author Tracy Slatyer, a theoretical physicist at MIT in Cambridge, Mass. «This is a very exciting signal, and while the case is not yet closed, in the future we might well look back and say this was where we saw dark matter annihilation for the first time.&ra
Dark matter
in this mass range can be probed by direct detection and by the Large Hadron Collider (LHC), so if this is
dark matter, we're already learning about its interactions from the lack of detection so far,» said co-author Tracy Slatyer, a theoretical physicist at MIT in Cambridge, Mass. «This is a very exciting signal, and while the case is not yet closed, in the future we might well look back and say this was where we saw dark matter annihilation for the first time.&ra
dark matter, we're already learning about its interactions from the lack of detection so
far,» said co-author Tracy Slatyer, a theoretical physicist at MIT
in Cambridge, Mass. «This is a very exciting signal, and while the case is not yet closed,
in the future we might well look back and say this was where we
saw dark matter annihilation for the first time.&ra
dark matter annihilation for the first time.»
And, you know, one of the best ways to track
dark energy, which is the force that's causing the expansion of the universe to accelerate, is to
see how
far spread apart things are
in the distant universe, to
see how fast the universe is pulling apart.
Since the
dark matter's composition is unknown and how
far out it extends
in the galaxies and galaxy clusters is only beginning to be mapped (and
see also link), it is not known how to best incorporate it into the computer simulations.
So
far my favorite is the one called «1993» which is the
darkest of this bunch but I can
see myself wearing all but the lightest of these; I usually feel too washed - out
in pale shades.
I am giving this eye cream 4 stars because so
far, a couple of weeks
in, I am not
seeing complete resolution of my
dark circles, though there is some reduction
in the darkness
in my under eye area.
plus
dark chocolate is my favorite to bake with by
far, so this sounds even more delicious (if that's possible)
seeing how much of it is
in here -LRB-:
We are searchlights, we can
see in the
dark We are rockets, pointed up at the stars We are billions of beautiful hearts And you sold us down the river too
far What about us?
Shadow People &
Dark Beings Have you ever seen what appears to be a shadow person or dark figure (stationary or moving) with your own eyes, close up or far Glowgolf, European Bar, Le Bar Europeen, melbourne and Australias only 18 hole glow in the dark mini golf, using state of the art UV lights and sound,
Dark Beings Have you ever
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dark figure (stationary or moving) with your own eyes, close up or far Glowgolf, European Bar, Le Bar Europeen, melbourne and Australias only 18 hole glow in the dark mini golf, using state of the art UV lights and sound,
dark figure (stationary or moving) with your own eyes, close up or
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in the
dark mini golf, using state of the art UV lights and sound,
dark mini golf, using state of the art UV lights and sound, take
It may not be Wright's best film (that honor likely goes to Atonement) nor is it his most exciting (I'm a huge Hannah stan personally) and it's very
far from his lower - tier material (The Soloist, Pan) but
Darkest Hour
sees the English auteur flexing his muscles
in new and exciting ways, turning historical nonfiction into a calculated character study, an intoxicating courtroom drama and an electrifying thriller
in its own right.
My favourite scenes so
far include: + The Bathroom Fight from The World's End + Heart Surgery & Shingen vs. Yukio and Logan Fight from The Wolverine (Unrated Extended Cut) + The Climax / Twist from Trance + David and Eric vs. possessed Natalie Fight
in Evil Dead + Jackie Robinson and Branch Rickey meet for the first time
in 42 + Enterprise gets shot out of warp from Star Trek Into Darkness + Superman stops the world engine (
in a Christopher Reeves inspired shot) from Man of Steel + Jack Wilder vs. Dylan Rhodes
in Now You
See Me + Chopping Thor's Hand Off
in Thor: The
Dark World
Yet, despite his popularity, the
Dark Knight has only been
seen in one game brought to the Xbox One's backward compatibility program so
far, Lego Batman.
I would rather
see him take a cue from the Bourne films as
far as action goes, I couldn't follow any of that shaky shit action
in Batman Begins, Better
in the
Dark Knight though.
Instead of the innocent girl of Winter's Bone, or the determined «hunter»
in Hunger Games, we
see a
darker,
far more passionate character — a vulnerable edgy, sarcastic and insecure spirit, whose external shell seems impenetrable, but harbors fine cracks.
The movie is by
far the
darkest of anything you've
seen yet, but the Russo Brothers manage to balance it all
in a way that Zack Snyder and his friends at DC still haven't discovered how to do.
In a desperate bid to save his mother from a crippling alcohol addiction and reunite his broken family, John is forced to take a job which will
see him pushed
further into Dublin's
dark underbelly and he's forced to make a life - changing moral decision
There, he
sees all four of the Infinity Stones that have been revealed so
far — two
in the Avengers movies, one
in Thor: The
Dark World, and one
in Guardians of the Galaxy.
Not so much a disaster as a waste of inherently intriguing potential, this take on The
Dark Tower isn't going to win over a lot
in the way of fans, and as such I can't help but think we're not going to be
seeing further battles between Roland and the Man
in Black anytime soon.
This is also the same
dark figure that Klein's late wife claimed to have
seen before her death, causing
further obvious interest from the journalist and also putting his own life
in danger.
In the meantime, check out this great interview over at Anime Vice, which delves further into the dark period in Tezuka's life when he was writing Alabaster, why we haven't seen much of Tezuka's work in English already, and mor
In the meantime, check out this great interview over at Anime Vice, which delves
further into the
dark period
in Tezuka's life when he was writing Alabaster, why we haven't seen much of Tezuka's work in English already, and mor
in Tezuka's life when he was writing Alabaster, why we haven't
seen much of Tezuka's work
in English already, and mor
in English already, and more!
Dogs don't
see the way we
see, they don't
see the same variety of color, but they can
see better
in the
dark and detect movement from
further away.
Cycling and hiking are favorite activities
in Pupuan, you can
see vignettes that can only be
seen by penetrating into the
far hinterlands of Bali, endless verdant rice terraces, small temple complexes under banyan trees,
dark gray mountains, empty farmhouses, orchards of chocolate trees, everyday life of Balinese and friendly smiles of the local.
But what we've
seen so
far — or haven't,
in some cases — hasn't really impacted as such, although the
darker and more serious tone can be thoroughly sensed
in every single - player campaign trailer.
The end result is actually quite challenging,
far more so than we usually
see, and resembles
Dark Souls
in some ways.
From the
Far Cry series, titles that are inspired by the Tom Clancy name, to Assassin's Creed, these games have built the framework for the French developer as one of the industry's best, but having said all of that, it does seem a certainly lovable mascot has been left
in the
dark and nowhere to be
seen.
When it comes to the gameworld, so
far we've mostly
seen the
darker side of things, ie the land still
in the Corruption's grasp, so our love for the title is based on what's probably a small chunk of the game.
Of all the skills and abilities you can pick up while playing Risen 2, Voodoo is by
far the most unique and interesting of the lot, essentially acting as
Dark Water's take on the magic system we
see in so many other games.
Creatures When dropping Toki
in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're
in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity
in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in a bubble to allow for catching Toki Tori, even if he's a little
further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements
In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can
see how
far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone
in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug
in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving
Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at begin
Dark forest: lowered warp when entering
dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at begin
dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
The settings feel varied, from fog rolling through the tree lined hills, to waves rippling on crystal blue lakes, or
dark nights where you can
see every star
in the sky —
Far Cry 5 can be visually stunning at times.
The game trailers we've
seen so
far have painted a
dark picture of the types of decisions players will be faced with throughout the narrative, as moral ethics seem like they will play a large part
in the proceedings.
Upgraded enhancements
in the form of 1080p and 60 fps take this game to a whole new level
in terms of presentation, and it's enough to where I believe this is one of the best remasters I've
seen so
far this gen.. We put together a short video showcasing the splendid new look for
Dark Souls 2.
Yet, despite his popularity, the
Dark Knight has only been
seen in one game brought to the Xbox One's backward compatibility program so
far, Lego Batman.
This action - adventure narrative title pulls no punches, with
dark themes and events apparent
in materials
seen thus
far.
In my play though, I went with Emily and some of her other abilities were
Far Reach, which lets you catapults her into hard to reach places,
Dark Vision, which lets her
see through walls and track enemy movements, and Domino which lets you link multiple enemies together.
So, as you can
see, simply falling off of things is by
far the most common way for people to die
in Dark Souls II.
In further evidence that the British developer has left its Kinect days far behind, this surfaced alongside an Xbox One compilation of classic Rare games such as Perfect Dark and Battletoads - all IPs we'd like to see more of in futur
In further evidence that the British developer has left its Kinect days
far behind, this surfaced alongside an Xbox One compilation of classic Rare games such as Perfect
Dark and Battletoads - all IPs we'd like to
see more of
in futur
in future.
We
see the last half century, with 95 % lower and upper bounds and linear trend lines through a dual pass prime 13/11 filter (which should minimize distortions), and for comparison both Mauna Loa and the last line, «plot / best - lower / from: 1960 / trend / detrend: 0.9»
in dark blue,
far below the real global temperature curve, maintaining the slope Girma claims is the actual temperature trend «unchanged
in 160 years».
It can
see in light and
dark and change its focus from near to
far and back again
in an instant.
It performs
far better
in low light, and is able to
see almost as well
in the
dark as I can.