Sentences with phrase «see in the dark far»

Of course, the reason he can see in the dark far better than other heroes has much to do with his own enhanced abilities.

Not exact matches

The custom designs, none too pretty to sink your teeth into that we've seen so far, come in smooth dark, milk or white chocolate.
In one astonishing interview, dressed in his trademark dark suit and skinny tie, Miller told CBS's John Dickerson, without irony, «Our opponents, the media and the whole world, will soon see, as we begin to take further actions, that the powers of the president to protect our country are very substantial and will not be questioned.&raquIn one astonishing interview, dressed in his trademark dark suit and skinny tie, Miller told CBS's John Dickerson, without irony, «Our opponents, the media and the whole world, will soon see, as we begin to take further actions, that the powers of the president to protect our country are very substantial and will not be questioned.&raquin his trademark dark suit and skinny tie, Miller told CBS's John Dickerson, without irony, «Our opponents, the media and the whole world, will soon see, as we begin to take further actions, that the powers of the president to protect our country are very substantial and will not be questioned.»
If you let your children expand their world view through diverse cultural learning and taught respect for all peoples belief's and religions we might actually see hope for the planet, but you are far to short sighted for that and will likely use your indoctrinated offspring to usher in a new religious dark age.
They also show contempt for the foolish luxury of gold and silk... All are equally black, all have dark blue eyes, all make the same music in unison... I have not seen nor heard their emperor... As far as I could understand from the interpreter of their resolutions, they have unanimously decided to make war throughout this whole year on the barley, raw as well as malted, and then on the summer and winter wheat, and whatever else are the best fruits... From the kingdom of the wicked jackdaws, the fifth hour, 1530.
There's still a lot of offseason left, though, and the important things to remember are a) the Nationals didn't have very far to go and they're already a little better, b) missing out on Jansen and Melancon might be a good thing, and c) you'll forgive them a minor panic in their search for a new closer because they've seen the dark side of an inconsistent bullpen.
Infants can only see things about 12 - 18» in front of them at first then their site gradually improves to see further, so during this period of using the Baby Jogger City Mini Stroller the baby might only see his / her mother as a hazy white or dark figure without actually recognizing, or connecting with the mother.
Working with NASA on its Wide - Field Infrared Survey Telescope (WFIRST) mission, due to launch sometime after 2020 (see «Mapping the Dark,» page 47), Perlmutter will help choose between the different models by studying groups of supernovae that lie farther out in space than any yet studied, following the universe's expansion history back in time.
The children and adults travel from as far as Australia, Africa and Mongolia to see her, because she is one of the few dermatologists in the world who specializes in the rare and perplexing genetic disease that causes their skin to be disfigured by redness and dark scales across their entire bodies.
The rarity of these events — only 15 meaningful ones, seen in the direction of our satellite galaxies, have been recorded — confirmed that brown dwarfs and black holes are far too scarce to make up a significant fraction of the dark portion of our galaxy.
Peering out past the glass, I could see the twinkling lights of the new Mongolia in the square below, and further beyond that, the faint outlines of the old Mongolia on the dark hillsides of the ger district.
Seeing the same excess gamma - ray signal elsewhere in the sky, such as from dwarf galaxies, would further support the dark matter interpretation, says Kevork Abazajian at the University of California, Irvine.
«Dark matter in this mass range can be probed by direct detection and by the Large Hadron Collider (LHC), so if this is dark matter, we're already learning about its interactions from the lack of detection so far,» said co-author Tracy Slatyer, a theoretical physicist at MIT in Cambridge, Mass. «This is a very exciting signal, and while the case is not yet closed, in the future we might well look back and say this was where we saw dark matter annihilation for the first time.&raDark matter in this mass range can be probed by direct detection and by the Large Hadron Collider (LHC), so if this is dark matter, we're already learning about its interactions from the lack of detection so far,» said co-author Tracy Slatyer, a theoretical physicist at MIT in Cambridge, Mass. «This is a very exciting signal, and while the case is not yet closed, in the future we might well look back and say this was where we saw dark matter annihilation for the first time.&radark matter, we're already learning about its interactions from the lack of detection so far,» said co-author Tracy Slatyer, a theoretical physicist at MIT in Cambridge, Mass. «This is a very exciting signal, and while the case is not yet closed, in the future we might well look back and say this was where we saw dark matter annihilation for the first time.&radark matter annihilation for the first time.»
And, you know, one of the best ways to track dark energy, which is the force that's causing the expansion of the universe to accelerate, is to see how far spread apart things are in the distant universe, to see how fast the universe is pulling apart.
Since the dark matter's composition is unknown and how far out it extends in the galaxies and galaxy clusters is only beginning to be mapped (and see also link), it is not known how to best incorporate it into the computer simulations.
So far my favorite is the one called «1993» which is the darkest of this bunch but I can see myself wearing all but the lightest of these; I usually feel too washed - out in pale shades.
I am giving this eye cream 4 stars because so far, a couple of weeks in, I am not seeing complete resolution of my dark circles, though there is some reduction in the darkness in my under eye area.
plus dark chocolate is my favorite to bake with by far, so this sounds even more delicious (if that's possible) seeing how much of it is in here -LRB-:
We are searchlights, we can see in the dark We are rockets, pointed up at the stars We are billions of beautiful hearts And you sold us down the river too far What about us?
Shadow People & Dark Beings Have you ever seen what appears to be a shadow person or dark figure (stationary or moving) with your own eyes, close up or far Glowgolf, European Bar, Le Bar Europeen, melbourne and Australias only 18 hole glow in the dark mini golf, using state of the art UV lights and sound, Dark Beings Have you ever seen what appears to be a shadow person or dark figure (stationary or moving) with your own eyes, close up or far Glowgolf, European Bar, Le Bar Europeen, melbourne and Australias only 18 hole glow in the dark mini golf, using state of the art UV lights and sound, dark figure (stationary or moving) with your own eyes, close up or far Glowgolf, European Bar, Le Bar Europeen, melbourne and Australias only 18 hole glow in the dark mini golf, using state of the art UV lights and sound, dark mini golf, using state of the art UV lights and sound, take
It may not be Wright's best film (that honor likely goes to Atonement) nor is it his most exciting (I'm a huge Hannah stan personally) and it's very far from his lower - tier material (The Soloist, Pan) but Darkest Hour sees the English auteur flexing his muscles in new and exciting ways, turning historical nonfiction into a calculated character study, an intoxicating courtroom drama and an electrifying thriller in its own right.
My favourite scenes so far include: + The Bathroom Fight from The World's End + Heart Surgery & Shingen vs. Yukio and Logan Fight from The Wolverine (Unrated Extended Cut) + The Climax / Twist from Trance + David and Eric vs. possessed Natalie Fight in Evil Dead + Jackie Robinson and Branch Rickey meet for the first time in 42 + Enterprise gets shot out of warp from Star Trek Into Darkness + Superman stops the world engine (in a Christopher Reeves inspired shot) from Man of Steel + Jack Wilder vs. Dylan Rhodes in Now You See Me + Chopping Thor's Hand Off in Thor: The Dark World
Yet, despite his popularity, the Dark Knight has only been seen in one game brought to the Xbox One's backward compatibility program so far, Lego Batman.
I would rather see him take a cue from the Bourne films as far as action goes, I couldn't follow any of that shaky shit action in Batman Begins, Better in the Dark Knight though.
Instead of the innocent girl of Winter's Bone, or the determined «hunter» in Hunger Games, we see a darker, far more passionate character — a vulnerable edgy, sarcastic and insecure spirit, whose external shell seems impenetrable, but harbors fine cracks.
The movie is by far the darkest of anything you've seen yet, but the Russo Brothers manage to balance it all in a way that Zack Snyder and his friends at DC still haven't discovered how to do.
In a desperate bid to save his mother from a crippling alcohol addiction and reunite his broken family, John is forced to take a job which will see him pushed further into Dublin's dark underbelly and he's forced to make a life - changing moral decision
There, he sees all four of the Infinity Stones that have been revealed so far — two in the Avengers movies, one in Thor: The Dark World, and one in Guardians of the Galaxy.
Not so much a disaster as a waste of inherently intriguing potential, this take on The Dark Tower isn't going to win over a lot in the way of fans, and as such I can't help but think we're not going to be seeing further battles between Roland and the Man in Black anytime soon.
This is also the same dark figure that Klein's late wife claimed to have seen before her death, causing further obvious interest from the journalist and also putting his own life in danger.
In the meantime, check out this great interview over at Anime Vice, which delves further into the dark period in Tezuka's life when he was writing Alabaster, why we haven't seen much of Tezuka's work in English already, and morIn the meantime, check out this great interview over at Anime Vice, which delves further into the dark period in Tezuka's life when he was writing Alabaster, why we haven't seen much of Tezuka's work in English already, and morin Tezuka's life when he was writing Alabaster, why we haven't seen much of Tezuka's work in English already, and morin English already, and more!
Dogs don't see the way we see, they don't see the same variety of color, but they can see better in the dark and detect movement from further away.
Cycling and hiking are favorite activities in Pupuan, you can see vignettes that can only be seen by penetrating into the far hinterlands of Bali, endless verdant rice terraces, small temple complexes under banyan trees, dark gray mountains, empty farmhouses, orchards of chocolate trees, everyday life of Balinese and friendly smiles of the local.
But what we've seen so far — or haven't, in some cases — hasn't really impacted as such, although the darker and more serious tone can be thoroughly sensed in every single - player campaign trailer.
The end result is actually quite challenging, far more so than we usually see, and resembles Dark Souls in some ways.
From the Far Cry series, titles that are inspired by the Tom Clancy name, to Assassin's Creed, these games have built the framework for the French developer as one of the industry's best, but having said all of that, it does seem a certainly lovable mascot has been left in the dark and nowhere to be seen.
When it comes to the gameworld, so far we've mostly seen the darker side of things, ie the land still in the Corruption's grasp, so our love for the title is based on what's probably a small chunk of the game.
Of all the skills and abilities you can pick up while playing Risen 2, Voodoo is by far the most unique and interesting of the lot, essentially acting as Dark Water's take on the magic system we see in so many other games.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniIn - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginDark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at begindark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
The settings feel varied, from fog rolling through the tree lined hills, to waves rippling on crystal blue lakes, or dark nights where you can see every star in the sky — Far Cry 5 can be visually stunning at times.
The game trailers we've seen so far have painted a dark picture of the types of decisions players will be faced with throughout the narrative, as moral ethics seem like they will play a large part in the proceedings.
Upgraded enhancements in the form of 1080p and 60 fps take this game to a whole new level in terms of presentation, and it's enough to where I believe this is one of the best remasters I've seen so far this gen.. We put together a short video showcasing the splendid new look for Dark Souls 2.
Yet, despite his popularity, the Dark Knight has only been seen in one game brought to the Xbox One's backward compatibility program so far, Lego Batman.
This action - adventure narrative title pulls no punches, with dark themes and events apparent in materials seen thus far.
In my play though, I went with Emily and some of her other abilities were Far Reach, which lets you catapults her into hard to reach places, Dark Vision, which lets her see through walls and track enemy movements, and Domino which lets you link multiple enemies together.
So, as you can see, simply falling off of things is by far the most common way for people to die in Dark Souls II.
In further evidence that the British developer has left its Kinect days far behind, this surfaced alongside an Xbox One compilation of classic Rare games such as Perfect Dark and Battletoads - all IPs we'd like to see more of in futurIn further evidence that the British developer has left its Kinect days far behind, this surfaced alongside an Xbox One compilation of classic Rare games such as Perfect Dark and Battletoads - all IPs we'd like to see more of in futurin future.
We see the last half century, with 95 % lower and upper bounds and linear trend lines through a dual pass prime 13/11 filter (which should minimize distortions), and for comparison both Mauna Loa and the last line, «plot / best - lower / from: 1960 / trend / detrend: 0.9» in dark blue, far below the real global temperature curve, maintaining the slope Girma claims is the actual temperature trend «unchanged in 160 years».
It can see in light and dark and change its focus from near to far and back again in an instant.
It performs far better in low light, and is able to see almost as well in the dark as I can.
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