Uncharted: Golden Abyss helps move the franchise in a solid direction for a handheld market and I hope to
see more of these games appear on the console in the future.
I can never get enough of this series and Uncharted: Golden Abyss helps move the franchise in a solid direction for a handheld market and I hope to
see more of these games appear on the console in the future.
Not exact matches
A knee injury in December
saw Sergio Agüero miss the busy Christmas period
appearing in 4
games fewer than Sánchez and in terms
of actual playing time the Arsenal man has completed 600 minutes
more than his opponent.
But now he has moved to Chelsea as part
of the chain that
saw Aubameyang arrive at Arsenal, and it would
appear that this is one
of the best things that could have happened to him, as he will get much
more game time and can cement his place in the France squad for the World Cup.
@Nothing Changed — my observation is
more concerned with how he played in the league
game against Leicester City the first substitutions were elneny and holding who were replaced by ramsey and giroud (respectively): before being subbed elneny
appears to have been at sixes and sevens and though he was subbed after close to an hour it was clear to
see he was out
of his depths lost composure, panicked and he wanted out.
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition
of Lacazette, the free transfer LB and the release
of Sanogo... if you look at the facts carefully you will
see a team that still has far
more questions than answers... to better show what I mean by this statement I will briefly discuss the current state
of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid
of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy
of our time and / or investment, as such we should get rid
of anyone who doesn't meet those simple requirements, which means we should get rid
of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to
see if last seasons foray with Middlesborough was an anomaly or a prediction
of things to come... some fans have lamented wildly about the return
of Mertz to the starting lineup due to his FA Cup performance but these sort
of pie in the sky meanderings are indicative
of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition
of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle
of the park we need to target a CDM then do whatever it takes to get that player into the fold without any
of the usual nickel and diming we have become famous for (this kind
of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack
of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result
of his presence on the pitch... as for the rest
of the midfield the blame falls squarely in the hands
of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none
of the aforementioned had
more than a year left under contract is criminal for a club
of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid
of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field
of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version
of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history
of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet
of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival
of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone
of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players
of a similar ilk to be brought on board and that wasn't possible when the business model was that
of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part
of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win
more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the
game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded
more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to
appear... place the blame at the feet
of those who were well aware all along
of the potential pitfalls
of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
Elsewhere in the midfield, I had been eagerly anticipating the chance to
see Jake Forster - Caskey but the
game largely passed the on - loan youngster by — at first glance, he would
appear to share
more with his biological father, preferring to sit and spray a few passes rather than attempting to join the forward line as an auxiliary and he
appears to have little
of his Stepdad's gazelle - like rapidity.
It is great to
see more games of this quality
appearing on download services such as Xbox Live Arcade, as it shows that those platforms are viable for bigger and better
games.
The
game is as hard as any Metroidvania
game and it only gets worse the deeper down the rabbit hole you fall, and you'll know things are really bad, when you notice the change
of music and how nightmarish your surroundings
appear and nightmarish in this context means like something you would
see in a nightmare and not that the
game's graphics themselves look nightmarish, as they look
more like a complete work
of art.
With
more information regarding its wider hoping to
appear at PAX East toward to the end
of month, we've
see 3
of the 4 creatures initially teased through the Dauntless site at the time
of its reveal back during the Video
Game Awards last year.
The foundation here
appears to be decent, though we've still got a lot
of characters and three
more infinity stones to
see — plus two hours is hardly enough time to really dissect the
game's systems.
Hatsune Miku: Project Diva F is different than other rhythm
games in that the button indicators
appear all around the screen in an effort to get players to
see more of what's going on in the video rather than just watching a line
of indicators at the bottom
of a screen.
Besides a lackluster translation filled with poorly conceived attempts at mythological nomenclature, the localization team
saw fit to fiddle with the
game's balance, alter character art in order to make the cast
appear more western, and even remove whole sections
of the
game for no readily apparent reason.
The job ads reveal nothing, but with studio head Tameem Antoniades saying he'd like to
see more of the universe should the first
game «gain some traction», Enslaved 2
appears to be the easiest guess.
The fixed camera angles
appear to have allowed the developers to push way
more of the effects not commonly
seen in Wii
games.
The locations are also interesting for those hoping to
see something
more of what the
game will be like; one shot (the second image below) shows what could be a little village, or at least there
appear to be dwellings.
- the 18 returning classes were chosen by
seeing which popular classes would fit with the
game - they also wanted to include classes to cover roles that the roster was lacked - the Pugilist class was added because the first group
of classes selected did not include any with bashing and binding attacks - War Magus was added because the Medic was the only healer class in the roster at that point - they couldn't simply include all popular classes as that would have skewed the balance
of the
game - as for the Hero class, they with balanced offensive and defensive capabilities, but this made things to similar to other classes - this was rectified by adding after - images and other skills with good synergy - when an after - image
appears, it does the same skills as the Hero, except on the following turn - it becomes possible for skills that usually can not be used multiple times in a row to be activated multiple turns in a row - it also means skills that only have an effect for one turn can be extended to two - after - images use not only the Hero's own class skills, but also their subclass skills - if the subclass is an Imperial, the Drive skill can be used multiple times in a row - when using Hero as a subclass to Nightseeker, the character can cover the Nightseeker's weaknesses
of having low defense - after - images can also help increase the chances
of inflicting status ailments - subclasses can be used to make up for weakness - Swordsman, a class that can learn speed and accuracy boosting skills, would be a good subclass for the Gunner - Reaper as a subclass for War Magus would allow that character to use the scythe's skills to inflict status ailments - the skill tree is slowly unlocked as a character grows - there are
more skills that make jobs» individual styles stand out
more, or expand the player's choices - the skill tree is also made so that there are less requirements to learn specific skills as compared to 5 - this makes it easier for players to get the skill they want without spending large numbers
of skill points on lower skills - it's now easier to put points into skills, which makes re-specing easier - the team faced difficulty in balancing classes that were never meant to be alongside each other - they are doing their best to ensure that they keep the individual classes» identities intact
She's a lot
more than one
of those empty - headed NPC's that are
seen in
games all too often, and she rarely gets in the way, with the AI doing a great job
of reading where you
appear to be headed next.
It is great to
see more games of this quality
appearing on download services such as Xbox Live Arcade, as it shows that those platforms are viable for bigger and better
games.
The viscous black seas
of Oil Ocean Zone (which
appear halfway through the
game) make the boss in that area's second act particularly tricky, to the point that I saw the «Game Over» screen more than o
game) make the boss in that area's second act particularly tricky, to the point that I
saw the «
Game Over» screen more than o
Game Over» screen
more than once.
Heavy Rain's release may have been one
of the
more highly debated
games that we have
seen this generation, and it
appears that Quantic Dream would like to continue that.
I can kind
of see why these critters didn't
appear in the
game: some
of them look wild, especially compared to the
more down - to - earth compendium that existed in the original
games.
At 0:08, we
see a strange tower in the background — these pop up
more than once and
appear in the
game's publicity shots (including twice at the top
of this page), so can't be without purpose or a plot role.
Other enemies after a certain point would
see a button
appear showing that they are ready to be dealt a heavy or finishing blow that played out via a quick time event, one that I know isn't a fan favourite but for a Telltale
game I believe it can be forgiven as these
games are
more about the experience
of the story.
If you fall in love with the
game and want to
see how deep the rabbit hole goes after that, no worries, different difficulty modes will have different fights (e.g.
more complicated enemies
appearing sooner and
more often) so each difficulty level is a distinct challenge, not just a matter
of more HP on the enemies.
One
of the most exciting and unique things about the xenosaga series is that you can look foward to
seeing different character models with each new
game because appearence
of the characters change with each
game, not because the characters have aged but for other reasons.There is one special thing that xenosaga episode three has that should have been in the other xenosaga
games is the swimsuit mode because it allows you to watch movie scenes with the characters in there swimsuits but for some reason not all of the movie scenes in xenosaga 3 can be viewed in swimsuit mode, I guess it would have made the movie less serious or something.My favorite movie scenes in xenosaga are blue testament, white testament, KOSMOS verses Black Testament, any movie with Luis Virgil becaus ehe is my favorite character in the game because he's passionate and i don't think that he is a bad guy since he was able to brek free from being a testament and the only real reasons why he became a testament was because he wanted to be able to visit that old church on miltia and to gain power to prevent death.I also love Luis Virgil and all of the movie scenes that he appear in becaus they are very dramatic.The best thing about the xenosaga series is thst the story is very dee, interesting, and shocking and anyone who has played the game in order from episode one through three will definitely say the same thing.There is no doubt that anyone who has completed episode one and two will be stunned when every secret and mystery is unraveled in episode three.The one thing that I can't seem to under stand is why do some of the characters have to travel back to the earth in the end, will shion and the gang make it back to earth or will there descendants finish the mission and find earth in the end, Chaos and Nephilim told the group that the key to saving humanity lies on earth, what I want to know is what is it and how will it be used to save the universe, Even in the end new mysteries arose and remained unraveled.If there is any one outher who has has the awnswer to any of these questions please let me know when you write you're review or else there has just got to be a xenosaga four on the way, (crying) they just can't leave the story end this way.The only thing that dissapointed me about the game at first was the battle system because on the back of the case of xenosaga three said that the best aspect of the previous battles systems from episode one were combined to form a new battle system, If namco had really done this Xenosaga episode three would have had a better battle system in my opinion because I belive that the best aspect of xenosaga episode one were the special atacks wich are better than the those of episode three and the best aspect of episode three as the break system wich was also better than those of episode three.I think that namco should have given xenosaga episode 3 the battle system of episode 2 combined episode ones style of special attack, but doing this would have probably made the battle system of xenosaga episode three boring because the same old tactics would have to be used in a new game and the battle system most likely would not be as realistic as it is but it would probably be cooler.However the ability to summon all four Erde Kaisers including the new Erde Kasier Sgma my most favorite summon in the world at will and use new Ether and Tech attacks along with the new Counter and Revenge abilities gave xenosaaga episode three more than boost that it needed to have an descent battle systemThe E.S battle system of xenosaga episode 3 is way more better than those of episod one and two though, I must say that Namco really outdid themselves with the E.S battle system of xenosaga episode because the other E.S battle system from the two previos games weren't good, luckily they made up for it with the character battle system.In episode one I never really wanted to use anA.G.W.S, lucky for me they were optional but in episode two sadly it is manatory that you pilot an E.S to progress in the game in Episode three you piloting an E.S is also mandatory to progress in the game but the difference between the three episode is that will be sorry in episode three you will ge glad that you are using an E.S because their battle system is extremely cool.Xenosaga is most definitely one of the besrt RPG games in the world andit is far more better than any final fantasy game that Square Enix has ever made but for some reason it still score lower than Some Final Fantasy and other Sqare Enix games on this site.I bet that if xenosaga was actually named Final Fantasy and had a subtitle it and if it wre made by sqare Enix it would have probably been more famous and it would have scored higher even though it is still the same gameIn the end with every thing being written said and done all i can say is that I feel more at peace now that I have defended this underated game.All I have to say now is that TURN BASED GAMES
games is the swimsuit mode because it allows you to watch movie scenes with the characters in there swimsuits but for some reason not all
of the movie scenes in xenosaga 3 can be viewed in swimsuit mode, I guess it would have made the movie less serious or something.My favorite movie scenes in xenosaga are blue testament, white testament, KOSMOS verses Black Testament, any movie with Luis Virgil becaus ehe is my favorite character in the
game because he's passionate and i don't think that he is a bad guy since he was able to brek free from being a testament and the only real reasons why he became a testament was because he wanted to be able to visit that old church on miltia and to gain power to prevent death.I also love Luis Virgil and all
of the movie scenes that he
appear in becaus they are very dramatic.The best thing about the xenosaga series is thst the story is very dee, interesting, and shocking and anyone who has played the
game in order from episode one through three will definitely say the same thing.There is no doubt that anyone who has completed episode one and two will be stunned when every secret and mystery is unraveled in episode three.The one thing that I can't seem to under stand is why do some
of the characters have to travel back to the earth in the end, will shion and the gang make it back to earth or will there descendants finish the mission and find earth in the end, Chaos and Nephilim told the group that the key to saving humanity lies on earth, what I want to know is what is it and how will it be used to save the universe, Even in the end new mysteries arose and remained unraveled.If there is any one outher who has has the awnswer to any
of these questions please let me know when you write you're review or else there has just got to be a xenosaga four on the way, (crying) they just can't leave the story end this way.The only thing that dissapointed me about the
game at first was the battle system because on the back
of the case
of xenosaga three said that the best aspect
of the previous battles systems from episode one were combined to form a new battle system, If namco had really done this Xenosaga episode three would have had a better battle system in my opinion because I belive that the best aspect
of xenosaga episode one were the special atacks wich are better than the those
of episode three and the best aspect
of episode three as the break system wich was also better than those
of episode three.I think that namco should have given xenosaga episode 3 the battle system
of episode 2 combined episode ones style
of special attack, but doing this would have probably made the battle system
of xenosaga episode three boring because the same old tactics would have to be used in a new
game and the battle system most likely would not be as realistic as it is but it would probably be cooler.However the ability to summon all four Erde Kaisers including the new Erde Kasier Sgma my most favorite summon in the world at will and use new Ether and Tech attacks along with the new Counter and Revenge abilities gave xenosaaga episode three
more than boost that it needed to have an descent battle systemThe E.S battle system
of xenosaga episode 3 is way
more better than those
of episod one and two though, I must say that Namco really outdid themselves with the E.S battle system
of xenosaga episode because the other E.S battle system from the two previos
games weren't good, luckily they made up for it with the character battle system.In episode one I never really wanted to use anA.G.W.S, lucky for me they were optional but in episode two sadly it is manatory that you pilot an E.S to progress in the game in Episode three you piloting an E.S is also mandatory to progress in the game but the difference between the three episode is that will be sorry in episode three you will ge glad that you are using an E.S because their battle system is extremely cool.Xenosaga is most definitely one of the besrt RPG games in the world andit is far more better than any final fantasy game that Square Enix has ever made but for some reason it still score lower than Some Final Fantasy and other Sqare Enix games on this site.I bet that if xenosaga was actually named Final Fantasy and had a subtitle it and if it wre made by sqare Enix it would have probably been more famous and it would have scored higher even though it is still the same gameIn the end with every thing being written said and done all i can say is that I feel more at peace now that I have defended this underated game.All I have to say now is that TURN BASED GAMES
games weren't good, luckily they made up for it with the character battle system.In episode one I never really wanted to use anA.G.W.S, lucky for me they were optional but in episode two sadly it is manatory that you pilot an E.S to progress in the
game in Episode three you piloting an E.S is also mandatory to progress in the
game but the difference between the three episode is that will be sorry in episode three you will ge glad that you are using an E.S because their battle system is extremely cool.Xenosaga is most definitely one
of the besrt RPG
games in the world andit is far more better than any final fantasy game that Square Enix has ever made but for some reason it still score lower than Some Final Fantasy and other Sqare Enix games on this site.I bet that if xenosaga was actually named Final Fantasy and had a subtitle it and if it wre made by sqare Enix it would have probably been more famous and it would have scored higher even though it is still the same gameIn the end with every thing being written said and done all i can say is that I feel more at peace now that I have defended this underated game.All I have to say now is that TURN BASED GAMES
games in the world andit is far
more better than any final fantasy
game that Square Enix has ever made but for some reason it still score lower than Some Final Fantasy and other Sqare Enix
games on this site.I bet that if xenosaga was actually named Final Fantasy and had a subtitle it and if it wre made by sqare Enix it would have probably been more famous and it would have scored higher even though it is still the same gameIn the end with every thing being written said and done all i can say is that I feel more at peace now that I have defended this underated game.All I have to say now is that TURN BASED GAMES
games on this site.I bet that if xenosaga was actually named Final Fantasy and had a subtitle it and if it wre made by sqare Enix it would have probably been
more famous and it would have scored higher even though it is still the same gameIn the end with every thing being written said and done all i can say is that I feel
more at peace now that I have defended this underated
game.All I have to say now is that TURN BASED
GAMES GAMES RULE!
Overall, Riverside
appears to be
more of an exploration - based
game, and we're eager to
see more as development continues to progress.
What we've
seen of the sequel's narrative
appears to successfully carry forward the first
game's torch and expand the alt - history mythology across... Read
More
But, we'd like to
see even
more pieces
of furniture
appear in a new
game.
So far we've got returning Virtuaroids with a new lick
of paint on them with original ones based
more on the character piloting them but it'll be interesting to
see how many
more custom made Virtuaroids would be
appearing for this
game and
of those which one would be custom made for this
game.
[Update: We're starting to
see some
more details about Shadow
of the Tomb Raider
appear now that the
game has had its global reveal.
Its also nice to
see Sony pushing for
more Classic PS1
games to
appear on the store, but we all really wanted some sort
of PS2 store to go live.