This would significantly
extend a painful political process which has
seen endemic cases of nimbyism (not - in - my - back - yard)
attitudes across the Y - shaped network.
The platforming was extremely challenging but in an organic way (you always felt in control, and like the difficulty was part of the game instead of fighting the controls), the power ups were fun, but — more than anything — the game had a sly sense of humor and a silly streak, something that
extended to Sega's entire 90s
attitude, especially if you
saw any of the commercials from that decade.