Not exact matches
(
See his reference to «when
properly designed» and «when the big idea is there.»)
We also want close ups of the details, if it has a
design printed on it, we want to be able to
see it
properly.
«It has to be
designed properly in order to achieve the limit, which is why people haven't
seen large enhancements with such materials before, but this really opens up a new class of materials that may be used.»
I'm going to try and reinstall it before the beta ends to
see if maybe that helps, but at this point I think I'd rather play a
properly designed action game, like Nier or Horizon, over and over and over again for the rest of my life than ever touch this game again.
Many of these creatures are wonderfully
designed — as is the Big Apple of yore — though I was disappointed that the one scene where we
see them all in one place suffers from a certain visual artificiality, as if the green screen had not been
properly keyed out.
- the scene at the beginning of a ceremony caused Shimamura a bit of trouble - the lines of the ritual did not
properly reflect Zelda's personality, her motivations, her powerlessness, and awkwardness - Shimamura talked about it with Naoki Mori (who was in charge of Cinematic
Design, including screenplay, and cutscenes)- the whole thing was rewritten several times, until they arrived at the final result - there's quite a lot of scenes she really likes in the game - her favorite line is the «Yes» Princess Zelda gives as an answer to the Deku Tree in a particular scene - in that scene, Zelda thinks about what she should do, but she can not
see it at all - she refuses to give up, and wants to give hope to Link - Shimamura tried to convey all of those feelings through the single «Yes» she spoke - recording felt completely different than for animation, the dubbing of (foreign) movies, or other games - there was no fixed routine of how to approach it, as all different things were being tried out - lines were redone even after other lines were implemented in the game, as the team found better ways to say things - Shimamura finally managed to beat the game the other day, but she wants to keep practicing her shield surfing - Shimamura explains that she really gave it her whole when voicing Princess Zelda, to give her emotions - she hopes that players will remember their memories of Princess Zelda
But you'll have to look beyond the visible dimension to
properly see the new
design, where the BMW Art Car (the 18th edition) has been re-fashioned by young Chinese artist Cao Fei, exploring the future of automated cars using techniques of augmented and virtual realities.
I have been dubious about the Nest Thermostat and the Smart Home (
see In praise of the Dumb Home); in a
properly designed home a smart thermostat is going to be bored stupid.
Keeping focused on the competence mandate, it seems to me the best approach is practical incremental change primarily
designed to ensure that new lawyers are competent to serve the people of Ontario and taking care to
see that candidates for licensing are treated
properly.
However, put a
properly designed whole life policy head to head with any other investment vehicle out there are you will begin to
see that this objection may by many financial pundits does not hold water.
You could even
see a higher return with a
properly designed indexed universal life policy.
We've
seen this rumored
design mocked up, but initial mockups never seem to
properly capture the refinement of real iPhones.
I have
seen graphs not
properly placed from a
design perspective within the text.