Sentences with phrase «seeing a sequel down»

Although its flaws prevent it from being a true classic, I look forward to the possibility of seeing a sequel down the road.

Not exact matches

Here's hoping we see a much improved sequel sometime down the road.
Whether the sequel will go down the same path is yet to be seen when it opens wide this weekend.
The sequel sees the return of the tailor shop spies, this time teaming up with their American cousins, the Whiskey - distilling Statesman to take down a globally - dominant drug cartel.
These are some of the video games we want to see the sequels for and let us know what video game you want to see a sequel of in the comments down below.
Of course, much of the original film's success was undoubtedly down to Villeneuve's peerless direction, so it's a shame not to see him involved in the sequel, but this is apparently due to scheduling conflicts.
Today at Fantastic Fest I saw kids» movie «Buratino: Son of Pinocchio,» the British dark comedy «Down Terrace,» Terry Gilliam's long - awaited «The Imaginarium of Dr. Parnassus,» action sequel «District 13 Ultimatum,» and horror flick «The Children.»
When prompted via Twitter by Xperia Play fan site XperiaGamer when we might see Reckless Racing 2, the sequel to 2010's excellent top - down arcade racer Reckless Racing [99 cents / Lite / HD], the game's developer Polarbit responded that we can expect the game to hit next week on February 2nd.
The late 20s had seen the American public wolfing down all the pulp Dashiell Hammett could pen and this, the adaptation of his 1929 novel, would begin a similar cinematic gorging (a sequel was mooted, but never came to fruition).
For what it's worth as regards The Incredible Hulk, I'll restate the fact that I've never been one to hop on the anti - sequel / anti-remake bandwagon (I'd rather see more double - bills of films like Capote and Infamous than «original» films lacking in soul or depth), and despite his many offenses (most of them relative in my book), nor will I take part in the seemingly mandatory pastime of kicking M. Night Shyamalan when he's down.
Moviegoers may be enticed to see Johnny Depp in the sequel two years from now, but considering the recent trends when it comes to series, don't be surprised if the five - movie order is cut down to three — especially since this first chapter is far from «Fantastic».
That being said, the possibility of seeing Douglas return for the sequel to Ant - Man, one of the few Marvel adaptations that doesn't take itself too seriously, is the kind of thing that gets even the most skeptical of super-hero movie fans (read: this writer) excited to pay the ticket price again and sit back down for another spin.
The long - awaited sequel to Ridley Scott's 1982 sci - fi classic, sees Harrison Ford reprise his role as replicant - hunter Rick Deckard, who in a neat twist of fate finds himself being tracked down by Ryan Gosling's newbie blade runner.
Now that we have a new iPad and probably won't see a sequel to the Fire until this fall, it's time to break it down.
«Also, contrary to a lot of people, we like to take a little bit of time at the end of a game before starting a sequel, so we can wait for the excitement or disappointment and everything else of the experience to shake down and really see what we should do in the next game.
Maybe now that Insomniac is stating that they're willing to do it now, hopefully the powers that be will be down for a sequel... it would definitely be interesting to see if that does as well (or better) than the first one did.
In some ways, that even includes its own sequels, which saw the game - changing additions of further mechanics such as crawling when downed, meat shields, planting grenades, mortar strikes and so on shift the focus towards slightly more conservative play.
I'd certainly like to see a sequel sometime down the line vanquish these flaws, and then we could be looking at one excellent zombie killing game.
I wouldn't be surprised to see a sequel to World of Final Fantasy and perhaps a crossover monster game between Final Fantasy and Dragon Quest very soon down the line.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
New Leaf was a fantastic entry to the series, and I want to see them build up from that, not slop together a watered down version of it with HD graphics for the Wii U and call that a sequel.
We're likely to see news of a sequel after Mortal Kombat X's excitement dies down, but as it is right now, the game is in the past.
Seeing as how it sold like Phoenix Down, Squeenix is back with a sequel, titled Final Fantasy Dissidia 012 [Duodecim].
We have seen various games change their mechanics for sequels, Fallout 1 and 2 were isometric top - down RPGs which become 1st person Action - RPGs, Resident evil went through many stages before becoming first - person in Resident Evil 7, Zelda went from top - down to side - scrolling then back to top - down before hitting 3d... Fear Effect was originally a 3d third - person stealth - action puzzle game yet Fear Effect Sedna has been presented as a fixed - angle top - down isometric twin - stick shooter style which focuses on stealth, action, puzzles and tactics — that is a lot of characteristics and quite ambitious for a small indie game studio.
While there is little to no confirmation of Pete Hines» commentary, we can sit down and take a look at a few features we'd like to see come from a DOOM (2016) sequel with our fingers crossed hoping that a few of them make the cut.
It's been out for a while...» In the interest of doing justice to the sequel to one of the last generation's best games, I wanted to make sure I saw and did it all before I sat down to type this all out.
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