Sentences with phrase «seeing big game companies»

At the time we were seeing big game companies struggle due to the large budgets of «AAA» games requiring massive sales volumes, and that dictating choices made in terms of franchises to pursue...

Not exact matches

Overseeded South Carolina vs. Marquette might be the biggest dud game of the first round, which means Duke walks to the second weekend and then takes care of Shake Milton and company to set up the regional final we all want to see.
Despite former EA COO Peter Moore saying the publisher wasn't interested in remakes because «it feels like pushing stuff out because you've run out of ideas,» here we are — Burnout Paradise Remastered is the company's first big name game to see a re-release on current - gen consoles.
biggest issue with the Wii U is their ignorance of North America, their poor online experience and slow game turnover rate generic 3rd party support is almost dead on Wii U, so its good to see Nintendo going to other companies to make some exclusive titles for them (hyrule warriors, fatal frame) lets hope this trend continues
Now it's up to Sony to deliver games for both systems — hopefully we'll see more of the big first - party titles that the company announced in 2016, like God of War, Days Gone and The Last of Us Part 2.
Most folks in the industry see the Apple announcement as a game changer — a company big enough and nimble enough to give Amazon a run for its money in terms of being the dominant player of eBooks.
A lot of gamers have expressed a desire to see one of the bigger FPS companies to attempt a World War 1 game, and DICE and EA have hopped on that desire by setting the new game during The Great War.
A lot of gamers have expressed a desire to see one of the bigger FPS companies to attempt a World War 1 game, and DICE and EA have hopped -LSB-...]
Sadly it seems that the big companies on the block aren't willing to see much reason, and so we're seeing more annual releases, more problems, more dodgy practices and more angry gamers.
A lot of gamers have expressed a desire to see one of the bigger FPS companies to atte...
Give it another year or two, though, and I can see 4TG becoming one of the UK's biggest game related events and hopefully somewhere where even the large companies will want to have a presence.
Crucially this means that the company is going multiplatform, and Xbox gamers could be seeing some big MMO games on their systems shortly.
Big companies like Microsoft, Sony, and Nintendo obviously have their own plans they'd rather stick to so when there's an expectation of seeing a certain game and it ultimately isn't shown, it's understandable for disappointment to set in.
Joining Valve is a big step for the small indie company, seeing as they have developed and published only one game, albeit with success.
With technology improvements in the past couple of years, we've seen a number of companies start to take another crack at the concept of instant games, the biggest of which is Facebook.
I've already made my predictions for the big three (catch up here if you missed it) and third party companies, so to continue with this E3 theme, I'm going to take a closer look at five confirmed games that I can't wait to see more of at the show.
Report also suggests that Nintendo might see the biggest first party developed games output in the history of company.
As a game designer working at a large company, he sees his biggest challenge as being creative while also being ROI positive.
I may be a veteran player, but you'd be surprised how often I still see poorly designed stuff, even in games by the big, professional video game companies.
Well, several of the big games companies are certainly seeing the opportunities that a free - to - play model could hold.
Other companies such as Activision, EA and Ubisoft have come out and said that they will not be flagging peoples videos for uploading their games seeing the value in having big Youtubers talk about their game and getting their viewers hyped up about their new games.
It is hard to see how, without drastic adaptation, big game companies that are concerned principally with profits can continue to compete in a changing marketplace in which smaller developers can create and easily distribute their own games directly to the gaming community.
From what has been indicated by the company, it will not be a new game as such, but will follow the same story we already saw on Xbox One and PlayStation 4, but with a big difference and that is all characters, including enemies, will adopt a chibi style to give them a more friendly and familiar touch.
The thing I'm excited about here is that bigger companies such as Turner are starting to see indie games as an important part of their strategy.
Phil Spencer, Microsoft Game Studios» General Manager, hopped on stage and explained how Microsoft saw Popcap's vision in their Diamond Mine flash game and suggested a rename to Bejeweled, the founders hated the name but took the big companies suggestion on the chaGame Studios» General Manager, hopped on stage and explained how Microsoft saw Popcap's vision in their Diamond Mine flash game and suggested a rename to Bejeweled, the founders hated the name but took the big companies suggestion on the chagame and suggested a rename to Bejeweled, the founders hated the name but took the big companies suggestion on the change.
The idea of a company as big as Tencent supporting paid gaming in China excited many developers, who saw this as a chance for Chinese gamers to be exposed to paid gaming under the protection of one of the world's largest gaming companies.
Hyper Casual games have been the biggest area of growth for new companies on mobile — growth and innovation that hasn't been seen since the beginnings of the AppStore (2009 - 2012).
SEGA is getting ready for a whole new year, while 2015 saw a limited release of titles and had the company going through ANOTHER restructure; this year we will see some of the bigger budget SEGA games finally hitting the retail market.
Though the company saw numerous successes throughout the decade ranging from Zaxxon to Fantasy Zone to Altered Beast, it was AM2's innovative tetralogy of super scaler powered games that would make SEGA a big name in the arcades.
But mounting evidence suggests that the company is working on the biggest game - changer that the smartphone industry has seen since the very first iPhone was unveiled nearly 10 years ago at the Macworld convention in January 2007.
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