This is an incredibly difficult question
to answer for a variety of reasons, most importantly because over the years our once vaunted «beautiful» style of play has become a shadow of it's former self, only
to be replaced by a less than stellar «plug and play» mentality where players play out of position and adjustments / substitutions are rarely forthcoming before the 75th minute... if you look at our current players, very few would make sense in the traditional Wengerian system... at present, we don't have the personnel
to move the ball
quickly from deep - lying position, efficient one touch midfielders that can make the necessary
through balls or the disciplined and pacey forwards
to stretch defences into wide positions, without the aid of the backs coming up into the final 3rd, so that we can attack the defensive lanes in the same clinical fashion we did years ago... on this current squad, we have only 1 central defender on staf, Mustafi, who seems
to have any prowess in the offensive zone or who can even pass two zones
through so that we can advance play
quickly out of our own
end (I have
seen some inklings that suggest Holding might have some offensive qualities but too early
to tell)... unfortunately Mustafi has a tendency
to get himself in trouble when he gets overly aggressive on the ball... from our backs out wide, we've
seen pace from the likes of Bellerin and Gibbs and the spirited albeit offensively stunted play of Monreal, but none of these players possess the skill - set required in the offensive zone for the new Wenger scheme which requires deft touches, timely runs
to the baseline and consistent crossing, especially when Giroud was playing and his ratio of scored goals per clear chances was relatively low (better last year though)... obviously I like Bellerin's future prospects, as you can't teach pace, but I do worry that he regressed last season, which was obvious
to Wenger because there was no way he would have used Ox as the right side wing - back so often knowing that Barcelona could come calling in the off - season, if he thought otherwise... as for our midfielders, not a single one, minus the more confident Xhaka I watched played for the Swiss national team a couple years ago, who truly makes sense under the traditional Wenger model... Ramsey holds onto the ball too long, gives the ball away cheaply far too often and abandons his defensive responsibilities on a regular basis (doesn't score enough recently
to justify): that being said, I've always thought he does possess a little something special, unfortunately he thinks so too... Xhaka is a little too slow
to ever boss the midfield and he tends
to telegraph his one true strength, his long ball play: although I must admit he did get a bit better during some points in the latter part of last season... it always made me wonder why whenever he played with Coq Wenger always seemed
to play Francis in a more advanced role on the pitch... as for Coq, he is way too reckless at the wrong times and has exhibited little offensive prowess yet finds himself in and around the box far too often... let's face it Wenger was ready
to throw him in the trash heap when injuries forced him
to use Francis and then he had the nerve
to act like this was all part of a bigger Wenger constructed plan... he like Ramsey, Xhaka and Elneny don't offer the skills necessary
to satisfy the quick transitory nature of our old offensive scheme or the stout defensive mindset needed
to protect the defensive zone so that our offensive players can remain aggressive in the final third... on the front
end, we have Ozil, a player of immense skill but stunted by his physical demeanor that tends
to offend, the fact that he's been played out of position far too many times since arriving and that the players in front of him, minus Sanchez, make little
to no sense considering what he has
to offer (especially Giroud); just think about the quick counter-attack offence in Real or the space and protection he receives in the German National team's midfield, where teams couldn't afford
to focus too heavily on one individual... this player was a passing «specialist» long before he arrived in North London, so only an arrogant or ignorant individual would try
to reinvent the wheel and / or not surround such a talent with the necessary components... in regards
to Ox, Walcott and Welbeck, although they all possess serious talents I
see them in large part as headless chickens who are on the injury table too much, lack the necessary first - touch and / or lack the finishing flair
to warrant their inclusion in a regular starting eleven; I would say that, of the 3, Ox showed the most upside once we went
to a back 3, but even he became a bit too consumed by his pending contract talks before the season
ended and that concerned me a bit... if I had
to choose one of those 3 players
to stay on it would be Ox due
to his potential as a plausible alternative
to Bellerin in that wing - back position should we continue
to use that formation... in Sanchez, we get one of the most committed skill players we've
seen on this squad for some years but that could all change soon, if it hasn't already of course... strangely enough, even he doesn't make sense given the constructs of the original Wenger offensive model because he holds onto the ball too long and he will give the ball up a little too often in the offensive zone... a fact that is largely forgotten due
to his infectious energy and the fact that the numbers he has achieved seem
to justify the means... finally, and in many ways most crucially, Giroud, there is nothing about this team or the offensive system that Wenger has traditionally employed that would even suggest such a player would make sense as a starter... too slow, too inefficient and way too easily dispossessed... once again, I think he has some special skills and, at times, has showed some world - class qualities but he's lack of mobility is an albatross around the necks of our offence... so when you ask who would be our best starting 11, I don't have a clue because of the 5 or 6 players that truly deserve a place in this side, 1 just arrived, 3 aren't under contract beyond 2018 and the other was just sold
to Juve... man, this is theraputic because following this team is like an addiction
to heroin without the benefits
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had
to figure out what needed
to be placed on the map — Groups were created out of the over 300 devs
to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable
quickly go inside — Beedle is back
to sell you goods — Have
to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it
to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move
through the snow — You can get overwhelmed by enemies
quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses
to raise their stats — Can call horses over
to you, but horses need
to be within a certain proximity
to be called — Horses can be killed by enemies — Aonuma «wanted players
to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps
to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can
see the
ending without
seeing everything from the story — A certain element was added in the game
to make for a more cohesive storyline — Most difficult Zelda game
to make — Aonuma is still finding new things in the world