Sentences with phrase «seeing other animations»

You may remember seeing other animations by him here such as the Beach

Not exact matches

Beck sees the music videos and animations as steppingstones — proof that Riot can create exciting action sequences, emotionally poignant moments, and any other building blocks needed to tell immersive stories in any medium.
Possibilities for the cause of the orbital disturbance include interactions occurring from the inward migration of planets, the ejection of other planets from Star A's system through planet - to - planet scattering, or disruption from Star B. (See a larger, interactive animation of the planetary and potentially habitable zone orbits of this system, with a table of basic orbital and physical characteristics.)
(See an animation of the rings» orbits, known shepherd moons, and other satellites around Saturn, with a table of basic orbital and physical characteristics.
Sure the animation was a standard for Disney between the 1940's and 1970's, where you can see certain characters move in the same way as other characters from earlier or later films, but that was solely due to the limitations in the animation room at the time.
Sometimes animations don't load properly and you will see some members of your team just hang there floating from point A to point B, other times after you land a kill the enemy will just stay there in ready position.
The animation, again like all of Miyazaki's other animated pictures is incredible, and for a movie with perspectives of smaller people to much larger people and animals leads to some very good eye candy to see in a Miyazaki movie.
In theory, it's a relief to see animation being used as something other than just kids» stuff.
Wes Anderson, Stop Motion Animation, and a voice cast that includes Greta Gerwig, Bryan Cranston, Jeff Goldblum, Bill Murray, Frances McDormand, and many others are three great reasons to see Isle of Dogs.
I really really can't wait to see this, Pixar is better crafting the emotional core of their movies than just about any other animation studio.
With a no - holds - barred approach and the freeing format of animation, the show tends to really go there (see: horny Hormone Monsters, singing Michael Stipe tampons, scary Garrison Keillor sex fantasies), placing it in the same taboo - busting league as Netflix's other hit mature toons.
Justin Long may be a funny guy (you'd never know it only seeing this), but headlining another lackluster CGI toon (following Planet 51 and you might also count the Alvin and the Chipmunks movies) suggests he and animation should start seeing other people.
On the other hand, we're seeing performance issues such as drops in frame - rate and poor character animation, largely set within the same location and confines as those found in The Mad Ones.
My significant other's favourite Disney animation is 1959's Sleeping Beauty, so this film was always a must see for our household.
The animation is great; the songs are (largely) better than you've heard, Tarzan himself is quite a decent and intriguing interpretation of the classic character, and while I haven't seen any of the other versions of Jane yet, I bet none of «em were as much of a cutie - pie as this one.
(It is also worth noting that Pixar and Disney are chief among those studios that announce release dates before any other information; see Disney's upcoming animation slate, all the way to 2018.)
If you've seen any of his other films, you know that his storytelling is as eccentric as his animation style.
isn't quite as other - worldly gorgeous as those two earlier films (they're the only two other features I've seen from Shinkai), its combination of hand - drawn, computer and rotoscoped animation is a little more conventional, just as its plot and approach to narrative is a little more familiar.
The intricate animation paired with the glorious classical music moves me like no other movie I've ever seen.
The best part about Scratch is that kids share the games and animations they create on the site, so other kids can see their code and learn from it.
Magazines, Cookbooks, Kids Books, and Interactive enhanced books really shine in full color and give you a chance to see videos, animations, and other content.
«Ultimate Spider - Man will be a unique journey exploring our favorite web - slinger as he teams up with other fan favorite Marvel Super Heroes in never before seen stories with a new life filled with great challenges, new friends, intense action and character growth,» said Eric S. Rollman, President of Marvel Animation.
I'm interested in seeing how the line blurs between books and games as more children read ebooks on tablets and other devices, and whether animation and interactive features add to or distract from the story.
Its most distinctive features are its high stepping, hackney gait, seen in no other breed, and its unrivaled animation.
- the scene at the beginning of a ceremony caused Shimamura a bit of trouble - the lines of the ritual did not properly reflect Zelda's personality, her motivations, her powerlessness, and awkwardness - Shimamura talked about it with Naoki Mori (who was in charge of Cinematic Design, including screenplay, and cutscenes)- the whole thing was rewritten several times, until they arrived at the final result - there's quite a lot of scenes she really likes in the game - her favorite line is the «Yes» Princess Zelda gives as an answer to the Deku Tree in a particular scene - in that scene, Zelda thinks about what she should do, but she can not see it at all - she refuses to give up, and wants to give hope to Link - Shimamura tried to convey all of those feelings through the single «Yes» she spoke - recording felt completely different than for animation, the dubbing of (foreign) movies, or other games - there was no fixed routine of how to approach it, as all different things were being tried out - lines were redone even after other lines were implemented in the game, as the team found better ways to say things - Shimamura finally managed to beat the game the other day, but she wants to keep practicing her shield surfing - Shimamura explains that she really gave it her whole when voicing Princess Zelda, to give her emotions - she hopes that players will remember their memories of Princess Zelda
Other aspects of the graphics, including the much - vaunted TressFX hair animation system, are on full display, but special praise must be given to the fire effects, which flicker and dance in a way we haven't seen in very many games before and really add to the atmosphere.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
The Cutting Room Floor finds many things deleted from games: never - seen animation, unused backgrounds, extended music, and other stuff absent during play but still present in the code.
You know you're in for a bumpy ride when you turn the power on and see the title screen tainted with an obviously unfinished and hacked - in «SPECIAL» logo, and that the Mario running across the screen reveals his third hand in every other frame of animation.
Hot off of winning several «Best of» nominations at E3 this year (along with loads of similar awards and praise from other events), the game sees you journeying across America and swapping stories in encounters inspired by folk tales and folk music, with a blend of 3D graphics and gorgeous 2D animations, all of which you can get a feel for in the new story trailer that you can also see below.
You can also see animations of other players» deaths, giving you an idea of what dangers might lay ahead.
The animation on the other hand is where I can see most of the improvements.
I've had a couple problems making catches at the wall, but other than that, the fielding has been smooth and the animations I've seen were what I expected from my players in that situation.
And then I create animations from it, which can be seen on my Instagram among other things.
Other works on view include a suite of watercolors by Guo Hongwei, combining his renderings of American iconography with his father's calligraphy of Chinese classical poems; Chen Wei's staged photographs in the traditions of Gregory Crewdson and Cindy Sherman; a thick - imexhibitionso floral - patterned diptych by Liang Yuanwei, exhibitionsly featured in the Chinese pavilion at the 54th Biennale di Venezia; Cheng Ran's romantically staged photos of the Hollywood sign, commenting on the role cinema has played in shaping the image of America in the psyche of younger Chinese generations; the American premiere of Sun Xun's 21 Grams, a four - year long animation project reflecting on history, social struggles and dystopia; and Hu Xiangqian's Art Museum, a video presentation of the «collection» of Western artworks that have inspired the artist's creative language but that he's never seen in person or fully understood.
This regarding Venus polar vortex: «The VIRTIS observations of the Southern polar region of Venus show other shapes in the core region of the vortex (Figure 5) which appear similar to the forms seen in the evolving instability features in the animation.
There are two key precession effects: axial precession (see an animation here), in which the torque of the other planets exerted on the Earth's equatorial bulge forces the rotational axis to «wobble» like a spinning top; there is also an elliptical precession, in which the ellipse of the Earth itself rotates about one focus.
I see almost no use ever for a Flash animation intro (or really, any website intro), unless your website strategy includes annoying visitors and wasting other people's time.
On the other hand, PDF style guides aren't as useful in a Web and mobile context — you usually see them used for projects like magazines, advertising, video production and / or animation studios.
Playing games is a joy, too, with the Z11 loading titles as quickly as we've seen on other devices, and showing on - screen animations without any of the stutter problems we've seen with many phones in the past.
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