Starting in the late «80s,
it seemed like every gaming company had to have a cartoonish platformer mascot.
Not exact matches
On the consumer front, Canadians
seem to prefer console
gaming to portable
gaming compared to the U.S., and very much so compared to other markets
like Japan, where portable
gaming is much bigger.
Bournemouth, who are officially sponsored by Mansion Group, owner of
gaming brands
like Casino.com, are one club linked with a move for the England international and if they could get both a deal agreed with the player and Arsenal then it would
seem a smart move.
It may
seem like a desperate solution but honestly, kids love the competitive,
gaming aspect... and a little bribery can go a long way!
NYPIRG says it is «deeply troubled» by the wording, which «
seems to go beyond explanatory or descriptive and trespass into advocacy» by highlighting all the potential benefits of more
gaming in New York — lower property taxes, more education aid and job creation — but makes no mention of any of the downsides,
like an increase in gambling addiction.
It looks
like gaming of the grant process — generating surprising and disturbing results that
seem to warrant further study, even if the researchers themselves know the results are most likely false.
Tethered
seems like the kind of game players could get obsessed with playing for hours on end, but virtual reality headset - wearing often makes marathon
gaming sessions tougher to manage.
This
seems like they're trying to capitalize on the top - down «minion control»
gaming craze and the Overlord franchise name.
Like your knowledge of the game's beautiful and rich ecosystem, this knowledge accumulates naturally over time, and a game that
seems intimidating at first quickly becomes one of the more rewarding
gaming experiences of recent years.
Nintendo remains one of the leaders of couch co-op and that's really nice to see in this day and age in a
gaming world where it can sometimes
seem like the majority of developers are forgetting how great and genuine those experiences can be.
The successes and failures of individual entries in that franchise have varied — 2009's Killzone 2 was arguably a high point, while PlayStation 4 launch title Killzone: Shadow Fall was a disappointment — but regardless, Killzone has never really
seemed to catch on in the
gaming zeitgeist compared to popular competitors
like Halo and Call of Duty.
It might
seem like just yesterday that the newest generation of
gaming consoles hit store shelves, but it's already been over three years.
Berserk and Dynasty warriors
seem like a match made in
gaming heaven.
Not only do they
seem to manage to always create enjoyable
gaming experiences but have always done a great job of making games feel
like you are actually apart of them.
This concept of portal
gaming with collectible figures
seems like a perfect fit for Disney, as the company has a seemingly infinite (no pun intended) cast of iconic characters that can be implemented in this game.
In truth, an experience
like Secrets of the Empire really does
seem to illuminate the storytelling potential of VR; an approach with the ability to seamlessly bridge the gap between film,
gaming, and amusement park ride.
«Tomb Raider» may borrow heavily from the
likes of «Lost» and «Uncharted,» but it also boasts a younger, more vulnerable Lara Croft who finally
seems like more than a busty gun - toting
gaming icon.
While the industry kinda got burned out on Ubisoft's stab happy open world stealth»em» up franchise after a long string of annual (or even more frequent) releases, the
gaming community is ready for Assassin's Creed to return, and Origins
seems like the best way the franchise can do just that.
People
like thedude, maybe i just don't understand»em, (it is ok to have diversity in
gaming) but they
seem like they don't appreciate the history or the culture of anything really.
They
seem like they could actually exist, if that makes sense when talking about a
gaming genre in which we don't question why platforms can float in mid-air.
Although it may
seem like a far cry to link these games to authentic learning outcomes, the idea is to balance the
gaming with the learning; increasing blood flow and engagement while
gaming increases concentration for learning content.
Its $ 300 price tag might
seem a bit high compared with a
gaming device
like a PS Vita or Nintendo 3DS, and even compared with a small Android tablet
like a Google Nexus 7, but it offers more than enough functionality to make up for it.
If you think you'll be using your Nexus 10 for
gaming, watching videos, or listening to your music collection, you will probably want to fork over the extra money to get more on - board storage — you can't add anything more since Google doesn't
seem to
like microSD card slots anymore.
For best all - around versatility and ability to do everything I'm looking for a 7in tablet
seems to fit, instead of getting a dedicated ereader
like an eInk device and a separate netbook for web surfing with
gaming & videos.
The initial model, the Asus Transformer, launched back in March 2011 was arguably well behind rivals
like the iPad when it came to
gaming — but the subsequent Prime and Infinity models
seem like they could close the gap on Apple.
It might not
seem like a big deal at first, but when you're unsure of whether to use the touchscreen buttons, the gamepad or accelerometer controls, the
gaming experience becomes a huge guessing game.Where the X and O buttons are normally used to accept or cancel a command on a PlayStation console, I often found neither of the buttons to work.
The Xbox feature
seems like it will be great for
gaming geeks, as you will be able to use the tablet as a controller for your Xbox, as well as a second screen.
Well, it
seems Locomalito and co. echoed a similar complaint with retro
gaming because Cursed Castilla feels every bit
like a ROM classic from the arcade - era.
@static5245 you don't need to download the patch for the PS4, when you buy the console you can plug all your stuff in and turn it on put a game in and start playing, you don't need the update whatsoever to play games... so no... clearly there was never DRM... I think guys
like Adam Sessler are upset over something completely different and it has to do with them being able to record video for reviewing games, there
seems to be an issue with that right now, either that, or only a select group of
gaming journalists are being aloud into this Sony Preview event, naturally people are gonna be pissed because it gives every other journalist an edge over them making it harder for them to attain readers intern messing with their lively hood, but thats about it, and GT
seems to be nothing but excited about the PS, teasing stuff for the VGA's it
seems.
At the time it just
seemed like a random horror game by a
gaming studio called 7780s Studio, however time revealed that it was much more than that.
Sony has done things
like 3D and motion
gaming too, which
seem like fads, but these things always get funnelled into worthwhile technology such as PlayStation VR, which is a creation borne from Sony learning from the limitations of prior initiatives and building upon them to innovate.
well, even in the original Gamepad it was considered a little outdated and doesn't
seem like a very sensible choice for a tablet marketing itself as being great for
gaming.
The leagues, themselves, will exist for those who'd
like to take part in eSports action, which
seems to be the new it thing in
gaming.
this was the one thing with move that
seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal»
gaming distance... it could rearrange how I play first person shooters on a console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters on a console... as much as I
like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
Why is it that Sony fanboys are always claiming to have
gaming PCs whenever a game comes out on PC and Xbox 360 (
like The Witcher 2, Left 4 Dead, Alan Wake, etc), but now they all
seem so excited to play a bunch of free to play and indie games on their future PS4s that are available on the PC?
We already know that some major titles
like Watch Dogs, Titanfall and Assassin's Creed: Black Flag are all coming to the Xbox 360, so it certainly
seems that those who choose the route of prudence can still enjoy some brilliant
gaming.
Furthermore, if you think critically (and objectively — something you
seem to have trouble with by the looks of your article), People who are «hardcore» dedicated gamers take issue with Call of Duty, not because «they
like Battlefield 3 better», but more because they see the CoD franchise as a tumor on the brain of the
gaming industry.
The legacy of Rare may
seem like a mixed one, but their importance to the
gaming industry can not be understated.
So, according to Source
Gaming's research, it
seems like this is no accident!
I hate the way the
gaming community is now, it
seem's
like everybody has to
like the same things and if you don't agree with the popular opinion, you are shouted down for it.
However, it
seems like Lewis Ward, IDC's Research Director,
Gaming and VR / AR, does not.
Back in 1989, which
seems like a century ago as far as advancements in
gaming culture are concerned, the Sega Genesis revolutionized a budding industry forever and for the better.
It
seems like everywhere you go, more people are comparing consoles specs and the price tag that it carries, instead of focusing on the one foundation of which
gaming is built on: having fun.
The history of selling PC software (and by extension, PC
gaming) is significant, but Microsoft CEO Satya Nadella
seems like the sort to put his own stamp on things, rather than hold to tradition for its own sake.
I
liked chatting with you guys over the years but other random people I meet online
seem to have only a high level of
gaming skill with an equally low level of social skills.
Cross-platform play is becoming more and more prevalent in an increasingly interconnected
gaming world, and while most games haven't begun to seize the opportunity yet, it
seems like Tekken is doing theirs more for security reasons than anything else.
Seeing as how this can be educational and commercial experience for independent developers, it's all the better and it
seems like it would be very beneficial for the
gaming market if other companies followed in suit.
From a fan perspective, ignoring
gaming outlets and their audiences
seems like strange public relations.
While having actually executives with video
gaming experience may
seem like an obvious necessity, many studios in the past have flourished with executives with zero games experience, most notably former Nintendo president Hiroshi Yamauchi, who had never played a video game before shifting the company's focus to the realm of electronic entertainment.
Of the console's launch software, it was the one, next to the
likes of Battle Arena Toshinden and Ridge Racer, that both fully embraced the new coolness that Sony was bringing to perceptions of video
gaming, and genuinely
seemed like nothing we'd ever played before.