Building on the success of its predecessors, Nine Hours, Nine Persons, Nine Doors, and Virtue's Last Reward, series mastermind Kotaro Uchikoshi has pulled out all the stops to deliver the most compelling and mind - bending gaming experience ever
seen on a handheld platform.
Building on the success of its predecessors, Nine Hours, Nine Persons, Nine Doors, and Virtue's Last Reward, series mastermind Kotaro Uchikoshi has pulled out all the stops to deliver the most compelling and mind shredding gaming experience ever
seen on a handheld platform.
Not exact matches
Caught over the shoulder in
handheld mode, it's a great way to
see how the game handles
on the newer
platform with its newest character.
While some games have had a tendency to sell better
on Nintendo's
handheld than other
platforms, likely due in part to less competition from the smaller overall game library, Team Meat was still surprised by the numbers it
saw.
The Switch is destined to be the dominant
handheld platform going forward for core gamers, and
seeing Lumines
on it only cements that feeling.
Shinyaku Seiken Densetsu: Sword of Mana
saw the series return
on August 29th, 2003, bringing the series to Nintendo's latest
handheld platform at the time, the Gameboy Advance.
I would easily say that the PlayStation Vita's biggest strength is its ability to play console - quality titles
on a portable
platform — while it's always good to
see games developed specifically for the
handheld platform, I think the way to the future of gaming is one where console and portable gaming are interchangeable.
Without a home console to support, Nintendo will likely focus more
on their excellent
handheld games and publish
on other consoles, a small sliver of which we're
seeing even now as Nintendo recently announced a deal to get their massive backlog
on mobile
platforms.
It is a goal of ours to
see Shovel Knight arrive
on all sorts of
platforms — from consoles to
handhelds and maybe even a few things in between?
We're also
seeing an increasing number of games being cancelled for
handhelds, and instead, being released
on mobile
platforms.
It is still strange to
see Nintendo properties
on handheld platforms outside the 3DS, but we're expecting similar sign up numbers as those in Japan.
«The past few years have
seen radical shifts in the mobile gaming landscape, to the point where
handheld games are not only able to contend with the best
on more traditional
platforms, but serve as one of the major paths to indie success,» said festival chairman Brandon Boyer.