Three
of the
segments produce and supply industrial adhesives and are broken
out by geography: Americas Adhesive, EIMEA (Europe, India,
Middle East, Africa) and Asia - Pacific.
One thing I truly enjoy about the avatar and Modern Sonic's stages, or at least in the 3D
segments, is the sheer amount
of multiple pathways there are, no matter how convoluted they may seem.There are also stages where both the avatar and Modern Sonic run along side each other, which opens up the multiple pathways even more, and instead
of switching a character
out, each
of their moves is assigned to a specific button, making them act as one character, which take some getting used to due to the visual appearance
of both characters appearing on screen, but is definitely optimal.There's also some level designs with certain gimmicks: at one point you're playing pinball in the
middle of a bright forest with classic Sonic, and in that same forest, you'll be playing pinball with some enemies down a water slide with the avatar, were the control starts to get kind
of out of hand, while Modern Sonic will face a boss that combines the level design from Lost World with this game's boost mechanics, which was probably the intention for the departure in the 2013 game.