Additionally, you chime into the exchanges by
selecting dialogue options similar to the mechanics seen in Telltale games.
You can even influence conversation by
selecting dialogue options with a simple up or down on the D - Pad.
Not exact matches
Selecting various
options via a
dialogue wheel, such as initial transfer fee or bonuses after a
select number of games, certainly adds a new flavour to the transfer system but whether or not this is what was missing from previous career mode's remains a moot point.
I installed Dragonborn Speaks Naturally, which allowed me to use my voice to speak the
dialogue options in order to
select them, rather than using my controller to choose what I wanted to say, increasing the immersion.
The story is fairly linear, but at various points throughout the game, you'll be asked to
select from 2 or 3
dialogue options.
The whole thing is played from a first person perspective from which you
select objects and talk with people by choosing
dialogue from a tilt wheel that is often time - limited to such a heavy degree that it's nearly impossible to absorb your
options and make a deliberate choice.
Gamers will be able to buy an expansion pack where users can
select «flirtatious
dialogue»
options with characters of the same gender, but only on a separate planet.
Reading aloud
dialogue options to
select them, issueing commands such as this, or literally shouting your dragon shouts in Skyrim would add much to how games are played.
As with any other RPG, you decide how your character looks like (by
selecting gender, appearance, and name), but through certain
dialogue options and decisions, you can also affect your character's alignment with the Force.
And the mechanic of
selecting the right
dialogue options to get laid will always be weird.
Even more frustrating, players aren't told what exactly their character will say before
selecting a response, with Bethesda instead opting for
dialogue options like «Yes», «No» and «Sarcastic.»