Sentences with phrase «sense out of dark»

Put differently, the voice assistant could make more sense out of dark data.

Not exact matches

It's a landscape out of Ecclesiastes, in a sense, defined by its «essential fragility, its constant, unstoppable movement toward death,» as King puts it — a landscape where time is a thief and death is a mystery and where the hope of a resurrection is weaker than the fear of the dark.
You see I am coming out of that deep dark abyss called potty training twins and with that comes a serious new understanding of what it means to have tolerance, patience and a sense of self - worth.
It has always been the accepted convention that Labour voters (by their very nature) are a bit fickle and lazy and so are less likely to turn out in bad weather or the dark, whereas our supporters have a greater sense of civic duty and will turn out come what may.
Dodelson: Again referring to this dark energy today, there are two possibilities that lead to optimistic branches and one is that dark energy today may not be vacuum energy, it may be something completely different; and a good piece of evidence for that is that inflation itself require [s] dark energy, so it kind of make sense to think, [«Well, we had some early [epoch] of dark energy which is something [we're trying to] figure out, maybe [today] there is also [a] new type of dark energy we are trying to figure out and it is not vacuum energy, so that would lead to a less pessimistic future.
I'm a tall, dark and handsome black man with a good sense - of - humor and a great personality.I like to meet new ppl of all ages and races for good fun.I like to consider myself out - going with a healthy appetite for sex with women who share the same desires.I'm really dwn to earth and non-judgemental...
The film doesn't shy away from the horrors of slavery, yet the grim material is balanced with a deliciously dark sense of humour - just check out the scene with a band of white - sheeted vigilantes, acting as a precursor to the KKK, which is one of the funniest scenes Tarantino has ever written.
One that stands out involves Susan looking for an escaped bug under a table, and, as she gets up, she passes a poster of a giant spider, framed so that it looks like it's dropped down behind her — despite that description, it's a subtle moment that isn't even played as a jump scare, but is effective nonetheless and indicative of a dark sense of humour.
Moretz ends up going on a rampage for the climax like the Dark Phoenix from X-Men: The Last Stand with arms held out and eyes in «looks could kill» mode, but lacks the emotional resonance of Spacek's trance - like turn, in which her powers unleashed came as a shock, but with an overriding sense of tragedy; Moretz is shown practicing her skills extensively during several scenes, which makes her revenge seem much more calculated and evil.
Thompson's screenwriting chops were definitively proved by her Oscar - winning adaptation of Sense and Sensibility; this darker - sounding study of emotional entanglements ought to bring out her best.
We understand them both clearly as Gerwig's camera cuts evenly between the two, but it's the capper of this scene which culminates in a shocking, split - second maneuver, that made me laugh out loud and appreciate Gerwig's blunt honesty, and her dark and daring sense of humor.
Like many of us, I'm a huge fan of Julianne Moore's work and the dark mind of David Cronenberg so today we merge the two, in a sense, and give you a little exclusive behind - the - scenes looks at Julianne Moore in MAPS TO THE STARS, out to own on February 2nd on Blu - ray and DVD.
As with his previous films, Wheatley presents Free Fire with a gleefully dark sense of humor, the ridiculousness of events playing out made all the more senseless when you take into account where everyone's mindset is at.
Their other comedies can be dark or twisted, yet here it's a broad sense of humor that is perfectly timed out with each and every bit.
All that, and «Get Out» manages to be genuinely creepy, too: When Chris (Daniel Kaluuya) is hypnotized by his girlfriend's mother (Catherine Keener) and sent to the dark void known as the Sunken Place, Peele manages to generate a crushing sense of claustrophobia around this sudden, unknown threat.
Set in Gillan's own hometown of Inverness, the film uses the tragic history of the Scottish Highlands (which has the highest suicide rate in the U.K.) to spin out an intimate coming of age tale, bolstered by Gillan's dark sense of humor and a firm understanding of how to play with narrative conventions.
With some common sense (never go out alone and be in a group after dark) and a good planning (not arriving at night in an unknown city) you will most probably make it to the end of your trip safely.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginDark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at begindark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
Between balancing your characters almost robotic sense of direction and having to dance with a camera that is also set out to kill you, Dark Souls 2 just feels more like a game (and a dated one at that) than its predecessor.
Erik Meyer: Itta wakes up after the murder of her family and sets out adventuring with her floating cat on the island of Jigoku; the game takes on dark themes (graveyards, evil entities, brutal combat) while maintaining a compelling sense of hope in natural settings and quiet moments, so I'm interested in your aesthetic choices and how you maintain not only a consistent art style and game universe but also combine horror and hope, even as you continue adding content.
It actually can be more frustrating than fun to figure out the complex patterns of the bosses in Dark Souls III, and how to perfectly avoid their attacks, or lead them into traps that cause massive damage, but there really is a huge sense of an accomplishment that comes along with defeating one of these wicked creations of FromSoftware, and that's enough to keep even someone like me who usually doesn't like difficult games to keep playing.
In one of the best walking simulator games, The Vanishing of Ethan Carter, you'll explore a vastly detailed yet eerily creepy rural setting as a paranormal investigator tasked with finding out what happened to Ethan Carter, the horror - adventure video game was specifically designed to never hold your hand making it a little difficult at times to solve some of the puzzles, but much like a Dark Souls the sense of accomplishment is what you should play this walking simulator for.
Executed in oil on canvas with minimal use of colour and a dark tonality, the full faced figures stand out in sharp contrast to the plain white background, heightening the sense of confrontation.
What I have long noticed about the HTC One M8 (Sense) camera is that it does this thing where if you get too much of the sky in the photo, everything else comes out very dark.
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