Despite the few shortcomings with its story and online connectivity, there is a lot to love with how Arc System Works has adapted the intensity of the Dragon Ball
series into fighting game form.
Not exact matches
Both squads
fought through very tough 3 -
Game Series in the Semi-Finals to advance
into the Championship..
Tekken X Street Fighter was always the more ambitious of the crossovers, the closest Street Fighter has been to a 3D
fighting game was the Street Fighter EX
series back in the late 90's and many were curious as to how they would integrate Street Fighter
into the 3D, combo heavy engine of Tekken.
Unlike the Naruto: Ultimate Ninja Storm
series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based
fighting game, at first, i was expecting a simple
fighting game with some button mashing, however, the
game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto
games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS
series, the
fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the
game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided
into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the
game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later
game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the
game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a
series of special versus modes and online battle modes.
In our Dragon Ball FighterZ review - in - progress, critic Peter Brown wrote: «FighterZ is complex and distinct enough to be enjoyed by
fighting game competitors, but there's no question that it's been designed to tap
into the hearts of Dragon Ball's most dedicated fans, and no doubt those same qualities will win people over who've never given the
series a chance.
Where past
games attempted to get there through huge character rosters and deliberately predictable trips down memory lane, FighterZ has bottled the essence of what makes the
series» characters, animation, and sense of humor so beloved and reconfigured it
into something new: a Dragon Ball
fighting game that can go toe - to - toe with the best of the genre.»
Now the
series has evolved
into Fight Night, the sequel of which is going to attempt to improve an already great
game.
If you are a fan of the
series, or are looking to get
into fighting games, Street Fighter IV is one of the best we have seen in many, many years.
Tekken 7, the latest major entry
into the long - running
fighting game series, is set to finally come out on the PlayStation 4 and other platforms on June 2.
Injustice: Gods Among Us is a video concept from NeatherReal Studios (the minds behind the Mortal Kombat
series) that puts all of the best and worst of the DC Universe
into one
fighting game, with no Mortal Kombat characters taking up roster space (see Mortal Kombat vs. DC Universe).
You go from basically a text - adventure
game right
into the 3D action -
fighting of titles like God of War or Batman's Arkham
series.
If SFIV was the nostalgic jolt in the arm the
series (and perhaps the
fighting game genre as a whole) needed to become relevant again, then Street Fighter V is the confident push forward
into new and uncharted territory, and nowhere is that more evident than the refreshed move sets.
Featuring 3D exploration, destructible objects, and many many enemies to
fight, the dungeons offer another simple, yet effective, way of differentiating the
game from the rest of the
series, with plenty of loot to find and environs to delve
into.
ARC System Works, developers of the Guilty Gear and BlazBlue
series of
fighting games, mixed their trademark 2D animated styles and brought it
into the world of 3D.
Yeah, here's a mod for it that transforms the
game into a third - person Dragon Ball Z
fighting game, complete with the
series» trademark insane battle effects.
In moving Street Fighter
into the next generation, Capcom has rejigged the famous
fighting game series not just in its core combat, but in its structure - each with varying success.
Features • Sci - Fi action / adventure combines aerial and on - foot combat for a totally unique third - person shooter experience • Will's jetpack delives total freedom of movement allowing players to race against UFOs in high - speed chases and rain death from above onto unsuspecting otherworldly foes • Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out
into immense canyons and futuristic geoscapes • Gravity - defying vertical combat system, where moving up is the only way to bring your enemies down • Seemless transition between jetpack flight, ship - to - ship dog
fighting and third - person shoot - «em - up action all exists within the same level — not broken up
into different «areas» • Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO's while in mid-air • Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies
series of video
games
Collaborating with
fighting genre masters Arc System Works (the folks who made a little
series called BlazBlue), ATLUS is taking the Persona universe, complete with its added «summon your inner power» wrinkle, and transforming it
into one of the most unique, visually stunning
fighting games you've ever laid your eyes on.
The latest entry
into the iconic
series will have the level of depth expected of the highest - selling
fighting game franchise of all time, but also the accessibility for new fans and gaming noobs alike.»
It's a great
series of
fighting games stocked with wonderfully animated monsters, from a karate werewolf to a mercenary Red Riding Hood to a vampire lord who transforms every character on the roster
into a biteable young maiden.
MK 4 - 8 really tried too hard to make the MK franchise
into a 3D
fighting series and really lost the feeling of what the original
games established.
Back in October, 2017, publisher Dark Horse announced a partnership with Nintendo, to turn the Nintendo Switch
fighting game ARMS,
into a
series of graphic novels.
The
game also brings improvements to the
series, like seamless transitions when entering and exiting buildings or getting
into fights (previous
games had loading screens), so it feels even more immersive than before.
In fact, these «features» are so ingrained
into the identity of the genre that, even to this day, you can easily find people who don't consider the Super Smash Brothers
series true
fighting games.
Asynchronous multiplayer is a feature that Microsoft has been pushing for their Forza
series since Forza Motorsport 5, and now the feature has squeezed its way
into their
fighting game via the Shadows mode.
If you are a fan of the
series, or are looking to get
into fighting games, Street Fighter IV is one of the best we have seen in many, many years.
Rather than being forced
into a
game in which she has to solve murder mysteries like the original
series, Another Episode is a third - person shooter that has its young hero
fighting for her life in Towa City, which has been overrun by children using robots made to look like Monokuma (the
series» sadistic teddy - bear mascot) to kill adults.
This is hard to fathom now when we are here to review Tekken 7 but having been there from the early beginnings all the way up to this release really goes to show how much this
game series has grown from a querky
fighting game into a powerful beast of a
fighting game that deserves a place among the top
fighting game series in the world.
The latest trailer shown off at the Injustice 2 Pro
Series finale event this past weekend, gave fans their first real look at what Raiden is bringing with him
into the DC
fighting game.
Due to the sparse nature of the
series, fans are divided between dedicated veterans, and those who may only know Strider Hiryu through Capcom's
fighting games; fortunately, this new Strider brings the best elements of the
series together
into a solid, polished title that Strider fans of both sides can enjoy.
The Dead or Alive
series has always been considered as a gentle initiation
into the genre for the less experienced
fighting game player, though its reputation as nothing more than a button basher is unfair, as, in reality, there's a huge gulf between the adept and unskilled, as any players who have played the online entries in the
series will attest to.
Given that we're three
games into the
series — and, really, Demon's Souls makes it four — it's not a surprise that
fighting dragons, demons, and skeletons isn't nearly as interesting as it was the last time.
but I loved all the rest of the
series so I'm keeping this in order to keep it a complete collection, I'm not
into fight games, just RPG's.
I'm not going to spoil the story for those who haven't played the
game yet, but suffice it to say, evil has come
into the land and it's up to you and your band of warriors (all popular characters from the Legend of Zelda
series) to
fight back against the evil and restore peace and balance to the land of Hyrule.
The
series is linked together
into one massive meta - narrative that involves modern - day Assassins plumbing the past for information that will help them in their contemporary
fight against the Templars, but each
game after Assassin's Creed III has felt like Ubisoft is intent on milking this conflict for centuries.
The latest installment to the brutal
fighting series, «Mortal Kombat X» moves the popular
game firmly
into next - generation territory with slick graphics that are both beautiful and visceral.
Sticking to its roots might not convert
fighting sim sceptics, but for those who love the Tekken
series inside out, it breathes new life
into the
series as it looks for a place in an increasingly crowded scene of
fighting games.