Sentences with phrase «series of tight games»

Southern Miss and the UAB zombie program each went 6 - 2 in conference play, and Seth Littrell's North Texas won a series of tight games — 46 - 43 over UAB, 29 - 26 over UTSA, 24 - 23 over Louisiana Tech — to eke out a conference title game bid.

Not exact matches

The first half of Tuesday night's game between the Memphis Grizzlies and Los Angeles Clippers proved to be as tight as the series itself, as the Grizzlies used stifling defense toward the end of the second quarter to initiate a run that gave them a 54 - 48 lead.
Of course, this is a «spiritual successor» rather than a new installment, thanks to Konami's vice grip on the series» copyright, but one glance at the side - scrolling RPG action, full of overwrought anime horror and laser - tight combat, makes clear that Bloodstained is obsessively recreating the glory days of Game Boy Advance vampire huntinOf course, this is a «spiritual successor» rather than a new installment, thanks to Konami's vice grip on the series» copyright, but one glance at the side - scrolling RPG action, full of overwrought anime horror and laser - tight combat, makes clear that Bloodstained is obsessively recreating the glory days of Game Boy Advance vampire huntinof overwrought anime horror and laser - tight combat, makes clear that Bloodstained is obsessively recreating the glory days of Game Boy Advance vampire huntinof Game Boy Advance vampire hunting.
Our first set of winner predictions for the 2015 Emmys from the Emmy Experts are up and so far there is a tight battle for Drama Series between four - time winner Mad Men closing out its final season and Game of Thrones, the nomination leader in this (and all) categories and with its highest total to date.
As for the topic here, WHO cares that the times of day are not dynamic, as the game looks so dynamic in ALL other areas, especially as far as gameplay & controls go... The series has always been tighter & more story based, with a tighter, more focused, linear structure, than other open world games, & that makes it even better for me... as I don't want EVERY game to have that overwhelming open world structure, that you sometimes get lost in, & waste half your game time.
Selling a zombie survival game at full retail price might make fans of the MGS series hold on a little bit tighter to their...
The graphics are good for an early PlayStation 4 game, the combat mechanics are tight, and share similarities with the Batman series and the storyline is a welcome detour from The Lord of the Rings.
Melee is still thriving in fighting game tournaments to this day due to its fast pace and tight controls, and with its supreme amount of Nintendo references and unlockables it was almost a mini museum to the companies past and present, a trend that continues with each new installment of the series.
Features • Sci - Fi action / adventure combines aerial and on - foot combat for a totally unique third - person shooter experience • Will's jetpack delives total freedom of movement allowing players to race against UFOs in high - speed chases and rain death from above onto unsuspecting otherworldly foes • Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes • Gravity - defying vertical combat system, where moving up is the only way to bring your enemies down • Seemless transition between jetpack flight, ship - to - ship dog fighting and third - person shoot - «em - up action all exists within the same level — not broken up into different «areas» • Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO's while in mid-air • Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of video games
If there is one thing I've learned from the Zelda series it's that one game, by itself, is incredibly well crafted with a very tight well placed story, yet the second you try to get into the statistics and connect it to the other games of the series, than you're only going to trap yourself in the lost woods of cronological inconsistancies.
Super Lucky's Tale, on the other hand, feels like a spiritual successor to Crash Bandicoot, a game with small but tight levels intensely focused on players using a series of basic but versatile moves — jump, double jump, spin attack, dive — to survive an escalating series of platforming challenges, all while poking and prodding the environment for flashy collectibles hidden among the chaos.
In doing so, the game opts to retain many of the series» vital staples — dungeons, tight controls, puzzles and thrilling combats — while also borrowing the open - world gameplay that has become one of the highlights of contemporary gaming.
The fifth game in the Gears series, fans are anxious to know what's coming, The Coalition and Microsoft are keeping info tight on this one but a new story to work with and a new generation of consoles mean there is a lot of potential.
F.E.A.R. is a series of first person survival shooters that had a tight hold over the gamers» nerves since 2005 and remains one of the scariest games even today.
It all seems very tight, the cover to cover shooting is very reminiscent of Mass Effect, and the game as a whole though marketed as an RPG seems to take more nods from the Mass Effect series; not that this is a bad thing of course.
So, can the online incarnation of F.E.A.R. chain you with terror as tight as the single player games of the series?
A cracking adventure set partly on a mutant - infested boat, Revelations brings back the claustrophobia and tight settings of early games in the series.
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