Sentences with phrase «serious game action»

You've seen that game - based learning can be effective, but how do you get yourself some of that serious game action?

Not exact matches

The Belgian stopper wasn't called into any serious action and will be happy to have kept a second clean sheet in successive games.
One of them must be kept as back up for Cech this season as he is not young and has been lately prone to injuries...... I have not seen Martinez in action that much but I do nt want him to play 12 straight games for us next season if Cech were to have serious injuries...
There are still a few international games to get through for the Arsenal players who have jetted off to various locations around the globe to meet up with their fellow countryman, but for the Gunners and our hopes of getting back to the serious business of domestic action with a bang, you have to say that things have gone well for us so far.
Until the fans decide to make some serious actions like in Marseille or even PSG (not going to the stadium for 2 or 3 games) nothing will happen.
Zidane said he was not worried about his team missing chances in their two La Liga games, insisting again that things would be different when the serious Champions League action restarted.
All of Chelsea's games will be in Europe which is a great way to minimize fatigue levels rising after a possibly grueling summer of serious football action at the World Cup.
The Watertown Times: «Cuomo talks a good game when it comes to providing more transparency in state government, but his recent actions show he really isn't serious about this.»
«By using a serious video game, we saw increases in meal - specific vegetable intake at dinner for the children in the Action and Coping groups and fruit intake at breakfast, lunch, and snacks for all intervention groups,» said lead author Karen Cullen, DrPH, RD, USDA / ARS, Children's Nutrition Research Center, Baylor College of Medicine.
Keep it sleek in satin, opt for basic jersey to bring your sportsluxe game to life, or give some serious shoulder action in a bardot style.
The basic action / RPG part works, but overall the game feels unfinished and with many serious bugs.
With over 100 levels of fantastic platform and puzzle action, this game gives you serious bang for your buck.
Instead of following the templates of previous Resi games, number four underwent a serious redesign — at the hands of Mikami — to become more action game than horror.
As the latest work from famed hack - and - slash game developer Ninja Theory, my only hopes prior to learning about the serious subject matter was non-stop fast and frantic action - adventure gameplay similar to
As the spiritual successor to the Commando and Mercs classic shooter series, Wolf of the Battlefield ™: Commando 3 brings some serious nonstop blasting action to the digital download space befitting the games renowned lineage.
The two - level Koei booth was home to a host of game fans playing titles ranging from DS fare such as the cute Gabu Gabu Planet to the more serious action / tactics game Bladestorm: The Hundred Years» War.
I'll admit I'm a little disappointed that Resident Evil 7 is making a serious departure from the more action - oriented style of recent Resident Evil releases (though I will heartily admit that Resident Evil 6 was a bit of a mess to put it lightly), however I am also excited to see how Capcom is planning to retool the franchise for a new generation of gamers.
In development by Avalanche Studios and scheduled for an June 13th release, the new Cars game, inspired by the upcoming Cars 3 Disney • Pixar movie, is a serious, competitive, action racing experience.
If you're writing a serious action movie and you're thinking about including the ol' remove - the - bullet scene, please see what they do with it in «Game Night,» and please recognize it's time to retire that cliché forever.
We've just seen the release of Serious Sam Double D XXL, a game we recommended for its classic shooting action rebuilt into two dimensions.
While a hands - on learner may prefer a serious game that involves point and click actions, an artistic learner will choose to creatively express themselves during the eLearning activity.
Fortunately, the serious game authoring tool ITyStudio has a different approach for assessment: the evaluation part is based on learners» choices and actions through the serious game.
Nevertheless, when this is clear in your head and you know where you want to go, then it becomes relevant to think about technology, and how to implement these pedagogical goals into action, thanks to a serious game authoring tool.
Global education, given its relatively brief heritage as experiential curriculum that aims to develop student awareness of social problems, inquiry skills, and capacity and attitude for civic action (Gaudelli, 2003), would seem to be an ideal platform for the introduction of serious video games, since their educational aims are essentially the same.
Serious game development has given us the opportunity to put knowledge into action.
If you are looking for some serious action, slot the gearbox into the tiptronic mode and it's game on.
Additionally, the tablet can be used with an array of existing wireless game controllers, including Playstation, Xbox, Logitech and Nintendo, so «serious action gaming» is now an option for those who dislike virtual game controllers.
Pitstop II ™ (Commodore 64, 1 - 2 players, Rated E for Everyone, 500 Wii Points): Pitstop II was the first game that brought serious auto racing action to the computer screen — the thrill of battling an opponent, the excitement of fighting for the lead out on the track, and the suspense of struggling to be the first out of the pits.
In other words it's sounding like one hell of a game, and one that lets Codemasters play around with their famous series while still having DiRT 3 for the more serious racing action.
Once you've made your choice, the game doesn't usually manage to deliver the serious consequences required for your actions to feel like they're having a true impact on the world, either.
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to JGame Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
If the reviews are any indication, The Surge is scratching a serious itch for fans of both creepy sci - fi and demanding, skillful action games.
DiRT: Showdown may not be perfect, but what it is is a responsive and action packed racer, and one can only hope that this is the breakaway game that will split the DiRT series in two, with one series being more serious and the other being more about violent crashes and showy driving.
ALAN WAKE Developer: Remedy Entertainment Publisher: Microsoft Game Studios Platforms: Xbox 360, PC Release date: «When it's done» About the game: Alan Wake is a third - person action - adventure game where you step into the uncomfortable shoes of Mr. Wake, a successful horror writer with a serious case of the writer's blGame Studios Platforms: Xbox 360, PC Release date: «When it's done» About the game: Alan Wake is a third - person action - adventure game where you step into the uncomfortable shoes of Mr. Wake, a successful horror writer with a serious case of the writer's blgame: Alan Wake is a third - person action - adventure game where you step into the uncomfortable shoes of Mr. Wake, a successful horror writer with a serious case of the writer's blgame where you step into the uncomfortable shoes of Mr. Wake, a successful horror writer with a serious case of the writer's block.
It's a PC not - so - serious adventure that brings together mechanics from Action RPG and RTS games.
- Wizard's Symphony is a Dungeon RPG, where you set up parties to go explore dungeons - battles are turn - based, with the usual commands to perform actions: attacking, using magic or items, etc. - when exploring dungeons, the characters will sometime have things to say about the situation they're in - allows you to enjoy various conversations between the various party members - Wizard's Symphony tells a tale of swords and magic, set in a fantasy word - filled with many comical situations and serious developments - game is fully voiced, and features various illustrations by moo - Harmonics system from Wizard's Harmony is back - affinity between two characters evolves throughout the game, and has an impact on battles - each character has its own Unique Skill - how you decide to grow your characters will determine how hard a dungeon will be to explore
The actions of these dipshits did serious damage to the games industry and its relationship with the fans.
Serious Sam's Bogus Detour is a top - down action game where players will take on the role of Sam «Serious» Stone as they battle through Mediterranean locals, biological weapon labs, and much more.
From the early days of gaming it was all about fun, but as the years passed we have seen more games release with a more serious undertone while still being labelled a video game seeing as you control the action in opposed to a movie where you are a bystander looking in.
Shrinking down the action to a small chess - like grid, Into the Breach looks to be a game that, like its predecessor, imbues every turn and choice with potentially serious consequences — be careful where you shoot or throw punches, because you could accidentally knock an attacking monster into one of the very buildings you were trying to defend.
Metal Gear Solid combines 3rd person shooting with stealth and combat to make a serious military action game that is unlike any other title for the PS1.
If you can look past that, this is one of the best and funnest Zombie games to play if you are looking for none stop action and not so serious gameplay.
It was promised to include HD visuals along with updated graphics, thanks to the Serious Engine 3 but at the same time, keep the insane amount of action the first game featured.
In general, the action game genre has some serious accessibility issues.
Giving this set of El Shaddai figures the serious voiceover and presentation it deserves, Bandai produced this awesome trailer for the adorable Enoch and Lucifel toys mimicking the original, offbeat trailer for Ignition Entertainment's action game El Shaddai: Ascension of the Metatron.
In keeping with an atmosphere of desperation and survival by any means, Dead Island focuses on serious, first - person action game play with a close - quarter, immersive melee focus
Serious Sam HD: The Second Encounter is a visually upgraded and fully Steam supported remake of the original high - adrenaline single - play and 16 - player co-operative arcade - action FPS and Gamespot's Game of the Month!
The Serious Sam 3 VR: BFE is a virtual reality action shooter serving as a prequel to the original Indie and Game of the Year sensation, Serious Sam: The First Encounter.
It still wasn't quite the perfect action game camera Itagaki claimed to have invented before Ninja Gaiden was released, but it's a serious improvement, especially for the jumping passages.
We'd heard before we got to try the game that this time around you'd see that Lara's actions in Shadow of the Tomb Raider will have more serious consequences than ever.
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