While we saw lots of issues with performance on last year's device, including
some seriously long load times and battery drain issues, no such issues appeared on this year's model.
Still, gaming was generally hampered by
some seriously long loading times, such as about a minute just to get into a race in Asphalt 8.
Not exact matches
The game suffered from frame skipping,
long load times, sound cutting out or playing out of sync, graphical errors —
seriously, sometimes the game would require a reboot just to get it to function properly.
What makes these moments worse are the verrrrry
long loading times that you get to enjoy way to often, they
seriously take like a minute or more.
Yungshep, there's also the horrid video compression, the fact that when you
load up your game's saved state you have to sit through the
long compressed and unskippable cutscene for the beginning of the level (
seriously?
Various Level Editor bug fixes, including: You can only access terrain / doodads menu after a level is loadedHid some
seriously broken things (e.g. spawnpoint, hidden explosive) The miniboss no
longer breaks everything instantlyNoclip speed more consistantSupercheckpoints no
longer cause the map to be
loaded from halfway if the level editor is activeTerrain and doodads sorting alphabeticallyRemoved F12 debugFixed beehives dropping in Edit ModeFixed alarm destruction (although we still don't recommend using them, they're likely to be changed in the future) Don't go to text fields on TABFixed annoying alt - tab / box select thingYou can now duplicate a block by alt - selecting and then shift - draggingLevels sort alphabetically in custom campaign menu
Beyond the
seriously snappy performance, the big Android Wear update brings a
load of design tweaks and new features that the platform has needed for a
long time.