Use industry lingo to show that you are accomplished, but leave
the seriously technical talk for the interviews.
Not exact matches
Having also been a
technical writer who had to pass out copies of the manuals I wrote to the entire programming team and seen every programmer want to impose a different editorial style and graphic design on the manuscript without having a clue what they were
talking about, I really,
seriously, don't want 100,000 people editing my manuscript.
Now that we are out of the more
technical announcements and are now
talking about the meat of the subject, that being games, I'm sure you're enjoying all these articles about all the
seriously awesome games coming our way.