This year we are focusing on the tactics and the strategic
session based gameplay.
Not exact matches
Then we plug them into the game, play them back, and watch how they play each other and decide how to tune it
based on that
gameplay session.
We're big fans of the mech -
based carnage Respawn delivered last year, with its evergreen
gameplay perfect for dip - in - and - out multiplayer
sessions.
We're not looking to put vehicles like tanks in the game mode for this year because that's quite strong for just
session -
based gameplay.
This year our view is to bring a massive improvement to this kind of
session -
based gameplay and open world high - quality shooters.
Each
gameplay session is randomised, meaning that different planets will become enemy
bases and the pattern of
gameplay is subtly altered each time.
(For now, it's just local Chromecast -
based streaming; you can't broadcast live
gameplay sessions online with this option, for instance.)