Sentences with phrase «set pacing of the game»

None of these puzzle elements are too hard to figure out, but they help set the pace of the game really nicely.

Not exact matches

United and City have set the pace at the top of the table so far this season, picking up 19 points apiece from their opening seven games to break away from the chasing pack.
If things go the way of Arsenal this week, as they did in midweek with the win in Olympiacos that kept us in the Champions League after having one foot and nine toes through the exit door after the first four group games, then we could soon be setting the pace domestically.
Wenger lost the plot when he brought in Giroud... what about the beautiful game involves having a lumbering striker who's main attribute is holding up play... our success with Wenger, and even before, came with pace and clinical striking up front, having a boss in the midfield and having physically imposing CBs... what about Wright, Bergkamp, Anelka, Henry or RVP remind anyone of Giroud (minus the left foot of course)... the formula was broken, which didn't have to be the end of our success, but when you adopt half - measures you can't expect things just to work themselves out on their own... at the very least Wenger should have brought in some wingers that can consistently cross the ball and then spend significantly more time addressing our lack of success with set pieces... ultimately this is why we continued to struggle with consistency and continued to constantly play people in the wrong positions
For this game we must set up to counter the pace of routledge and dyer and the strength of bony.
Pitchers so dreaded even tempting Bonds that they'd walked him in 26.1 % of his plate appearances, a pace that, if maintained in the final six games, would break the record of 25.9 % set by Williams in» 54.
His 50 bases on balls (26 of them intentional) in San Francisco's 32 games through Sunday put him on pace to draw 253 walks this season, which would break the major league record of 198 he set in» 02.
An opening day success over The Bees was just one of 12 wins they picked up from their first 17 games as they set the pace at the top of the league for much of the autumn.
The importance of Ronaldo to Real Madrid was highlighted again before he was sent off, providing the pace and skill to set up Jese to score the opener in a really tough game at the San Mames.
The clash in styles was evident from the off, with England setting out to use the pace of players such as Danny Welbeck and Raheem Sterling to get behind the Italian back line, while Italy looked to use a slower tempo controlling the game, and the midfield 3 of Marco Verratti, Daniele De Rossi and Andrea Prirlo were key to the victory.
Neymar and Cavani have flourished in the forward department since the start of the season, but Mbappe is set to add an extra dimension to their game with his pace and fearlessness in front of goal.
There used to be a wide range of different games to choose, from run - and - gun action titles to slow - paced tactical shooters focusing on strategy and tactics, but now most shooters follow the same model of big set pieces, regenerating health,
The pace slackens over the course of the protracted finale, a set piece that uses ugly, video game - style CGI (and a palette of sickly, ashy greys) to depict a battle for the city.
Dunwall is an amazing place in terms of the way it incorporates elements of steampunk with a victorian feel and setting a pace that wouldn't normally suit a 1st person action game but it just flows so well and the artwork on the characters is stunning but sadly let down by a bit of collision detection which is hard to ignore, combine all this with a satisfying story you get a really decent game with plenty to get stuck into.
The volleyball team is just the right size for a manageable ensemble, the games are fast - paced and often exciting, and the foley artists have fun with the litany of satisfying thwacks and thunks created by various serves, bumps, sets, and spikes.
The whole first act sets up the story for the rest of the game in a neat way but it also slows down the pacing of the game.
The Super Bowl is an event that is defined by spectacle, with everything being bigger and louder than every other thing, but this trailer for John Krasinski's sci - fi thriller A Quiet Place offered a nice change of pace from the patriotic songs at the start of the game — at least until that kid set off his very dangerous...
The Phantom Pain is easily a game that will be a huge buzz word at this years E3, Konami does have a good track record of helping in creating hype for this game especially when they first revealed this game as Moby Dick Studios, from then on the game has only gotten better and Ground Zeroes has set up a huge pace for Phantom Pain.
The game moves at just the perfect pace that was set by the X-Men Legends game, which has just the right amount of combat and storyline thrown together.
• The Future of Online Multiplayer Action — The game is entirely multiplayer, in a new experience that combines fast - paced online action with the heroic set piece moments traditionally found in campaign mode.
Mangahigh's games allow the teacher to set the starting point, and then the games scaffold the students through a series of challenges, providing plenty of room to proceed at their own pace.
Still, you should be able to play some slower - paced games like Civilization or Football Manager — just don't expect to run any of the latest action games at high quality, since the system didn't break 3 fps on our gaming tests at Ultra-quality settings.
With stunning cel - shaded artwork brought to life with high paced action that fluctuates from racing through danger in vehicle mode before transforming to robot mode to unleash a barrage of melee combos and unrelenting firepower, this game is set to be a surefire action hit.
The game's tactile feedback, adept pacing, hair - raising set - piece design, and sheer, relentless sense of satisfaction make it the most intellectual action movie you've ever played.
First it kept pace and eventually out paced Halo 3 for players participating online, then it was the top selling game of 2007, and now Activision has announced that more than 1 million gamers have purchased the new Variety Map Pack in the first 9 days of availability, setting a new Xbox LIVE Marketplace record.
However, the pace of the game is set really well.
Main Game Features: Play as a military vehicle or a drone; Numbers of levels offering different gameplay types and pace; Play in different types of worlds, including snow, water and air landscapes; Enjoy the various set of gameplay as you win the boss fights playing regular, runner, and survival modes.
The more sci - fi style setting is a nice change of pace for the game, but as fellow TGB staff member Jimmy pointed out during the show, the flying robots make it feel like a prequel to The Matrix.
This game was set to improve on every aspect of the previous game in the series, with rumors of the game not fully being tested by Gameloft before release; does the latest addition to the fast paced racing game series deliver where it counts?
It's a fast - paced action platformer that has you shooting enemies using a unique set of weaponry and getting into a whopping 20 different boss fights over the course of the game.
The Phantom Pain is easily a game that will be a huge buzz word at this years E3, Konami does have a good track record of helping in creating hype for this game especially when they first revealed this game as Moby Dick Studios, from then on the game has only gotten better and Ground Zeroes has set up a huge pace for Phantom Pain.
Dynasty Warriors 9 is the next hack and slash game with stealth elements that revamps the hardcore, fast - paced gameplay of the series with the introduction of the open world environment with day - night cycles and dynamic weather systems set in China that can be explored on foot, horseback or boat, though the game will focus on livable environments such as cities and towns as well as places where large battles take place.
Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity.
I just can't help but wonder what might have been, though, if the project's scope had been set out a little later, and if the rest of the game had been filled with the same pacing of the game's prologue to complement its polished gameplay.
Most importantly of all, Dragon Quarter is a game that takes arguably the most enticing aspect of the role - playing game: the high - fantasy universe full of interesting places to go, colorful people to meet, and the leisurely pace and narrative construction to see it all, and replaces it with a 12 - hour average playtime, the oppressive, small, rocky corridors of an underground setting, a HUD number that reminds you how close you are to dying, and a HUD number that reminds you how close you are to escaping this post-apocalyptic hell.
At first the game appears to be planning on focusing more on the origins of Dante than anything else, which would have been most welcome given that this is a reboot that is clearly aiming to bring new players onboard, but it quickly gets that particular story arc out of the way within the first hour of the game as the plot frantically keeps pace with the tempo set by the gameplay.
The point I'm trying to make is the pace of the combat has been slowed down by a bit, and it's default three difficulty settings available at the start of the game are all quite forgiving in comparison to previous entries in the franchise.
Aside from enjoying the game's visuals, story, setting and general gameplay, you'll be interested in the game's «Tactical Decisions» that'll allow you to change the pace of the game as you manage enemy spawn rate, providing a desired tactical play - style.
It's a fast - paced game where you work with a set of letters and a game board to try and build as many words as possible in...
The game's quick pace is compensated for with lots of space to move and high points to get a jump on enemies or set up traps with your abilities.
The beautiful blue skies and snow - covered slopes of this wintry setting provide a stark contrast to the desolate, arid wastelands in the main game that should appeal to players who crave a visual change of pace.
Set in the sleepy town of Inaba (a drastic change of pace from the usual hustle and bustle of most SMT games), you play a transfer student who needs to navigate the social While slow to start, Persona 4 hits the ground running by about the 3 hour mark and never lets up for the next hundred hours.
The futuristic setting has allowed developers Sledgehammer Games to make some key changes in the pacing and weaponry of the game.
embodies everything we think a party game should be; fast - paced, funny, quick to set up, social and full of a variety of mini-games, challenges and Trophies for a fresh experience each time you play.
Ratchet & Clank is a very pure game, a platformer with plenty of combat that is unafraid to offer a very clear set of core mechanics and to then give the player limited space for experimentation, relying on locations and pace to keep him engaged.
There used to be a wide range of different games to choose, from run - and - gun action titles to slow - paced tactical shooters focusing on strategy and tactics, but now most shooters follow the same model of big set pieces, regenerating health, linear levels, and «cinematic experiences.»
If you can ever do it, 5 minutes in the harder continuous random - game modes of Warioware is an ever - faster - paced rather harsh set of minigames that sticks with you as an experience.
Although only a few hours long (you'll probably finish your first, normal difficulty run - through in an evening, though obviously that's always just the precursor to weeks of iterative, repeat play for progressive rewards, as part of Destiny's now huge melting pot of content), it's easily the most precisely curated chunk of campaign Destiny has yet seen, eschewing the early game's narrative vagaries and reliance on multi-purpose, overworld spaces in favour of pacing, storytelling and set - pieces entirely worthy of a focused, single - player FPS.
The game is set in a fast - paced and competitive environment that will keep players at the edge of their...
It's a fast - pace game that's easy to pick up, challenging you to either continue your winning streak or come back from the set of losses some random person on the internet dealt you.
a b c d e f g h i j k l m n o p q r s t u v w x y z