Sentences with phrase «setting rewards based»

Rather than hold one contest for everyone, he recommends setting goals for each sales associate and setting rewards based on what most motivates that person.

Not exact matches

If we can construct rewards for individual robots, it is possible to use this feedback approach at scale to ensure that the combined network of robots operates efficiently, adjusts based on a diverse set of feedback, and remains generally well - behaved.
According to Entrepreneur, after evaluating approximately 10,000 U.S. based firms, the team of editors and researchers behind the E360 Performance Index collected more than 250 pieces of data from the finalists, focusing on growth drivers and challenges, goal setting, resource allocations, and reward systems.
In the new paper, Call and his team gave 17 parents a series of choices, one set based on monetary rewards and another set based on treatment for their child's behavior.
Meanwhile, and to the contrary, a second set of remaining «excitatory» neurons saw greater signaling activity when mice expected a reward based on exposure to the two sensory cues and got one.
Researchers compared the lure of drugs, specifically cocaine, in three sets of mice: The test or «trained» mice were put through a nine - day cognitive training program based on exploration, incentives and rewards while their «yoked - to - trained» counterparts received rewards but no challenges.
Setting up the perfect kill from a huge distance after sneaking past a base full of Nazi soldiers feels rewarding and earned.
They've kept a lot back with this reveal, but it looks like you take on a party of mercenaries in turn - based combat, with the goal to achieve missions set by quest - givers in order to grab rewards to recruit new allies.
Under IMPACT, the district sets detailed standards for high - quality instruction, conducts multiple observations, assesses individual performance based on evidence of student progress, and retains and rewards teachers based on annual ratings.
Set aside for a moment the demands on state data systems created by an outcome - based system that rewards growth and the fact that these systems are not in place today.
The state does not hand out awards based on decimal - point differences among schools; officials reward a previously set percentage of top - ranking schools.
Some courses follow a set syllabus and reward students based on their progression through a linear set of objectives.
The unique Adaptive Learning Engine that sets individual pupils tasks based on their personal performance in the online digital world and the layers of rewarding game based play are also free.
Simply set up an avatar, enter tasks to complete, assign «epicness» or priority, finish the task, fight a battle, and earn rewards based on the task's epicness.
This character upgrade scenario sets up the basis for a system where users are given virtual goods and characters that they want, and they get to change them in the way they like, which as stated at the beginning of this article are the main components of rewards that engage learners.
The team analyzed this problem and created a plan for improving student behavior based on teaching specific behaviors, setting up transitioning routines, and training cafeteria workers to monitor each table's behavior daily and reward positive conduct.
Euro NCAP rewards LKA and ELK systems, based on a standard set of tests performed on a test track.
Essentially, robo - advisors invest client money in diversified investment strategies, based on set algorithms and calculators that decide what is the best risk / reward profile for the customer.
invest client money in diversified investment strategies, based on set algorithms and calculators that decide what is the best risk / reward profile for the customer.
Rewards are based on a complicated set of calculations, which are meant to share the issuer's profits with the cardholders.
Enroll yourself and your puppy in a reward - based training program that will show you how to set your puppy up for success, and be sure that your trainer is there for your puppy and there to achieve all your puppy training goals!
My reward - based dog training programs in Charlotte rely heavily on this principle: set the dog up for success, eliminate the opportunity for failure, and BE CONSISTENT!
As a reward - based dog trainer, I believe in consistently setting the dog up for success, and to avoid extreme training techniques, including those that involve heavy dominance and aggressive tactics.
We don't use any negative consequences for bad behaviors; our rewards - based method simply teaches you how to set your dog up for success and praise them when they make the right choices.
No more «ear pinching» or «heeling sticks», but at last a systematic, and effective way of training your gun dog using a clearly set out and effective reward - based training programme.
She used balanced reward - based training methods that set Luna up for success.
Consistency is key here, and once you have that and the reward - based techniques to apply to your dog's behavioral growth, then you and your furry companion will be set for life!
I utilize reward - based training and believe in setting dogs up for success.
Our methods are strictly reward - based, meaning we want to set you and your dog up for success, thus allowing your dog to make the positive decisions based on trust and respect, versus fear / dominance or never - ending treat bribery.
Our methods are not only efficient, but they follow a positive reward - based code of setting you and your dog up for success.
Positive, reward - based training that works on setting the dog up for success and confidence - building while also correcting the behavior will ensure that the guarding does not advance to any form of aggression.
Our rewards - based dog training philosophy is about teaching your dog to make the right choices so they're set up to be rewarded.
We use a rewards - based method so that they're set up to succeed in their journey to a calmer, more purposeful future.
Lollypop Farm training classes promote a positive bond between dogs and their guardians using reward - based training methods in an engaging and interactive setting.
Rewards based training is teaching the dog that they have access to everything they want and need, however must abide by the boundaries set in order to receive.
Other Notable Features: Automatic Gold status, upgrade to Diamond status each year you spend $ 40,000, 25 % bonus on Honors base points, free weekend night each year you spend $ 15,000, 2nd free weekend night each year you spend $ 60,000, 10 free Priority Pass lounge visits, 5th night free each rewards stay, no foreign transaction fees, baggage insurance, travel and emergency assistance, roadside assistance, car rental insurance, extended warranty, purchase protection, free employee cards, set limits and track spending on employee cards, designate an account manager, add receipts to transactions from your phone, connect to Quickbooks, year - end summary
But there are many flavors of each.Cash - back rewards may be a set percentage back on every purchase (flat - rate cash - back cards); a base percentage, with more for certain categories, such as gas and groceries (tiered - rate cash - back cards); or a base percentage, with more for a rotating list of purchase types, such as restaurants in one quarter and gas in another (rotating categories cash - back cards).
This sets Rapid Rewards aside from the legacy airlines» reward programs that are yet to go fully revenue - based (something we already know Delta would like to do)
This sets Rapid Rewards aside from the legacy airlines» reward programs that are yet to go fully revenue - based.
«We're making some changes to reward flight pricing in North America» is how the headline reads on the webpage set up to break the bad news to US - based Executive Club members.
However, with the 40 - percent bonus, this flight will set you back just 75,000 Membership Rewards points, which is a competitive redemption rate when compared to other region - based reward programs.
Rewards are based on a complicated set of calculations, which are meant to share the issuer's profits with the cardholders.
Both the premium room rewards and room upgrade rewards seem to be based on a mathematical formula that values each point at a set amount (generally at a fraction of a cent per point).
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
The game has instancing, but it's based on preferences, which effectively act almost like a difficulty setting: you get more rewards from enabling higher PvP levels than PvE.
Arms Race — A deathmatch - based mode where each player is rewarded for each kill with a new weapon, with the first player to get a kill with every weapon in a predetermined set winning the game.
This chemistry is tracked based on assists and goals set up by each other and that too also unlocks some rewards.
These work around a complex and rewarding set of equipment - based systems, which are admittedly daunting at first: you can fuse two pieces of like gear together to create a better one (a holdover from Graces); stack your equipment's skills to gain a cumulative benefit; and even assign adorable creatures called normin to your weapons and armor to learn new skills.
These work around a complex and rewarding set of equipment - based systems, which are admittedly daunting at first: you can fuse two pieces of like gear together to create a better one (a holdover from
Four tiers of bonus «rewards» are on offer, based on the number of people who preorder the game: the «Classic Weapons Set,» the «Classic Male Costumes Set,» the «Classic Female Costumes Set,» and finally, a free copy of Tales of Symphonia HD.
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