As you can see below in screen captures of the graphics menu, Mass Effect: Andromeda gives you options for Ambient Occlusion, Anti-Aliasing, Chromatic Aberration, Effects Quality, Film Grain, Lighting Quality, Mesh Quality, Post-Process Effect Quality, Resolution Scaling,
Shader Quality, Shadow Quality, Terrain Quality, Texture Filtering Quality, Texture Quality, and Vegetation Quality.
The game has a plethora of options to adjust to get the right balance between performance and graphical fidelity from anti-aliasing to
shader quality.
Not exact matches
And Megamind's vast army of floating mini-minion orbs look like sci - fi
shad roe but turn out to be a battalion of peevish LEDs that constitute museum -
quality airborne stagecraft.
Due to the
quality for
shaders of the system, the graphical details can be very prominent for a Mario party game, so there's no real reason to hold back.
A ton of customization comes with the game including the ability to customize keyboard and mouse controls or use a gamepad, as well as over 25 changeable settings for texture
quality,
shaders, tessellation, and anti-aliasing.
Sometimes it's impossible to see the golf ball until the camera zooms in on it due to the lack of
quality shaders and effects.
This means it's easier to create
quality assets and to render them with next - gen
shaders.
720p is okay is you're hitting it out of the park with next - gen
quality shaders, lighting, and particles.
That's because Rockstar has given PC players a slew of controls over the game's visuals which includes being able to improve the
quality of several graphical features, including textures, shadows, and
shaders, distance scaling, and population density, to name a few.
The successful candidate will have a passion for all aspects of 3D character creation, being able to demonstrate excellent creative, visual and technical skills in the end to end creation of 3D characters including modelling, texturing &
shader usage to a high
quality - all whilst meeting schedule and technical requirements.
PS4 Pro support enables a 4K resolution achieved by checkerboard rendering which is complimented by further technical improvements such as enhanced environment reflections on car bodywork and more accurate shadows and optimised
shaders for higher
quality trackside details, alongside HDR support produces more natural, believable colours and lighting which is all incredibly impressive given its consistent 60 frames - per - second, while gamers with a PS4 Pro and 1080p television benefit from down - sampling resulting in smoother graphics and finer details being present in the distance.
The list of full advanced settings includes: manually lock framerate, unlocked at launch, lights
quality, chromatic aberration toggle, shading
quality, post-process
quality, particles
quality, game F / X
quality, decal
quality, directional occlusion, reflections
quality, depth of field toggle, decal / texture filtering, motion blur
quality / toggle, sharpening amount, lens flare toggle, lens dirt toggle, texture atlas size, show performance metrics, resolution scaling, UI opacity, film grain, rendering mode, FOV slider, simple reticle, show first - person hands toggle, use compute
shaders and V - sync.
Improvement in graphics: Modified
shader options and also the developer improved a number of weapon
qualities.
It features: — 3D real - time sandbox game built with Unity game engine — metallic
shader, lighting, particle effects, lens flare, explosions, fx — space combat RPG with extensive skill tree — open and living universe where 600 + ships fly around autonomously — epic story with dialogue system that allows real choices — recruit 6 wingmen and 2 can fly with you at a time — even discover romance with another wing pilot — recruit 5 corporate pilots who can fly trade routes on your behalf — trade, fight, mine, pirate, scan for derelict ships and wormholes — many mission types: epic, freelance, dynamic, wingman acquisition, faction loyalty — deep combat mechanics, AI, and faction standings — 20 + ships, 180 + modules, 33 solar systems with a unique follow - through - warp mechanic — 15 + factions to vie favor or destroy — cinematic camera shows you the action when it happens — fly manually with or without Newtonian physics or use autopilots exclusively — 22 track theatrical -
quality award - winning soundtrack by renown composer, Sean Beeson — cloud save lets you continue your game at home or on the go MEMORY: Dangerous uses a lot of memory during play, so if you have an older device, please close extraneous programs and reboot prior to playing.
Improved visuals with high
quality textures, water and
shader effects, improved depth of field and much more.
On a full HD screen, it runs with 60 fps in native 1080p (instead of 83 % screen resolution on Xbox One (S) with an improved level of detail distance settings as well as better shadow,
shader, lighting, and VFX
quality.
Thankfully, you'll have some input into the output
quality of the
shader, so if you want to play with the screen
shader enabled but want to minimize the NTSC artifacts and blurring, you'll be able to do it from the game's options menu.
It just seems like the two worlds don't overlap much yet — triple - A just keeps evolving toward bigger and fancier, whereas indies are discovering and remembering how games can be high
quality without a mountain of polygons and
shaders.
Below, we see the difference between having High
Quality Shaders enabled in the top image, and disabling them in the bottom image.
The game offers players a huge range of PC - specific customization options, including over 25 separate configurable settings for texture
quality,
shaders, tessellation, anti-aliasing and more, as well as support and extensive customization for mouse and keyboard controls.
As for Epic Citadel, the device manages 46.6 frames per second in Ultra High
Quality mode, which is actually higher than I was expecting considering the GPU in the Kirin 658 only has two
shader cores.