As a nail art newbie, I wanted to immerse myself into the world of nail art by playing with
sharp graphic designs and autumn colors from the Essie «Tokyo» Fall collection.
Not exact matches
It seemed closer in terms of
design to the first than the second (single - player focus, snowy environments, etc.) and the
graphics were quite
sharp.
The action speeds up to match your better offensive capabilities, but aside from the
sharper graphics the level
design remains largely the same, although you now have arrows pointing you in the direction of your objective.
General SwiftKey features: — Unique next - word prediction engine based on word context — Rapid and comprehensive learning of individual writing style — Up to 50 % greater text entry efficiency than oth market solutions — A third of next words predicted without any character input — Relevant, personalized predictions — 14 languages supported, with ability to predict in two languages simultaneously: English (US), English (UK), Czech, Danish, Dutch, French, German, Italian, Norwegian, Polish, Portuguese (PT), Portuguese (BR), Spanish, Swedish — Multiple keyboard layouts supported: QWERTY English, QWERTY International, QWERTY Danish, QWERTY Norwegian, QWERTY Swedish, AZERTY, QZERTY and QWERTZ — HD skin with
sharp graphics and font on all screen sizes — Advanced error correction
designed for small mobile keyboards — Inline spelling and grammar correction — Automatic accent insertion (for non-English character entry)-- Voice dictation support for English, Spanish, French, German and Italian — Multi-touch support
There are more customisation and upgrades available, the
graphics are improved and looking
sharper (still
designed similar to the first game).
While the 2 - D dialogue portraits look
sharp and the character
designs are nice, the 3 - D, in - engine
graphics leave a lot to be desired.
Conquest is frustrating because a true update to the original series with modern
design elements and
sharp graphics would be a welcome sight for any real - time strategy fan.
The
graphics are really impressive, the scuba diver and shark
designs look
sharp.
The
graphic design is very nice, offering a very stylized hand drawn look and, while there are no graphical settings, the appearance is
sharp and good looking and performed flawlessly during my playthrough.
Traveled to: Denver Art Museum, January 25 — March 22, 1992; Joslyn Art Museum, Omaha, April 9 — March 31, 1992; Pittsburgh Center for the Arts, July 5 — August 23, 1992; The Goldie Paley Gallery, Moore College of Art and
Design, Philadelphia, September 5 — October 11, 1992; Telfair Academy of Arts and Sciences, Inc., Savannah, Georgia, January 5 — February 21, 1993 (Catalogue) Group exhibition, Paula Cooper Gallery, New York, September 7 — 28, 1991 Portraits on Paper, Robert Miller Gallery, New York, June 25 — August 2, 1991 Portraits, Linda Cathcart Gallery, Santa Monica, May 1991 Exhibition of Work by Newly Elected Members and Recipients of Honors and Awards, Academy and Institute of Arts and Letters, New York, May 15 — June 9, 1991 In
Sharp Focus: Super-Realism, Nassau County Museum of Art, Roslyn Harbor, New York, April 14 — July 7, 1991 (Catalogue) 1991 Biennial Exhibition, Whitney Museum of American Art, New York, April 2 — June 30, 1991 (Catalogue) Selected Prints from Spring Street Workshop, Tomasulo Gallery, Union County College, Cranford, New Jersey, March 8 — 28, 1991 Academy - Institute Invitational Exhibition of Painting & Sculpture, American Academy and Institute of Arts and Letters, New York, March 4 — 30, 1991 Louisiana: The New
Graphics Wing, Louisiana Museum, Humlebæck, March 3 — 31, 1991 (Catalogue) Large Scale Works on Paper, John Berggruen Gallery, San Francisco, February 21 — March 16, 1991 (Catalogue) Image & Likeness: Figurative Works from the Permanent Collection, Whitney Museum of American Art, Downtown at Federal Reserve Plaza, New York, January 23 — March 20, 1991 Artist's Choice — Chuck Close: Head — On / The Modern Portrait, The Museum of Modern Art, New York, January 10 — March 19, 1991.
Known for his distinctively mischievous sense of humor as well as his incisive reconsideration of photography's critical possibilities, Larry Johnson combines text, drawing, painting,
graphic design, and animation within a photographic framework characterized by visual clarity, economy, and
sharp focus.
Echoing a wide range of precursors — from high Constructivism (Alexander Archipenko and Henryk Stażewski), to geometric abstraction's flashier midcentury incarnations (Richard Anuszkiewicz, Victor Vasarely), to the eager swallowing - up of both by the «rad,» spray - paint - besmirched
graphic design of the 1980s — the London - based artist's neat,
sharp, labor - intensive paintings unite a shallow if convincing illusory depth with a neurotic meticulousness to erect optical labyrinths that both tantalize and deceive.
The Vive Pro features two OLED displays with a resolution of 2880 x 1600 and 615 pixels per inch, a 78 percent increase from the 2160 x 1200 resolution of the current Vive headset.HTC says the higher resolution will bring
sharper text and
graphics for an improved overall experience.The Vive Pro is
designed to be lighter than the existing Vive, with integrated high - performance headphones and a more comfortable headstrap with a sizing dial.
It's tip, as shown in our cover
graphic, appears to be a thin a
sharp design to represent a writing pen as opposed to one for drawing.
The dynamic layout and little
graphic elements make the
design sharp and original.
A
sharp line
graphic at the top of this template elevates an otherwise plain
design into a stand - out piece of personalized stationery.
MONO RESUME is a creative resume template that features bold
design combined with
sharp graphic details to make your resume really stand out.
Job Resumes page
designs feature bold
graphics,
sharp and clean typography.