An hour long TV show is more like a film, because
you shoot out of sequence.
Although most of us have grown used to movies
shot out of sequence, the final scenario does show some characters who have already died, and it does beg the question as to why it was split from the first sequence to begin with.
Not exact matches
In the resulting
shoot -
out, a series
of missed kicks saw the penalty
sequence go into sudden death.
«You can take advantage
of really high - throughput
sequencing technologies that allow you, in a single
shot, to assess millions
of genetic combinations simultaneously and pick
out the ones that are successful,» Lu says.
Blending close up tracking
shots with CGI kites, these
sequences are not only
out of place, they subvert whatever symbolic meaning the kites had to the story.
In X-Men: Days
of Future Past, Quicksilver arguably stole the show with his very inventively
shot super-slow-motion
sequence when breaking Magneto
out of jail.
(As an opening
sequence, it's a killer,
shot like beautiful lost footage from «Fellini Roma» that ends with a moment
out of a»70s international terrorist drama.)
As for «Short Circuit, «the film quickly disappoints after a cute opening
sequence in which we see the army present a new breed
of mechanical soldier able to dish
out laser
shots and withstand any firepower.
He brings the pacing
of Creed's boxing matches to the longer action scenes, producing a fabulously entertaining
sequence in which a
shoot -
out in a South Korean underground casino — presented in part as an uninterrupted long take — breaks
out into a rollicking car chase through city streets.
Rather, it's a delirious five - minute
sequence that involved shutting down an active freeway off - ramp for two days, hundreds
of dancers hoofing and singing their hearts
out on top
of color - coded cars, and an extraordinary amount
of co-ordination to make it seem as if it's all happening in one seamless, smooth - as - hell single
shot.
The two
sequences that stand
out are the aforementioned prologue / credit
sequence and a finale
shot from inside a refrigerator that should go down as some sort
of classic
of claustrophobic invention.
Director Jonathan Liebesman background in horror films shines through in some genuinely tense moments, and one or two
of the action
sequences are well executed (a massive
shoot -
out on a freeway overpass is a particular highlight), but the potential
of this movie is both wasted by a lack
of general coherence, and then destroyed by dialogue that swings wildly from cheesy patriotic to unintentionally hilarious.
Ryan Coogler knocked it
out of the park, some great
sequences presented in a «single take /
shot.»
A five - minute featurette called «Greetings From Bull Mountain» is the standard five - minute B - roll / soft - sell interview errata that features a few additional male buttock
shots; «King
of the Mountain» is a two - minute music video that splices action
sequences from the film together with bloopers and sets it to music (something resurrected in feature - length form by this year's ESPN's X-movie); and nine chapter - encoded deleted scenes (blissfully sans commentary and running between fifteen seconds and a minute, each) are essentially long «comedy» shticks that prove for as bad as
Out Cold was, it could have been even worse.
I love how IMAX obliged
shots that were «lovingly held» to maximize the effort
of rigging up the cameras and get the most
out of their 3 - minute magazines, lending the applicable action
sequences a delightful old - school tempo.
Director Steven Soderbergh
shoots those dance
sequences with dynamic flourish (The camera is almost always moving in ways that punctuate the actors» motions) and plenty
of polish (The stark contrast
of the darkened house
of the club with the perfectly lit stage is itself a contrast to Soderbergh's washed -
out cinematography for the scenes outside
of the club).
Director Adam Shankman is the Uwe Boll
of family movies: he doesn't know how to pace a picture, he has no idea what to do with a camera (check
out an outdoor banquet
sequence that looks like it was
shot under muddy water), and his use
of John Debney's atrocious, hate - crime
of a score should set off Amnesty International's radar.
The action
sequences have also been ramped up in size and intensity from the original, especially during a blistering
shoot -
out in a German forest that sees our heroes on the run from a world - class marksman and an armada
of tanks.
Most importantly, without Cuarón, it's hard to imagine Yates would have the freedom to make the Potter movies his own: to make the Ministry
of Magic an automated nightmare straight
out of Brazil; to
shoot action
sequences as loud and surprising as gunfights; to let Harry and Hermione dance to Nick Cave, even though it's not in the books, because it turns
out that's just what the audience needs to see.
It's a short scene, only a couple
of shots over a couple
of minutes, and Bordwell uses it as an example
of the simple virtuosity
of Hong Kong filmmakers, how they are able, again and again, to make an exciting and fun
sequence out of almost nothing, budget-wise, and specifically how Tsui's mastery
of cutting and framing keeps the whole
sequence as light and airy as it is inexpensive.
The game breaks up the combat by way
of puzzles, flying and
shooting sequences, and even some Punch -
Out style boss fights; most
of which, have their own control schemes.
As gnarly as the footage was (I saw someone on Twitter claiming that someone at their table had thrown down their napkin and stormed
out of the room), the entire
sequence was beautifully
shot and edited with laser precision, with each
of Johnson's movements causing an immediate reaction on the young lady in the first room.
The film works well for the most part, focusing on Victoria's romance with Albert and her learning how to wield what power she has, and there's relatively little melodramatization
of history (though a late
sequence with Albert getting
shot in an assassination stands
out as particularly ridiculous).
Such
sequences stand
out because even though Anderson can not resist occasional flourishes, his style here is relatively subdued, with plenty
of dialogue heavy interior two
shots.
All the slow motion, tracking moves, and framing and wide and long
shots are hauntingly descriptive: In that strangulation
sequence, a
shot in an apartment hallway with Bulger and his victim in the foreground slowly accommodates, in the background, one
out -
of - focus henchman, then another.
He also replicates a single unbroken
shot from the original film's
sequence at a soccer stadium; this time, it's set at Dodgers Stadium and impressively
shot by cinematographer Daniel Moder (Roberts» husband), as Ray and fellow detective «Bumpy» (Dean Norris) pick
out the suspect
out of the crowded stands and give him a chase.
Innovatively
shot by ace cinematographer Dante Spinotti (L.A. Confidential, Mann's The Last
of the Mohicans), this contains at least two bravura
sequences that still stand
out: the fiery fate
of a pesky tabloid reporter (Stephen Lang) and the «In - a-Gadda-da-Vida» - driven finale.
The Rookie's best
sequence is its intital car chase, in which Eastwood pursues (and boards) the car thieves» semi auto - carrier, but matters get downight nutty by the picture's midsection — in which Pulovski is kidnapped by the baddies: his escape involves a sports car
shooting out of a second - story wall, just ahead
of an explosion («Fasten your seatbelt,» Pulovski sez).
Leitch outdoes himself in a
sequence that has Broughton protecting the East German defector with one hand and fighting off a group
of Soviet assassins with another — rolling
out of an apartment and into a staircase in a choreographed ballet
of escalating brutality that appears to have been
shot in one impressive take.
It is not all bad; director Francis Lawrence has the technical know - how to at least
shoot the miasma with grace and elan (though after nearly four hours
of Mockingjays, the drab gray color palette and landscapes
of smoking destroyed highrises becomes rather tiresome and repetitive), and there are a few high points, including one stand -
out sequence, a highly tense, at times often terrifying underground chase
sequence that often recalls the pressure cooker atmosphere
of The Descent.
Earlier this week we got a look at some new set photos from Captain Marvel featuring Brie Larson's Carol Danvers and Samuel L. Jackson's Nick Fury [see here], and now we have some more photos and videos, this time showing Larson's hero
shooting an action
sequence on top
of a train; check them
out here... -LSB-...]
That extended
sequence, an aerial assault on the pigs» home, offers some weird moments, especially in terms
of what the birds can do: A toucan becomes a boomerang, and Red's anger management instructor (voice
of Maya Rudolph) is a chicken that
shoots fireballs
out of the second most obvious orifice.
But it's often McQueen's penchant for lengthy, one -
shot sequences without music that brings
out moments
of contrast, such as a scene showing Northup, in a hangman's noose, trying to get enough
of a footing in the mud underneath him to keep from choking to death.
Amusing extended versions
of the skinhead confrontation and Corky's gym - spar with Shaw, a 12 - minute behind - the - scenes featurette that follows a
sequence involving Kattan, Penn, and Berg from
shooting through to dailies and the final product, and the trailer for Bubble Boy round
out the DVD.
These
sequences are straight
out of any rote thriller, but they're meant to be profound — critical
of the conventions
of the genre — because Paul (Arno Frisch) breaks the fourth wall a number
of times; this is Scream for art - house aficionados, with Haneke at one point curbing the audience's euphoria by rewinding the film immediately after Anna
shoots Peter in the chest.
During the many lulls in the story, viewers can pick
out elements from other films: The design for the Doberman evokes «Up,» one potential buyer imitates Edna Mode from «The Incredibles,» a tracking
shot through the engine
of a wrecking crane recalls a clockwork
sequence in «The Great Mouse Detective.»
Despite far too many helicopter
shots of Manhattan (seemingly left over from the end credits), Stahelski and Leitch direct the hell
out of what little story there is — particularly the extraordinary car
sequences — but this is one film that could actually use a sequel / sidequel for Kolstad's characters to really let rip.
As for special effects, this is the first HP episode
shot in 3 - D, which turns
out to be worth the investment given the profusion
of captivating action
sequences ranging from the heroes» daring escape from a subterranean inferno on the back
of a fire - breathing dragon to an epic, high body - count battle on the campus
of their alma mater.
Wordless, the
sequence plays
out as Ry (Neve Campbell, never better)
shoots a rack to the cool blues slinking
out of a corner jukebox, glancing up now and again to meet Josh's (Franco) frank interest with gradually thawing humour and heat.
Those nefarious Clanton boys eventually roar back into My Darling Clementine, prompting the classic
shoot -
out sequence seemingly embedded within the DNA
of the American western.
«Penguin Pandemonium» demonstrates the progress
of a single
sequence, from mapping
out shots to lighting reference pass to different stages
of animation, with commentary from Waters, Green, and Hollander.
Sully from the Huey happened to be taking pictures and he motored up and gave Tommy a disc with about a 30
shot sequence of him coming
out of section after section!
More like more falling sand, fire
shooting out and action
sequences of announced titles.
No matter what type
of weapon or action
sequence enemies are in they can always
shoot the player and one cant even figure
out its direction.
It begins with intense Prison Break
sequences that are played
out via an adventure game and interacting with objects, and by the end it morphs into a full - on action game with plenty
of shooting.
The space combat
sequences play
out like a lighter, streamlined version
of Wing Commander or other classic space sims, with players having access to two main weapons and a subweapon, and a lock - on system that takes
out the difficulty
of chasing and
shooting at the same as it puts the Jackal on autopilot so that players can concentrate on
shooting.
The game expertly blends puzzles, do - or - die action
sequences, clambering,
shoot outs and sneaking to create a well - paced game that is incredibly hard to turn off, even though its story suffers from the usual overdose
of twist and turns to keep the lengthy single - player adventure moving.
While the majority
of the game relies on the split screen
sequence, A Way
Out's finest moment actually comes during a brilliantly choreographed climactic foot chase through a hospital via a four - minute long, unbroken «camera
shot».
The end
of the 3D mazes give way to a boss encounter where Fester needs to find a safe spot and
shoot and / or whip repeatedly until the monster in question dies in a
sequence cribbed right
out of Blaster Master.
A Way
Out from creator
of Brothers: A Tale
of Two Sons prison - escape action - adventure set in the 1970s requires two players, either via split - screen couch co-op or online play «there will be driving, there will be
shooting, there will be stealth
sequences — ... you'll never be doing the same thing twice, nor for too long»