At the Tokyo Game Show, Capcom revealed a wealth of information on their upcoming third - person
shooter Lost Planet 2.
The secret game Capcom said it will announce today via Xbox LIVE has turned out to be none other than the (much wanted) sequel to the 2007's snow pirate
shooter Lost Planet.
Not exact matches
Lost Planet 2 gave us a completely different scenario — an arcade style squad
shooter set in a tropical E.D.N. III with four - player co-op as a large focus, using customisable characters.
As a fan of the previous two games, I was disappointed with the gameplay changes that
Lost Planet 3 bring to the series — rather than building upon the core gameplay features and upgrading the exciting action gameplay I've grown to love, the game instead seems to conform to a more typical third - person
shooter style and sacrifices many of the features that make the series stand out as unique and exciting in my eyes.
Cons: - Combat has been changed to a more typical third - person
shooter style,
losing the «
Lost Planet» feel in the process - Travelling both in the Rig and on foot can become tedious at times -
Lost the co-op features and replay value that
Lost Planet 2 brought to the series
My sci - fi
shooter cravings are largely filled via the Mass Effects,
Lost Planets, and Gears of Wars of the world.
Lost Planet 3 is symptomatic of this closing generation's cover - based and waypoint - laden
shooters, with only some minor paradigm - breaking moments to relish.
Shooter Franchises like Crisis, Dead Space, Farcry, and
Lost Planet all had 3's at the end of their names, looking to wrap up their worlds with one final horah for their built in fan bases before this cycle ends.
For most
shooter / action games, this probably wouldn't be a major gripe, but «
Lost Planet» devotes a lot of time to the story.
Lost planet is a cross between a third person
shooter, and a mech game.
considering 360 is a very powerfull machine, a.k.a next - gen... i would have hoped that
lost planet raised the bar instead of just being another silly sci - fi
shooter.
Taking place several years before the events of the first game,
Lost Planet 3 is an action / survival
shooter.
Not too much have changed to be honest, since the release of
Lost Planet 2, the game is still a third person
shooter and you are still freezing your nuts off, however playing as the main protagonist, Jim Peyton actually feels like a positive happening as Mr. Peyton is very likeable right from the beginning and continues to improve and grow on you as you progress through the story, and when you have a protagonist in which the player cares for them the game manages to get more enjoyment out of the overall gameplay early on and it is a welcoming aspect in every game.
In Resident Evil: Operation Raccoon City, Slant Six has tackled an ambitious project, packing Resident Evil into a
Lost Planet style team - based
shooter with persistent progression, unique zombie concepts, and online co-op and versus play.
Lost Planet is more drab, slow, mundane, and shallow than any other
shooter I've played.
In Resident Evil: Operation Raccoon City, they've tackled an equally ambitious project: packing Resident Evil into a
Lost Planet style team - based
shooter with asymmetrical characters, persistent progression, some fancy zombie concepts, and online co-op and versus play.
Again, a fun multiplayer component all in all, but nothing you wouldn't expect from any third - person
shooter title these days, and still a far cry from the breath of fresh air multiplayer modes that we had in the first
Lost Planet.