Sentences with phrase «shoots at bad guys»

On paper, Dr. Jenna Ramey does lots of things I don't: I like movies with explosions, but she actually shoots at bad guys.
If you aren't familiar with the SOCOM series, all you really need to know is that you're in charge of a four person squad of Marines who are there to shoot at bad guys, terrorists and non-Christians (haha... just kidding... sort of).

Not exact matches

I have a bad feeling that there will be some cheap shots thrown at some of our guys in game four.
Also, if a guy from a smaller school or bad team wants a shot at glory at a bigger school (Richard Mullaney, Gehrig Dieter).
So you get rid of two of your crap players and get one of our best so whats in it for us or are you also giving us that 50 ml on top of them because that would be the only way it could happen.Berbs went because he was a shit and carrick well he was much the same.Difference is now we are closing on you and if we can get a striker in january then we will be even closer so why would our guys want to go there.Also with cry baby rooney getting a massive pay rise how long before berbs, giggs, scholes and the rest are knocking at the door.That was a very bad move by mannure your wage structure is about to explode out the door and how are you going to pay for that.If Bale was to go there i bet he would be looking at least 150k a week which with rooneys wage rise seems fair.Add to that his price tag for buying him and well it looks like it could cost you at lot more than 50 ml.I know if i was his agent i would be saying to mannure if you want himyou have to pay him a wage up there with rooneys.You have shot yourselves in the foot big style with rooney to the point can you now afford to buy any more players?
Guess what the bad guys shoot at?
Blah, it has no new tricks, just a bland shooter, the bad guys your shooting at are really uninteresting.
Gum snapping, their bosses quipping «Time to put theory into practice,» braced at the back door of the embassy, waiting to hear a shot that signals the bad guys have started shooting «Persians,» standing down every time the deadline gets pushed back.
The Blu - ray's extras begin with «Spot the Alien», a fun little game that has you shooting at bad aliens, but not the worm guys or the MIB agents.
Neeson gets to play the compromised hero set up as a patsy, and who gets a shot at redemption when he defies his place in the bad guys» script, but it's no Taken.
It's part of DePalma's «style» to ripoff shots and scenes from other scenes and insert them willy - nilly into his own films, and the OOTP guys go into detail on how this radical decontextualization creates an incoherent mess of a film that can't possibly contain any actual meaning, at best, and at worst perverts the original meanings to DePalma's vaguely fascist (or misogynistic, if you like) purposes, as in the famous appropriation of the tumbling baby cart sequence in The Untouchables.
David Koepp's script is also repetitive in a way the other two films weren't; while the comparative paring down of the plot into a largely straightforward chase narrative is admirable, the non-stop sequence of «Leads run from bad guys to place > find next clue and explain it to each other > bad guys come back and shoot at them, so leads run while continuing to explain» becomes incredibly tiresome as the film goes on.
Okay, at times he can be grim — like if a bad guy is shooting at him, or threatening someone he loves.
Packed with rotten bad guys who like to toss bricks into windows and shoot guns at houses, arsonists, baby kidnappers and 2 sisters who were somewhat reluctantly dragged along with her as Constance embarks on the mission of receiving repair of and payment for a wagon she was riding in that was broadsided by car... a car loaded with the aforementioned bad guys no less!
As I jumped into the level, which took place in a destroyed part of downtown Washington DC overrun by aliens, and swapped through my weapons (pistol and rifle to start, with an alien plasma blaster readily available after I shot the first bad guy dead) Matt Corso, the creative director at High Voltage pointed out how the lens scope on my rifle reflected the city street behind me, as I moved the reflection changed.
Out of the basic side - missions these are perhaps some of the best for the simple reason that they at least provide some extra variety: one time you'll be mowing down bad guys with a minigun, and the next you'll be shooting chickens with a handgun.
While it seems that basic opponents will either shoot at you or challenge you with fists I did get to check out a few other bad guys.
It turns out what you just did, killing those bad guys who were shooting at you, you shouldn't have done that.
The controls are smooth and responsive, the guns pack a satisfyingly vicious sound provided you don't whack a silencer on them, and enemies react very well when they get shot, though weirdly at a distance sniper rifle rounds still sometimes seem to pass through bad guys rather than smack into them.
I did find that aiming with the crosshair could be a little tricky at times, thankfully the game has aim assist active throughout to help you shoot down the bad guys.
At max level, pretty much every enemy in the game is a bullet sponge; there's no real objective in the firefights besides to avoid being flanked and just shooting the bad guys «til they drop.
If you enjoyed playing the game, make sure to take a look at our other multiplayer shooting games like Blocky Combat SWAT and Good Guys vs Bad Boys.
You have various weapons and equipment at your disposal to take care of these bad guys and it's shoot on sight.
If you manage to get revenge on the bad guy that shot you down, Max can get back up at the expense of the remaining Painkiller.
At exprealty.com, the company operates a virtual, immersive online space similar to a video game, but instead of shooting bad guys, you're attending meetings and filing paperwork.
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