Sentences with phrase «shoots everything you are looking»

Not exact matches

Here is our behind the scenes photo shoot, not even in my kitchen, but what it really looks like with little fingers grabbing at everything!
It would be one thing if Beal looked like he still had his legs, but was just missing shots, but he's been front - rimming everything for a month.
Yeah, the Caps persistent problems with shot attempts and 5 - on - 5 play do concern me, but if all I'm looking at is that number (or its kin), I'm making an assumption that everything else (including, most notably, the skill sets among the players) is equal.
Defensively having two shot blockers and rebounders in against Westbrook is a good look, on the other hand Adams fouled out in 22 mins of play which really hinders everything OKC wants to do.
Gibson was Mr. Everything for the Bulls — 32 points on 13 - of - 16 shooting — while Noah grabbed 15 rebounds, but the Bulls looked like a vastly inferior team, not to mention they looked exhausted.
It looked like Roco was shooting everything deep and off balance.
Suddenly easy shots were hard to find and everything looked stagnant.
This one caught me off guard, look at Doumbia, nearly lapping the field in every category, leading in everything but shots per 90 minutes and chances created, to which I ask, where the hell was that this spring?
Snap Shot: Group C looks to be an interesting mix of teams that has everything from the tournament favorite (Spain), a team playing their first EURO in 24 years (Ireland), and a side caught in the middle of major match fixing allegations (Italy).
You are looking so stunning in these shots:) I love all the looks everything suits you so well x Have a great December beautiful x Florals & Smiles
About two weeks ago, bae and I went downtown on a weekend morning, I felt like walking and shooting some outfit pictures, and I'd in mind this place to shoot, a total white restaurant in Madero Ave. the place looks so amazing, everything inside and out is white, I've never been to it, bae has,...
Sometimes I am a bit nervous before outfit shootings: Everything — the outfit, hair and make - up — has to be on the right spot, and it's just so disappointing and annoying if the outfit doesn't look how it is supposed to be on the pictures (or if my hair falls in strange directions).
Even though everything else outside of this shot currently looks like I've been burgled, I'm seeing the light!
You look stunning in everything you wear (I bet, even in those hobo clothes of yours) and shooting outside an empty mall can actually be quite soothing.
You look absolutely stunning, the colors, shot composition, dress - everything is just perfection!!
Everything at night looks like it was shot on an empty backlot (there's a curfew to explain the lack of extras).
Some of the establishing shots, for instance, are filmed in a way that makes everything look miniaturized, giving the world an appropriately board game - like look.
It is shot on video, giving it a documentary feel, which is okay, but it really makes everything look grainy and cheap, and the impact is lessened as a result.
Making matters worse, the whole movie looks like it was shot through the bottom of a green beer bottle, giving everything an almost gangrenous hue — including our two studs, who do a fine job in separate closeups, but never find a common groove.
It has everything you expect from one of his films: poetic, sometimes ridiculously so, voiceovers, long shots of nature being nature (or not), very little dialogue and a way of looking at a familiar subject that I, at least, had never quite thought of before.
Hitchcock scholars will spin themselves into a fine powder spotting everything that's tonally or factually wrong about the piece (the movie implies that Psycho was shot on the Paramount lot, something that will come as some surprise to visitors of the Universal Studios tour); others will avoid it because it looks exactly like the kind of populist, elder - sploitative happy horseshit that it is.
Everything about MGS Touch feels cheap - characters and environments look like they've been poorly Photoshopped out of MGS4, enemies fall down in three jarring frames of animation when shot, and the gameplay is far too basic to be engaging.
Everything is done in annoying quick - cuts, ceaseless crane shots, CGI - laden battle sequences, and glossy, artificial looking sets.
In fact, everything shown seems to indicate that the film will look and feel unlike any live - action Star Wars film before it, from the way it's shot to the story and writing.
The visuals look somewhat modern and everything's crystal clear which is great because most 3D shoot»em ups look too polygonal.
Disc Two Robots • «WALL - E's Treasures & Trinkets» (HD) •» «Lots of Bots» Storybook» (HD) • «Axiom Arcade» (HD) * — «EVE's Bot Blaster» * — «WALL - E's Dodge & Dock» * — «M - O's Mop - Up Madness» * — «BURN - E's Break Through» * • «Sneak Peek: «WALL - E's Tour of the Universe» (HD) * Humans Deleted Scenes • «Garbage Airlock» (HD) • «Dumped» (HD) • «Secret Files» (HD) • «Docking» (HD) • Optional intro by Andrew Stanton for each of the scenes (HD) Behind the Scenes • «The Imperfect Lens: Creating the Look of WALL - E» (HD) • «Animation Sound Design: Building Worlds from the Sound Up» (HD) • «Captain's Log: The Evolution of Humans» (HD) • «Notes on a Score» (HD) • «Life of a Shot: Deconstructing the Pixar Process» (HD) • «Robo - Everything» (HD) • «WALL - E & EVE» (HD)
Not helping matters is Curtis's decision to use a fog machine throughout — a relic of his «Dark Shadows» days, no doubt, and one that makes everything look like it's been shot through a tight cotton T - shirt.
Everything — images, buttons and links — looks as though it was put in a blender and shot at the screen.
However, the Touring category, where everything that wasn't a two - seater raced, looked to be a long shot.
Everything is shot in 1080p at 30 FPS (frames per second) and looks extremely sharp not to mention there were no signs of frames dropping.
You guys are also lazy bums who just use everything from one game and transistion stuff from it to the next game, for example look at MAG, then look at Socom 4, then look at the screen shots.
The physics are solid, the controls allow for extreme fine tuning of shots, and everything looks super shiny.
I was quite pleased the latest trailer looked better than everything shown before, as perhaps the game has more to it than mundane shooting.
Shots do look fine overall, but zooming in is when you can really see the detail start to break down, and everything just appears rather soft.
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