It may not reach the levels of fear experienced in Outlast but still manages to keep you on your toes throughout its interesting, albeit
short game length overall.
In response to Ground Zeroes» often - mentioned
short game length, Hideo admits that, «GZ is more like a tutorial, so fairly small open world, but TPP has much bigger field & changes time / weather giving more tension to players.»
The biggest feature is
the short game lengths.
Not exact matches
Despite it being the fantasy series»
shortest season yet,
Game of Thrones showrunners D.B. Weiss and David Benioff have promised the final episodes will be on a much more cinematic level with movie -
length run times — and Hollywood blockbuster budgets to match at an average of $ 15 million per episode.
[Update 11:23 AM: In a press release Tuesday morning, Nintendo noted that the
length of the rewind depends on the genre of
game: «Players can go back a few minutes in role - playing
games such as Super Mario RPG: Legend of the Seven Stars, while action titles such as Super Mario World offer around 40 seconds, ideal for re-trying
short segments of gameplay.»
His
length off the tee is always an advantage and his improved
short game and putting put him right up there as one of the guys to beat this week.
I'll be showing you the fit, rise, and
length, and why these
shorts will be your go to for every event whether vacationing on the beach, or watching a baseball
game with family.
The text walk - through for Grand Theft Auto III — a document that describes all the variables involved in playing the
game through to the finish — is 53,000 words long, the
length of a
short novel.
Warning: the look that follows is based on different
lengths and special cuts
game that are not suited to all, if you have very
short legs and want to appear more slender try the look you find here.
Dinocide is both a shameless and halfhearted recreation of other titles as well as a ripoff for all
gamers with its criminally
short length and crummy gameplay.
Where it lets itself down is in its fiddly controls and its
short length, which combine to make a
game that's merely good when it could have been great.
If you do however, the gameplay is strong enough to maintain your interest for the
length of the
game, slightly
short though it may be.
Game length is bit
short though.
What starts as a fascinating tale of a psychological horror
game, soon changes into a repetitive experience that feels like it drags on even in its
short length of less than two hours.
This
game is solid, decent storyline, well crafted environments, good graphics, good characters, western thru and thru, shooting mechanics are good, showdowns are good fun and sometimes challenging, concentration modes are fun, is a fairly average
length, around 15 hours, multiplayer is less than inspiring however and the
game really does everything GOOD but not GREAT, so a good solid shooter for a western fan, otherwise a good
game to rent if no better options exist, really nothing special but still good fun for the
short while it lasts.
Why are people complaining about the
length of the
game when they are just trying to make it as
short as
The
game is, on top of all that, the perfect
length, not too long and not too
short.
The new DLC provides a 12 man trial known as Asylum Sanctorium that is by far the
shortest in
length of any trial the
game provides.
This
game has no redeeming factors whatsoever aside from its
short length of 3 - 4 hours, it doesn't play well, it doesn't look good, it doesn't sound good, it's not even worth a rental.
The fairytale elements keep you smiling and happy the entire time you're playing, but the smiles are cut way too
short by the
length of the
game.
With its humorous writing, nice level design, smooth gameplay and multiple references to classic
games, Rad Rodgers: World One is a title that fans of the genre will surely enjoy, despite its lack of true innovation,
short length and some performance issues on less powerful system configurations.
Fortunately, Outlast's relatively
short length is a blessing in disguise, as the
game concluded before I felt that I got too exhausted of its tricks.
Summary: With as solid a foundation that Housemarque has created here, the potential for a truly boundary breaking
game definitely exists but the
short length, lack of replayability and immense difficulty spikes dampen the overall experience
While some of the gameplay might feel dated to younger
gamers, and the
short length might turn a few people off — for everyone else looking for a fun adventure that'll take no more than a rainy afternoon to play through, Full Throttle Remastered is an easy choice.
He's been in
short films, voiced characters in animated movies and video
games, and held his own acting alongside some of the best actors in the
game, but he's never, ever, in his whole career, played the leading role in a feature -
length film.
The
game can be rather
short in
length but unlike
games in similar genre, it is a pleasure to explore each level and discover the collectible thanks to the implementation of physics on Snake's body.
It has enough to offer to make it worth your while though, and its
short length should make it easier to take on if you are suffering from LEGO
game fatigue.
The
game has only a little holding it back with some cheap cutscenes and
short story
length but it makes up for it by giving you all of the same things that Far Cry 3 did in an equal and sometimes better package.
The version they had for the 3DS was alright, but was
short lived in
game length.
Purists will find it a fresh addition to their collection while casual observers may be turned off by the
short length and the
game's masochistic delight in punishing players with nearly impossible odds.
The optional Sixaxis camera controls aren't as accurate as the second analog stick, and the
game's
length is
short, at only 2 - 3 hours.
In light of the recent
game length controversy, I spoke with the GameSpot staff to determine how exactly a
short game can still be great.
However, I did find the
length of the
game a bit too
short.
In this regard the
game's relatively
short length is perfectly judged, because just as watching a tentacle slap someone in the face was losing its luster the
game finished.
So default 2 hours, but if you're making an intentionally
short, movie -
length game the refund playtime limit would be reduced.
However, with the
game only
short in
length, you'll be finished with the story before things ever become too repetitive or tiresome
Attack on Titan's 2nd season was extremely
short, so I wondered how they'd be able to make Season 2 into a
game with any sort of
length to it.
In regards to
game length, fans can expect the expansion to be longer than The Last of Us single - player expansion, Left Behind, but certainly
shorter than Uncharted 4.
Lengthwise the
game is ridiculously
short especially for a Metal Gear
game, after all Ground Zeroes was made to be a prologue of sorts to the Phantom Pain, but don't let it's
short length fool you into thinking that this is some sub-standard B level
game.
Length, replay value and difficulty: The
game is
short and is easy and the levels are easy to beat once you play them a couple times but the
game does have a lot of replay value.
Short in
length is not a problem, I'm actually glad for that (kind of sick for all those 15 - 30 hours to beat
games).
That has been in part rectified by a price reduction from 400 points to 240 MSP which, while it doesn't make the
game any longer, at least makes the
game's
short length much more palatable.
Back to the Season mode itself and the
length of an actual season comes in three duration options —
Short, Medium and Long, where the medium still lasts a rather lengthy 33
games not including playoffs.
A
short campaign
length and lack of overall depth make it hard to say anyone will be running through the
game a second time, but multiplayer does give players the opportunity to use that same force of nature they became so familiar with in the main story on a much larger level, and more importantly against other players.
-
Game's
length is
short, even for a hack «n» slash title - Overall story is weaker than MGS
games, and feels a little cut off from its roots - Variety of weapons could have been better
Unfortunately, with each proving so
short in
length, it doesn't take long to filter through each of the available
game types, meaning it's not long before you become overly familiar with each one.
Although the
game itself is very
short, we feel the
length of the
game is right.
Since the
game is simply a mere port from the last generation console, the things that annoyed us back when it was first released still exist in the
game, such as its
short length.
Even thought the
game itself was a great
game the
length of the story and the playtime was too
short.
While the
game's far more responsive with clickable buttons than its mobile counterparts, the hyper - pixelated graphics, sparse environments and extremely
short length prevent it from reaching any significant heights.