Sentences with phrase «short time he is on screen»

Briton Earl Cameron also gives a rather layered performance for the short time he is on screen as the once - great - turned - evil dictator whose life is threatened even as he is about to face charges of genocide.

Not exact matches

The increase in short - sightedness in kids across the world is often blamed on time in front of a screen, but a lack of time outdoors may be the real problem
With temperatures on the rise and an increasing number of outdoor sports screenings, beer festivals and gigs filling up your social calendar, it's time to bring out that classic summer staple — the shorts.
Head - turning short silhouettes were the preferred look at the «A Wrinkle in Time» New York screening on Wednesday (March 7) with costars showing some leg.
Unlike its modern equivalent, The Lord of the Rings, which were assembled by the same creative team over a much shorter time period, the Harry Potter series has evolved on - screen, maintaining several consistencies and curious inconsistencies.
Based on the W. Somerset Maugham short story «Miss Thompson,» later changed to «Rain,» Columbia's production starring Rita Hayworth is the third time the story was adapted for the screen (Gloria Swanson was able to get a version (Sadie Thompson) produced in 1928, although the Hays Office had seriously crippled the story's original intent, and Joan Crawford appeared in a «pre-code» Rain in 1932, which holds up extremely well, although it was panned upon initial release.)
It is a pity however, that Malin Akerman got such a short time on screen, almost as if her role used to be larger.
With each area being cordoned off from the rest of the stages, the pacing can feel a little off at times, with environmental transitions happening suddenly after a loading screen rather than dynamically occurring as in the Souls games, but this more concentrated focus on the levels also allows for condensed, goal based gameplay that is almost impossible to achieve in Dark Souls, which is certainly welcomed when you're short on time and just want to grind out a twilight mission or two.
The game allows more than 20 characters on screen at any one time, which is very nice, but this unfortunately results in a shorter draw distance and fogging effect outside a set radius.
Plus, it's surprisingly short on screen time for its furry star Gizmo, and that's just not cool.
Making the best use of their short time on screen are Tom Hardy, Mark Strong, and Benedict Cumberbatch, who gives the second best performance in the flick.
But Petit's video — the first time Farber has ever appeared on - screen, notwithstanding extended homages to him and his work such as Jean - Pierre Gorin's feature - length essay Routine Pleasures (1986) and Paul Schrader's short film Untitled: New Blue (1995)-- is after something more.
MANCHESTER BY THE SEA Hebrew title: Manchester li» yad ha» yam Directed by Kenneth Lonergan With Casey Affleck, Lucas Hedges, Kyle Chandler, Michelle Williams Running time: 137 minutes Rating: R (for language throughout and some sexual content) The centerpiece of Kenneth Lonergan's drama Manchester by the Sea is a relatively short scene, a conversation between two characters that contains the most moving moments I've seen on screen in years.
From the commentaries, one learns that two short items — a black screen audio montage meant to convey the passage of time and a speakerphone conversation on the quest for a search warrant — are the biggest changes here.
, Pearl Harbor) are all notable in that one can recognize them on screen for the short time they are there.
Rob Lowe is fun as the villain and Danny Glover is great in his short time on screen.
With bright, stylized animation that evokes the iconic illustrations, a flair for comedic timing, and an abundance of sincerity at its center, Horton proves that a short children's book can be presented properly on the big screen.
Bosley (Bill Murray, Hamlet, Cradle Will Rock), Natalie's boyfriend Pete (Luke Wilson, Committed, Soul Survivors), Tom Green (Road Trip, Freddy Got Fingered) and Matt LeBlanc (Ed, Galaxy Quest) are the most enjoyable to watch, possibly because they are on screen for such a short amount of time.
Among the items on her 55 pages of Home screen are the following: Plato and a Platypus Walk Into a Bar...: Understanding Philosophy Through Jokes by Daniel Klein, «Shade» a short story by Stephen Gould available for free download in Kindle format (Mobipocket) from Tor, Reading the OED: One Man, One Year, 2,730 Pages by Ammon Shea, and subscriptions to Time, Asimov's Science Fiction, Ellery Queen's Mystery Magazine and the blog TVNewser.
There are bags of options within the camera app - ISO, exposure adjustment, timer, anti-shake, light metering options, 13 scene modes and four filters - but what we really liked was the Outdoor Visibility mode which puts the screen up to maximum brightness so that you can see what you're shooting even in bright sunlight (even if it does switch itself off every time you come back to the app) and the fact that the shutter delay is as short as you'll find on any smartphone.
The Continuous browser activity test is a heavy load test and we would expect normal screen - on life, which includes a lot of short - term idle time, to match the reported «powercfg» results of over 8 hrs activity over a full days «always - on» usage.
For those who don't want to set up a Tickerspy account, here's a screen grab showing our performance since we opened our account on March 6, 2009 through April 8, 2009 (The usual caveat applies: one month is too short a period of time to determine whether Greenbackd's strategy is working.)
On the one hand what we do get to learn in that short space of time is fantastic and certainly weaves a brilliant tale that's bound to have you staring at the screen with your mouth hanging open, but it's delivered in such a short space of time that its hard to appreciate it properly, and for some it may simply be a bit overwhelming to have everything so quickly explained.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
It takes a short while to load up from the title screen which gives you an idea of the size of the city, and every time that you start it'll give you a little update as to where you currently are and progress and through Autolog a few recommendations for you to get stuck into if you choose to, but that's on repeat plays.
In Trials mode, your goal is to shoot a number of scarecrow - like targets on a screen in the shortest amount of time you can.
Jonathan Harding - Rathbone: «Although I admit my time with LittleBigPlanet on the Vita has been short, the graphics and gameplay from its bigger brother have converted brilliantly, and the creative mind can do just about anything, as games within the game can be produced and touch screen controls add to the magic.»
First conceived way back in 2008, only one short year after the release of Uncharted: Drake's Fortune on PS3, a big - screen adaptation of Naughty Dog's iconic action - adventure series has been in the works for almost a decade now, and though stuck in development hell for much of that time, with constant fundamental changes delaying the project on numerous occasions, the film's survival has never really felt in doubt.
My biggest complaint is these characters are only on the screen for a short period of time.
It stops all enemies and their movements on the screen, for a short period of time Turtle Shells — They can be found in grass.
2005 The Rape of the Sabine Women, single channel High Definition Video Cliff House, multi channel installation 2003 89 seconds at Alcazar, single channel video based on Las Meninas 2002 Portman's Looking Glass, a 4 projector installation, 150 ft. 16 mm loop Fly Right, a video triptych of Hasidic girls playing dodge ball 2001 Solace, a short film featuring soprano Kati Agocs 2000 China White - Scenes from an exile, three screen panoramic video installation 1999 Ten Women and a Shark or 15 years in 5:30, a short film 1998 Town Topic, three channel panoramic video installation, shot at Town Topic, Kansas City 1997 How to tell the future from the past, 12 channel surveillance video installation in the Serkeci Train Station, Istanbul, Turkey The Whites were a Mystery, 3 channel video filmed in Lomé, Togo 1996 Imagining Beforehand, 3 channel video, NYC 1995 Die Platzsünde, collaboration w / Ricoh Gerbl & Ivana Mestrovic, Rome / NYC 1993 Real Time, single channel video 1989 New Koke: An Advertisement for Real Life, a short pixal - vision video w / Karen Hatch
Your screen, on the other hand, can account for over 50 % of the battery use on your phone, and while I agree lighting up fewer pixels can save you a few drops of power, your goal should be to have as little of the screen lit up as short a time as possible, because nothing will save your battery more than getting the screen shut back off sooner.
«When flipping between apps or interacting with any part of the screen that causes the displayed image to change to something else, the previous image will still be lightly visible on the screen for a short period of time.
For the most part, the LG G3 is every bit as speedy as its Android rivals, making short work even of traditionally demanding tasks like desktop site browsing in Google Chrome and running two apps on - screen at the same time through the Dual window feature.
I wish I didn't have to be so hard on a phone that is completely unique to its competition — but unfortunately, the reality of the Axon M kept hitting me every time I folded the device back to a single screen phone and used it like any normal device: simply put, the dual screen just doesn't fulfill any real needs and any attempt to create them falls short.
On average I was able to get maybe 5 to 6 hours of screen - on time with it and for a lower - powered processor and a smaller display with a lower resolution the amount of time you do get from the S30 Mini on a single charge just felt a little bit short to mOn average I was able to get maybe 5 to 6 hours of screen - on time with it and for a lower - powered processor and a smaller display with a lower resolution the amount of time you do get from the S30 Mini on a single charge just felt a little bit short to mon time with it and for a lower - powered processor and a smaller display with a lower resolution the amount of time you do get from the S30 Mini on a single charge just felt a little bit short to mon a single charge just felt a little bit short to me.
However, while Developer Options is unlocked by navigating to About Device and tapping on «Build number» eight times, you can unlock System UI Tuner by pulling down the notification panel from any screen, then long - pressing the Settings cog in the top - righthand corner for about five seconds, or until you feel the short haptic pulse.
We weren't able to experience all that the Boom key is capable of in our short time with the device, but it does serve a multitude of functions, including launching the camera from standby mode, shuffling through photos in the Gallery, automatically optimizing the audio experience for enhanced loudness and clarity, or create a really cool parallax effect on the home screen to see things like the current weather information.
The iPhone 7 has shorter screen - on usage time, but it's more efficient in standby and playing audio.
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