Battlefield 4 picked up 14 % of the vote, thanks to a launch that included regular server crashes, reset experience points, dubious one -
shot kill bugs and an all round terrible experience for those who bought the game on launch day.
Not exact matches
Although you can place up a large wall of corn designed to whittle down and
kill the
bugs one by one, they'll
shoot back and
kill the first corn they can see.
* Bugfixes - Super Armor effect: Fixed
bug where characters» white glow disappeared for a moment before fading out once the effect ends - Fixed shuddering effect when
killed while incapacitated by a spin - Brynhildr (Character Special Ability): Fixed cancel effect while doing a wheelie in Overdrive mode - Brynhildr (Special Move 2): Fixed
bug where the cancel effect remained in place while keeping an opponent in the air with attacks - Odin (Ranged mode, Special Move 2): Fixed
bug where the marker would appear out of bounds when using move near a border - Odin (Ravens): Fixed
bug where Odin would stick to the ceiling upon hitting it and be unable to move up or down - Odin (Ranged Attack): Fixed
bug where the hitboxes for the Ravens»
shots were reversed if you changed lock - on targets immediately after launching Ranged Attack - Odin (Sweep mode, Special Move 2): Fixed
bug where satellite - cannon
shots would land on the ground even in areas with roofs.
Bug fixes are still update worthy (hopefully none exist) 5 Types of towers: - Arrow: Single target, attacks ground and air units - Cannon: Single target splash damage, attacks ground units only - Splash: Area of Effect (AoE) attack in radius around tower, attacks ground units only - Air: Single target
shot that splits into two new projectiles, attacks air units only - Wall: Cheap tower for creating a path for creeps 3 Tower Elements: - Ice: Slow attack, long range, costly, applies slow to enemies - Fire: Fast attack, short range, expensive, applies burn to enemies - Normal: Average stats across the board, cheap 6 Types of Towers: - Normal: Basic creep that progresses slowly ahead with an average health - Armored: High health point creep that can take a beating, but is also very slow - Speed: Fastest creep in the game, but also one of the weakest - Flying: This creep will bypass your ground defenses and walls by flying from start to finish - Dividing: This creep will separate and split into smaller creeps until it is
killed a total of 7 times - Parachute: You thought the Flying creep was bad?
The further I ran into Act 3, the more
bugs I encountered, being
killed by an invisible Caragor (flailing motions and everything, but no button prompts) in one instance, being
killed by non-existent archers or spearmen, and having an Orc one -
shot kill me with a sword from across the room.
At first, it's simple enough, as enemies hardly attack in the first rounds and their flying patterns are easily predictable, but as the rounds pick up the action gets more intense, as different types of
bugs provide different ways to
kill you and players need to recognize them and react accordingly to survive, while also
shooting at them as often as possible to keep them from taking over the screen and trapping you.
There's a catch to the
killing though: the
Bug Butcher can only
shoot vertically.
Community Health Implemented an auto - kick feature for intentional team killers General Tweaks & Improvements Hit Registration Fixed
bugs on replication and
kill cam: Pawn rotation latency Shield positioning while rappelling Shooting and moving while rappelling Kill cam replication issues Updated server tick rate for PC (intermittent & temporary) Playlist Changes PvP — Ranked playlist HUD has been synced with the Casual playlist Renamed Minimal HUD to Hardcore HUD Ranked Matchmaking Improvements Increased reliability... Read More&ra
kill cam: Pawn rotation latency Shield positioning while rappelling
Shooting and moving while rappelling
Kill cam replication issues Updated server tick rate for PC (intermittent & temporary) Playlist Changes PvP — Ranked playlist HUD has been synced with the Casual playlist Renamed Minimal HUD to Hardcore HUD Ranked Matchmaking Improvements Increased reliability... Read More&ra
Kill cam replication issues Updated server tick rate for PC (intermittent & temporary) Playlist Changes PvP — Ranked playlist HUD has been synced with the Casual playlist Renamed Minimal HUD to Hardcore HUD Ranked Matchmaking Improvements Increased reliability... Read More»