Sentences with phrase «shots in the right order»

Your new pet needs all of their shots in the right order.

Not exact matches

So we would argue that we have a right to speak of the orders of creation in the interim between the fall and the final consummation, with the proviso that there are no orders of creation that are not shot through with the powers of sin and death.
In January, when Oladipo returned from a right knee injury and shot just 29 percent from three for the next 30 games, the assumption was that order had been restored.
Schalke would still grab the lead for a second time in the first half though, when Huntelaar capitalized on the fact that Casillas was laying on the ground, right after he had gone there in order to defend a first shot from Max Meyer.
Hawaii Representative Chris Lee said: «An Extreme Risk Protection Order (ERPO) would have enabled law enforcement to prevent the recent tragedy at Marjory Stoneman Douglas High School, and would have prevented the seven fatalities of the mass shooting at Xerox right here in Hawaii, among many others.
If the leader of the party says that we should shoot at innocent refugees arriving at our borders in order to retain what she considers to be national and cultural integrity, what is it if not nationalist, extreme and right?
But as a making - of, this yakker is both comprehensive and insightful in its own right, shedding light on a film that was shot, for the most part, in chronological order, making it personally resonant for Fanning — 16 when filming started, she turned 17 midway through production and 18 when
But as a making - of, this yakker is both comprehensive and insightful in its own right, shedding light on a film that was shot, for the most part, in chronological order, making it personally resonant for Fanning — 16 when filming started, she turned 17 midway through production and 18 when The Neon Demon premiered at Cannes — as a documentary of her own blossoming.
Countless are the times I have observed people around me shooting Angry Birds to mocking pigs or trying to feed the candy eating Om Nom by cutting the ropes in the right order.
One of my favourite scenes involved freezing a bosses arm to the floor, in order to charge up a shot and jump on it's frozen appendage — causing Samus to run up it's body and fire a blast right into it's head.
The controls are easy to master as they are as responsive and intuitive as the first Destiny with the default control scheme consisting of pressing R2 to shoot; pressing R1 to perform a melee attack; pressing L2 to aim down the weapon's sights; pressing L1 to throw a grenade; pressing L1 and R1 to perform a super ability; pressing X to jump; double pressing X to engage thrusters in order to reach greater heights; pressing O to crouch; pressing square to reload; holding square to interact with an object; pressing triangle to change weapon; pressing up on the d - pad to wave; pressing right on the d - pad to dance; pressing down on the d - pad to sit; pressing left on the d - pad to perform a customised movement; changing the direction of the left analogue stick to move your character; pressing L3 to sprint; changing the direction of the right analogue stick to look around your surrounding environments; pressing R3 to highlight a player; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
With enemies coming in from left and right, high and low, you'll need to shoot and rebound this bullet as quickly as possible, in order to take down anything that moves.
Players have to hold a button in order to equip the one - shot energy weapon, aim a nearly non-existent laser pointer as it's pretty much invisible with the right stick, and hope it lands on its target as it seems to always miss.
At that point you can line up your shots, apply filters as you might on Instagram, fiddle with FOV and depth - of - field, change the position of the sun in order to get the perfect shadows or the exact right time of day and more.
The core mechanics of the game remain relatively unchanged: You pilot a claw shaped ship using the right stick and shoot the oncoming deluge of spawning geometric shapes with the left, adjusting your playing style in accordance with the designs of the shapes, for instance, adding a little wiggle in your firing trajectory in order to land a hit on those annoying green squares.
Broussard shot back by telling Take - Two to literally STFU and that he and Miller were investing their own time and money into the project and that Take - Two had no right to say what they had in order to cover their own backs.
Shoot down the right amount of chickens and stage props in order to progress to the next take and solve tons of brain teasing riddles for bonus points.
All the right elements are here; the game is a top - down, twin - stick shooter set on a space station which perfectly describes the action of the original game, except this time you're basically just navigating through an area and shooting aliens in order to reach an exit, unlike the original which saw you saving the crew of the space station.
The right stick is extremely unreliable in order to detect how much strength you actually want to put into your shot, and it makes no difference by trying to tweak its sensitivity in the options menu.
The player can move left and right, jump and run, just like in the first game, but, instead of shooting fireballs acquired from the Fire Flower power - up, this time the player can grab various items (like the most common ones in the game — vegetables) and throw them at the enemies on screen, in order to beat them.
That's right, you get to play the entire game as Johnny Gat and you even will get to fight Satan in order to fulfill your vow to shoot the most evil motherf # * $ er of all time squarely in his fat, red face.
Making matters difficult is a handful of baddies, who are in hot pursuit - the Runner (our dude after all the bullion) has to rely on his wits and a blaster, which can shoot out the ground diagonally to his right or left in order to trap the enemies, to get through each stage.
The shots are arranged left to right, top to bottom in order of their appearance in film.
Each of these can turn a considerable amount to the left and to the right, but crew members will still have to hop between the cannons on each side in order to line up shots as enemy ships move.
After all, in order to have the best shot at getting called for a job interview, your resume needs to shine right off the bat.
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