Sentences with phrase «show objects on a screen»

What it is: Called the EMIRAI3 xAUTO, the car can assist with driving and parking, detect driver fatigue and recommend a nearby rest stop, and show objects on a screen display that are 10 meters ahead.

Not exact matches

An app lets you look up the object you want to make, then shows the pattern you need to trace on top of your phone screen to create it.
Outfitted with eye - tracking gear, the babies sat on a parent's lap and looked at a video screen that showed pairs of common objects.
Both Miss32 and Miss Nameless had described the Stand - In as attractive, and the girls had insisted on showing me a picture of the Stand - In before texting him, so I knew very roughly what he looked like, but it had literally been a Facebook photo flashed at me on a phone screen, before I objected that it should be a blind date and pushed the phone away.
The dates she liked didn't write her back, and her own profile attracted crickets (and worse The clip has been shared widely on YouTube after footage shows two objects appear on screen in the background before veering off in a different direction.
The top - of - the - line units feature video overlay on the picture from the backup camera with distance and object location shown on the screen as an overlay.
Travel far enough, and a yellow trail of dots will appear briefly on the screen, showing where you've been on the surprisingly small grid, which seems much larger thanks to the constantly changing layout of the forest and location of the objects, not to mention the methodical, sometimes maddening pace.
Finding a keycard to open a single damn door can have you wandering around the level like an idiot because it barely shows up on the screen, while at other times you might find yourself unable to progress because you missed a movable object whose prompt will only display if your standing in exactly the right two inches of terrain.
To spice things up, the weight of the bricks and objects differ from level to level, with some even stuck together in an elastic World of Goo style web, allowing for the physics engine to come into full effect, as numerous chaotic collisions are shown simultaneously on screen.
The control scheme consists of pressing X, triangle, square or O to perform actions, start a conversation with a Fable or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing L2 to show selectables or to perform fight actions; pressing up or down on the d - pad to cycle through your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one fights with Fables as the buttons are randomly generated each time you play; changing the direction of the left analogue stick to move Bigby as he walks around to explore the environment; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a Fable; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The objectives are shown on screen and the tables all have different interactive objects and items depending on what kind of table you are playing.
Hansa artists» works represented in the Grey show include Jane Wilson's Portrait of Jane Freilicher (1957), an oil on canvas merging abstraction with figuration, and Jean Follett's Many - Headed Creature (1958), a piece that recreates a fragmented body on a wood panel out of junk and found objects — a light switch, socket cooling coils, a window, a screen, nails, a faucet knob, mirror twine, cinders, a caster, springs, and rope.
The size of each work is derived from standard screen dimensions of laptops and tablets and each collage is shown at a different angle to the wall therefore creating different reflections and shadows.These started out both as a literal play on the idea of loops of self - reference and from thinking about screens becoming three dimensional objects.
, China Art Objects Galleries, Los Angeles, California, US Blickachsen 4 / Axes of View 4 (Sculpturen im Kurpark), Galerie Scheffel, Bad Homburg v.d. Höhe, DE Dia: Beacon, Dia, Beacon, New York, US Arttranspennine03, Arttranspenine, North of England, UK Corso Terracciano 56, Alfonso Artiaco, Naples, IT De Collectie, Luc Deleu, Museum of Contemporary Art Antwerp, BE The Snow Show: Venice, UNESCO Regional Bureau for Science in Europe (ROSTE), Venice, IT Utopia Station Lab / Museum in Progress, Venice Biennale, Venice, IT Sink or Swim, Premier La Ciudad Radiante (La Città Radiosa), Fundación Bancaja, Valencia, IT Dust Memories, Swiss Institute - Contemporary Art, IT Independence, South London Gallery, London, UK Look & Feel Art Landscape Nature, De Verbeelding, Zeevolde, NL Telling A Work Of Art, Andrew Jensen Gallery, Aukland; New Zealand: Dunnedin Public Art Gallery, Dunnedin, Otago Settlers Museum, Dunnedin, NZSAFN, SAFN, Reykjavík, IS Histoires Contemporaines, Institute d'Art Contemporain, Villeurbanne, FR Artists» Gifts, Museum of Contemporary Art, Los Angeles, California, US Definitely Provisional (a library), Whitechapel Project Space, London, UK Stop & Go, Frac Nord - Pas de Calais, Dunkerque, FR The Distance Between Me & You, Lisson Gallery, London, UK Nomades & Bibliophiles, Koldo Mixelena Kulturunea, San Sebastian, ES In Full View, Andrea Rosen Gallery, New York, US Image and Writing in Works of the Collection of the Serralves Foundation, Serralves Foundation, Porto, PT Definitely Provisional (a library), Whitechapel Project Space, London, UK Selections from the Lewitt Collection, New Britain Museum of American Art, Conneticut, US Pictures, Patents, Monkeys, and More... on Collecting, Institute of Contemporary Art, University of Pennsylvania, US SEETHE, Catriona Jeffries Gallery, Vancouver, CA Trickfilm, Buchmann Galerie Köln, Koln, DE Look & Feel Kunst Landschap Natuur, Dag van de Verbeelding, De Verbeelding, Zeewolde, NL Utopia Station Poster Project, Haus der Kunst, Munich, DE Surface Charge, Anderson Gallery, Virginia Commonwealth University, Richmond, Virginia, US Temporal Surfaces, Vancouver Art Gallery, Vancouver, CA Artists» Books, Outside of a Dog, Baltic The Center for Contemporary Art, Gateshead, UK Incommunicado, Sainsbury Center for Visual Arts University of East Anglia, Norwich, UK Wittgenstein: Family Likenesses, Institute of Visual Culture with Wittgenstein Archive, Cambridge, UK The Snow Show / New York, Scandinavia House, New York, US Muhka - een keuze, Muhka, Antwerpen, BE Frieze Art Fair, Regent's Park, London, UK Zahlen - Zeit - Zeichen / Numbers - Time - Signs, Galerie Dorothea van der Koelen, Mainz, DE «Art Is Very...» Attributed To Lawrence..., Kent Institute of Art & Design, Zandra Rhodes Gallery, Rochester, UK Argosfestival 2003, A First Quarter screening, Brussels, DE Partners, Haus der Kunst, Munich, DE Ned Sublette / Songs I wrote with Lawrence Weiner, Bowery Poetry Club, New York, US Une Maison - Une Collection (Collection FRAC Bourgogne), Atelier Cantoisel, Joigny, FR Postcards From the Edge, Galerie Lelong, New York, US The RxArt Ball, Dolce & Gabanna Showroom, New York, US RCA Secret, Gulbenkian Galleries, Royal College of Art, London, UK La Nuit Americaine, Yvon Lambert, New York, US Elephant Juice (sexo entre amigos), Kurimanzutto, MX Ready to Shoot / Videogalerie Schum, Kunsthalle Düsseldorf, Dusseldorf, DE; travelled to Casino Luxembourg, LU, Museu Serralves, PT The Boat Show, Wynick / Tuck, Toronto, CA; travelled to Richard Salmon Gallery, London, UK; Hatton Gallery, Newcastle University, UK
The screenings offer an opportunity to view several historically significant works — some shown in South Africa for the first time - that further explore how images make themselves objects of speculation, and offer context to the works on exhibition.
Huawei also demoed the Force Touch screen's ability to zoom based on pressure sensitivity, and even showed an app that used to the screen to measure the weight of an object.
Both Smooth and Clear modes suffered from some interpolation artifacts, which you can see in smudges that show around moving objects on the screen.
Samsung may be working on a holographic display for its next flagship smartphone, the Galaxy S7.The Korean company has put in a patent for a smartphone screen that's capable of displaying objects in mid-air, holographically.The patent shows a phone that... Read more
Rather than clicking around on a 2D screen, designers Tim Sweeney and Mike Fricker show how game makers can walk around inside levels to manipulate objects and get everything just right.
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