Sentences with phrase «side of the games industry»

If you follow the business side of the game industry at all, you're probably sick of hearing how mobile gaming is a fast - growing business juggernaut destined to overtake all other forms of digital... Continue reading →
Thankfully, Dan Ackerman's The Tetris Effect fills in the gaps, and its story of Communism and creativity fits in well next to David Sheff's Game Over and Blake Harris's Console Wars as a fantastic inside look at yet another side of the game industry in the 1980s.
This brave move shows a very progressive, forward - thinking side of the games industry not often seen.
He tells us about his journey and what you need to get in to the audio side of the games industry
At present, the big commercial side of the games industry doesn't care about local multiplayer.

Not exact matches

To learn about the retail side of the industry, he launched an ecommerce site that sells hobby market games a few years ago.
Leonardi, who has worked at AOL, Industry Next, and Fox News, built a side scrolling interactive résumé reminiscent of games like Mario.
But expanding the alcohol side of the menu could be a signal to customers that the restaurants are also a place to get some drinks and watch the game, says Greg Wank, an advisor to the food and beverage industry with accounting firm Anchin, Block & Anchin.
Those of us on this side of the House are not playing political games at the expense of the aerospace industry or our Canadian Forces.
If you're in the writing game to make serious bank, or at least a good side income (and only «blockheads» never write for some kind of income, according to Dr. Johnson), then you need to keep up to date on industry developments.
This process has actually been ongoing for quite some time and began with the emergence of tools that digitized the back - end of the business; word processors, computers, design software, email and much more (which changed writing, editing, typesetting, design etc) and has over time moved from there towards more front facing aspects of the industry (production, distribution, selling) before starting to make a large impact on the consumer side of the industry, consumption in the form of ebooks and web - reading (not to mention making many other forms of content from music to games available to those consumers).
It's like if valve hadn't figured out they could make boatloads of money by ruining the computer game industry and running the most customer - hostile storefront this side of a dictatorship with the worst conceivable customer support, then they would instead be forced to continue making over-rated computer games (or close).
The fact is, (and this is only my opinion) It's good to see the other side of development, when a dev puts their heart and soul into a game and it pays off, this industry is often a story of broken dreams, failures and sensationalist headlines.
In the 2D side scrolling game, users control a thunderbird — a symbol from Native American cultures used by pipeline protesters, such as those who camped out to protest the Dakota Access Pipeline — to gather lightning and destroy as much of the oil industry's machinery and pipelines as is possible, in order to score more points.
The two true titans of the video game industry side by side.
Let's not forget either, that Nolan North (Drake) will be paired with Troy Baker (Drake's brother), combining two of the industry's most talented voice actors side - by - side in the same game, which will definitely lead to some powerful scenes between the two.
12 of the industry's best - known studios have shown their charitable side by contributing to a special games bundle for organisation War Child.
Some would argue that gaming is in a slump, but I normally come from the indie side of things and argue, which always seems to be the state of the industry at the moment, that game development risks are taken in the independent scene.
Out of one side game developers and industry commentators praise modern storytelling techniques, cheering on the fledgling stages of an up - and - coming art form.
My thoughts are that this is a good attempt but at the end of the day there is no room for a big console market in the Chinese games industry, I can see people buying products like this as an android streaming box but then in that case there are plenty of other products from Xiaomi and Tencent which are cheaper and do a better job on the media side.
I had the idea to write about them around the time it was revealed they would be in Middle Earth: Shadow Of War but I held off because I wasn't convinced the issue would escalate further — poor naïve me thought that the furore directed at Warner Bros would be a red flag and klaxon to the industry as a whole and loot boxes and predatory practices would slink back off to the dark side of the mobile games industry where we can pretend they don't exisOf War but I held off because I wasn't convinced the issue would escalate further — poor naïve me thought that the furore directed at Warner Bros would be a red flag and klaxon to the industry as a whole and loot boxes and predatory practices would slink back off to the dark side of the mobile games industry where we can pretend they don't exisof the mobile games industry where we can pretend they don't exist.
«On the technical side, even though it is still the original code base of the early Killzone games, it has evolved [significantly]; the engine has had such a major overhaul that we actually rebranded it — we now call it Decima,» he says of the engine that has caused such a stir in the industry that even mad genius Hideo Kojima was spurred on to ditch any plans of creating his own proprietary backbone and instead decided to embrace Decima as his own for Death Stranding.
The need to fulfil the other side of the developer / press bargain while maintaining a healthy, objective balance and ensuring our video game journalism industry doesn't just turn into a series of toys being thrown out of player carriages just for journalists to throw them further away.
«On the business - to - business (larger companies) side, we hope that they will see a huge advantage in our engine because we really have industry - standard tools for creating triple - A games, with lots of tools, lots of opportunities and no limits regarding what you can create.»
While it will feature details on all sides of the industry, from game creation to marketing and publishing, the Design Innovation track in particular will take place on Tuesday, August 1 introduced by EMCEE Mike Hines, Developer Advocate at Amazon.
We wanted to take it one step further this year, and looking at the video game industry, which is obviously booming right now, the voice acting side is so key to the success of video game, and the bar has been raised and raised and raised to kind of a lot more on the par of Hollywood films.
Seeing how the industry has not done a lot of diversification in game genres in recent years, removing light - gun games from locations leaves the video - only side with pretty much driving and music games on the new side.
But I wanted a chance to explain that I am not a cancer on the games industry and if anything, my accidental career as a monetization consultant is a side effect of the true problem affecting the version of the games industry that Gamers hold dear.
While usually on the more violent side of the gaming industry, they still serve their purpose for many gamers, they are great at getting out some aggression.
BAF Game is back for its seventh edition this November, with some of the world's leading industry experts on board to explore the creative side of gaming in all its forms.
After briefly covering what CAX is about, they get into the collector side of the industry and how dedicated individuals are keeping the games alive.
As Joey Davidson and I said on Episode 82 of Power Button, all of us on both sides of the equation are in this industry because of (in addition to other factors) a love of games, and that love of games should bring us all closer together rather than driving us apart.
A lot of the people that know me outside of my community work side know my design side, from people internally at Capcom, to longtime friends in the industry, to people in the fighting game world, and of course the people at Sony that hired me.
The pharmaceutical industry has the benefit of resources, the insider knowledge of the product, and the profit motive that make it possible to game the system and market drugs whose long term side effects may not be fully understood.
Leonardi, who has had past jobs at AOL and Industry Next and now works at Fox News, built a side scrolling interactive resume reminiscent of games like Mario.
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