Sentences with phrase «side plots like»

Not exact matches

This review will not get overly caught up on plot, since everyone's avoiding spoilers like the Dark Side these days, so we'll keep this simple.
I can only hope that this attempt is taken more seriously than the largely muted and clearly unsuccessful protests of late last season... although the plane writing escapade brought some much - needed attention to the matter, it failed to resonate with fence - sitters and those who had just recently fell off the Wenger truck... without a big enough showing of support the whole endeavor appeared relatively weak and poorly organized, especially to the major media outlets, whose involvement could have significantly changed what was to follow... but I get it, few wanted to turn on their club, let alone make a public display of their discord... problem is, they are preying on that vulnerability, in fact, their counting on you to keep your thoughts to yourself... who are you to tell these fat cats how to steal your money... they have worked long and hard to pull the wool over your eyes... they even went so far as to pay enormous sums of cash to your once beloved professor to be their corporate spokesmodel so that the whole thing would be more palatable... eventually the club made it appear as if this was simply a relatively small fringe group of highly radicalized supporters, which allowed the pro-Wenger element inside the club hierarchy to claim victory following the FA Cup win... unfortunately what has happened to this club can't be solved by FA Cups or a few players coming in, the very culture of this club needs to be changed and that starts at the top... in order to change the unhealthy and dysfunctional narrative that has absorbed this club we need to remove everyone who presently occupies a position of power... only then can we get back to the business of playing championship caliber football, which should always be the number one priority of this organization... on an important side note, one of the most devastating mistakes made in the final days of this hectic and poorly planned transfer window didn't have to do with the big name players like Sanchez or Lemar, but the fact that they failed to secure Jadon Sancho, who might even start for Dortmund this season... I think they might seriously regret this oversight... instead of spending so much time, energy and manpower pretending that they were desperately trying to make big moves, they once again lost the plot due to their all too familiar tunnel vision
for starters it doesn't make any sense on the plot side of things, the graphics are inferior to that of a ps2, the combat is sluggish, the desings are just nonsense and the audio it's like a clonic house of horror, enough of trying to sell this lie, don't buy this crap.
I was RALMAO at comments like the ones posted by Linkfx, I mean you want more depth, but there was too much plot & action??? Many got it right, a comic book adaptation isn't on the dramatic side no matter what serious moments are introduced.
The side - plots involving love interests for a couple of the ladies are bland at best, the one mentioned above feels like it was grafted on from another, equally insipid movie.
(Side plots about a vengeful associate trying to take over Brand's company also feels like something only adults would understand.)
Civil War, like the Marvel comic book crossover series (written by Mark Millar and illustrated by Steve McNiven) that it loosely adapts, revolves around superheroes being split over a registration act, with Steven Rogers and Tony Stark leading the opposing sides - so, it's only fitting that Steve and Tony's plot threads take priority here over other characters» storylines.
Perhaps the film needn't have encroached close to the three - hour mark to tell its tale, as side characters played by Cuba Gooding Jr (Daddy Day Camp, Norbit), who portrays «Mr. Untouchable» Nicky Barnes, and Kevin Corrigan (Superbad, The Dog Problem) feel more like pit stops for character contrast than crucial characters to push the plot forward.
Fans of the series will find everything else exactly where they left it — the gratuitous objectification of women, the slight side plots to keep all four dudes entertained, the foul - mouthed diatribes, the casual homophobia that's acceptable because Ari really does like Lloyd, and the excessive party scenes of their too - awesome lifestyle.
Meanwhile, what feels too much like the «B plot» side adventure has Finn and Rose on a mission that takes them into another film entirely, a sort of intergalactic James Bond - meets - Free Willy.
Fifty Shades Darker, meanwhile, has a plot point that involves the film's hero, hunky - but - tortured billionaire Christian Grey (Jamie Dornan), crashing his helicopter into the side of a mountain, then reappearing a couple scenes later like nothing happened.
The plot is literally non-existent for most of the running length, leaving long sequences for side antics like watching Jon Favreau (Swingers, Made) get stoned, or in seeing George Clinton and the P - Funk All - Stars jam a few funk tunes.
This novel has a cast of amusing characters, a plot with a few surprises and is filled with wonderful prose like: «A passing car sent its searchlight - glare crazy and liquid over the sides of the buildings and into the trees, revealing not the colours, the daylight solidity of things, but a world of dark gaps cut from an empty skin of light».
Geralt therefore goes from place to place with the incredibly overused plot device of having to do jobs for numerous people in return for information about Ciri's whereabouts, which in turn has the nasty side - effect of making the player feel like a leaf simply being blown about by the whims of whomever you meet.
But even if there are side missions to do, when I finish a main plot line in a game, I think to myself; «well that's that», I just feel everything else is like I'm there to pick up after the NPC's, I feel that the main problem is gone, the princess is saved, I don't care if I you want me to collect 10 of these, to make 5 of these so this can have that, its tedious and I've done my job, that's when I put my controller down, that's when I never touch the game again... or at least for an extended period of time.
But consider a modern game like Assassin's Creed Unity, with its hundreds of civilians, guards with multiple weapons, life - size recreation of Paris, plot missions, side quests, companion - app connectivity and cooperative play.
Because to review a game as deep and massive as SMT IV, I needed to see it all; I needed to explore every plot point, map destination, side quest and demon fusion before I felt like I could give an accurate, complete critique on the 3DS» most complex RPG to date.
Basically and like a Greek Tragedy, your character was raised by your homelands enemy which is where the choice comes into play on which side you want to support which in turn sets you on a different journey, including different characters, plots and missions.
Being an always online action RPG, players are tasked with completing missions — both of the main story kind that push the plot forward, and side missions and encounters which provide experience and extra goodies like additional loot or resources.
In Final Fantasy XV we need side quests that will truly effect the landscape of the world, we want to feel like we're making a difference outside of just the main plot line.
The action is identical to the first game, with Kat taking on enemies like the Nevi once again, as well as a number of human foes that are important to the plot and side quests.
Even if you don't feel like advancing the game's plot, there are Riddler Trophies, Joker Balloons, security cameras, interesting side quests, character bios, Challenge Maps, and a whole separate part of the game with Catwoman.
It's like this: Most freeform RPGs these days (Mass Effect 2, Fable 2, Fallout 3) create the illusion of freedom by placing a linear plot in a big world full of side quests.
While the main story's plot is very intriguing, like a true RPG, the side quests are almost just as fascinating.
Had a side character who got a mention or two who could have been tied in with your backstory, but really wasn't a major part of the plot like, say, the Quarian Ark, and you could have easily gone the whole game without thinking of him.
This actually makes The Good Wife seem self - aware: instead of delving into flimsy personal side plots, like so many so - so law dramas do, the characters» resistance to such detours defines the show.
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