Sentences with phrase «side quest»

Basically you will go through over twenty story - based missions and tons of side quests in order to complete this game.
Basically though you will go through over twenty story based missions and tons of side quests in order to complete this game.
They are receiving the champion - specific weapons, they are killing higher - level guardians, and they are completing side quests for unique items.
The combat is realistic like in Dark Souls, but the game is more linear rather than open - world - with side quests of course!
So I'm currently in the midst of running around doing side quests for the same amount of time as it took to beat the main story until the final day happens.
There will also be a bunch of side quests for you to complete if you wish.
Take as many side quests as possible and go exploring for a few hours, you're bound to find some crazy stuff.
I love the feeling of completing as many side quests as possible and even finding secrets.
You can focus exclusively on completing the assignments to get a great rating, or focus on side quests to improve your affinity with the town and get monetary rewards.
There are new side quests and unique bits of dialogue, but for the most part everything is taken straight from the show, jokes included.
Once you do finish the game, the title then lets you visit any of the acts that you previously played with additional side quests which allows for greater rewards and greater dangers.
Not including side quests the main story in the game is over 100 hours long.
Naturally, the more side quests you do, the quicker you're going to level up and fortunately, they're a joy.
It also has trace elements of MMO style gameplay, allowing you to pick up many optional side quests in each area to earn you additional experience and items.
You can talk to residents of the city, accept side quests from certain people, and freely explore what the small zone has to offer.
The cities really feel alive thanks to the plethora of various side quests you can entertain yourself with.
She'll quickly take sides with a faction, and once she gains their trust she'll be given side quests to find items out in the battlefield.
Interesting side quests as well as a memorable main cast and side characters make the narrative unforgettable.
Why do all the planets that have side quests also have mountains you have to get over or around?
Took about 12 hours to beat the main story with a few side quest.
As well as general exploration, there are numerous side quests available for you to complete.
One aspect that is worth mentioning, there are not an abundance of additional side quests aside from the main story.
The gameplay feels great and the story takes around 40 hours to complete, with optional side quests available to flesh it out even more.
Right when they talk about side quests helping other ghosts move on, my interest shot up big time.
Where you find people, you find side quests with meaningful rewards.
All in all you can play the main story in 10 hours or wander off and put in 100 hours doing side quests so the choice is yours.
Make a balance of killing enemies and finishing side quests so you get a constant influx of XP.
The story narrative length might be a tad bit on the short side compared to other entries, but the plentiful amount of side quests makes up for it if you search them out.
And with tons of optional side quests at your fingertips, you'll have good reason to do so.
You could earn extra experience points through side quests.
This does lend something of a sense of mystery to proceedings, and clues are sprinkled throughout, but most missions feel like side quests.
During the first hour of the stream our trio make their way through multiple side quests before completing sole main campaign quest available in the beta.
Following side quests takes up a lot of the games time, as well as there being four areas that require a lot of time to explore and are ripe for exploration.
I've started the game the same way I start most games, which involves completing all available optional side quests along the way.
The boss battles were fun and challenging, and the small side quests were unique and rewarding.
A couple of suggestions, side quests while fun have become predictable.
There are lots of little side quests that you can take on whilst you are waiting for your corn to grow and these can earn you some much needed extra bucks.
There are plenty of side quests too, most of which you can pick up from notice boards in the towns you visit.
There are certain sections, or hubs, that are now larger letting you play side quests and mini games in addition to the main story.
Again, you'll get extra dialogue if you have done all the major side quests as you continue past this point.
Its a narrative from start to finish and you don't get side quests for rewards and extra characters because its a story without that as its features.
Featuring an incredible open world to explore with countless side quests for players to level up their squad's core and tactical abilities, grab rare ammo, weapons and gear.
Some of these quests are required to continue onto the main story, but there are also random side quests scattered throughout the many areas you will discover during your time in the game.
The game also offers various riveting and intense side quests ranging from your generic fetch quest, to a revamped and mysterious variation of tower climbing.
Time must be taken to explore the many different side quests including the ones tied to the games friendship system allowing you to discover more about some of your main companions in the game.
It's a cool addition that certainly helps for doing the absolutely most demanding side quest within the game.
Doing a mixture of side quests throughout each run, I clocked in just under twenty - five hours to get everything done.
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