Sentences with phrase «side quest line»

The dragon fireball is pretty awesome to be honest, so make sure to do the side quest line for it if you can.
It involves the Hunt Club, a major side quest line you unlock as you progress in the game.
The main story is just boring full of uninteresting characters but the side quest lines save the game from being a utter snore-fest.

Not exact matches

Peter put 15 hours into The Frozen Wilds completing the main quest line and the majority of the remaining side quests.
The main storyline is joined by a host of side quests but also a major line which follows the ongoing conflict by the three aforementioned Dunmer households and the Morag Tong.
You just follow the main quest line in your journal or do side quests.
If the views of normal Kyrat begin to drag then never fear because there's even a quest line which transports you to the spiritual realm of Shangria La, a world of reds and golds and white animals where demons roam and a tiger fights by your side.
there's alot to do in fallout 3 plenty of side quests that are just as engrossing and reward filled as the main quest line.
Outside of the main storyline in the vast world of Skyrim awaits so many distractions, side - quests, and things to do that it can almost be daunting to enter the world for the first time, with only a small arrow to point you in the direction of the main quest line.
The developers put such an emphasis on story that even the side quest have a story line reason behind them.
On the mechanical side of things, the Psijic Order represents a new quest line for players to follow that will involve closing destructive time breaches located across Summerset.
The game works on a quest system that ranges from main story - line objectives to smaller side missions.
As Faith, players skilfully jump, climb, slide, punch, kick and zip line around the city, levelling up along the way, unlocking new abilities via XP rewards from completing story missions, side - quests, collectables, and player made time - trials.
You can plough straight through the main quest line, explore anywhere you want in the large expanse of wasteland; dotted with old farms buildings, makeshift settlements, abandoned mines, and waste dumps or pick up any of the huge amount of side quests that will help fill out the storyline, not to mention your pockets.
On June 6th 2017 ESO launched Morrowind if you count that release and everything that came after they have given players 2, 12 player Trials (what SWTOR would call an Operation) 4 dungeons, 2 public dungeons, and 2 large exploreable zones with fully fleshed out and voice acted story lines and multiple side quests.
Fallout 3 has an amazing story line, huge amount of side quests and missions and many possibilities thanks to a smart system that rewards you and penalises you depending on how you select your upgrades and attributes and also, the PipBoy 3000 is a great addition to managing those character stats.
In Final Fantasy XV we need side quests that will truly effect the landscape of the world, we want to feel like we're making a difference outside of just the main plot line.
Which is sort of the point here, the game has a story and a path line to follow with tons of quests and side quests to keep players busy, but it's the ability to enjoy and do what players want within the confines of the game world that truly elevates these games for me.
Everything you'd expect from an MMO is here, main - line story quests, side quests and randomly spawning event — all of which help you rack up the all - important XP.
Before long the game starts to feel like a lengthy compendium of side missions, many of which are fetch quests, and you'll soon be craving something meatier along the lines of Pokémon's perennial Elite Four or evil Team subplots.
You'll get sent on a lot of different missions, either purely as side endeavors or in order to satisfy a person and convince them to give you the next piece of the main quest line.
The main quest line can be burned through in about two hours or so, with the side quests bringing the total playtime of the DLC to around eight hours.
One of the more haunting side quests in Nier is called «The Wise Machines,» where you track down a series of robots spouting vague lines about the meaning of life and contemplating birth.
Events: Weekly quests are made available to players, and are based on original side stories or inspired by existing plot lines from the series.
The main storyline is joined by a host of side quests but also a major line which follows the ongoing conflict by the three aforementioned Dunmer households and the Morag Tong.
I absolutely love exploring the world of Eos and the exhilerating combat, but it's those damn side - quests, hunting challenges, and dungeons that keep distracting me from the main story line.
Although, there is no main story line, there are quite a few interesting side quests, but hopefully we can see more as the game progresses.
There's that narrative quest line running through, but you can splinter off and do side quests, there's hunter challenges in some places as well, clear bandit camps, and so on.
The side quests are not particularly fleshed out, but nevertheless they offer a relaxing change of pace from main story line.
The main quest line will take about 10 - 20 hours to complete on the normal difficulty depending on how engrossed you become with the side quests, and trust me you want to do the side quests.
There's a pretty big main quest line to follow but also a huge array of side quests that are sure to provide plenty of hours of content for those who really like to get their teeth into everything that is on offer.
An Ornate Main Quest Line with Compelling Side Quests rich in Fallout & Character Lore.
The Witcher 3 has managed to create a massive, diverse, rich game world, with an abundance of interesting, emotionally fueled plot lines; main and side quests both!
Side quests have you doing Wacky Fun Video Game Things and then a story quest will require you to take on Some Painful Emotional Weight and there's simply no line between the two.
As you know from Arctic Tale, as a filmmaker, I am very interested in narrative story lines, taking our audience on journeys through individual animals to put them side by side with that creature, so they can really feel and know the decision - making process the animals go through in their quest to survive.
Each one has large worlds, long story lines, and tons of side quests.
Each game features 20 - 30 hours of story line, multiple side quests, good soundtracks, and simple mechanics.
a b c d e f g h i j k l m n o p q r s t u v w x y z