An abundance of
side quests ranging from standard slaying or capture missions to scavenger hunts offer different challenges.
These side quests range from stopping an underground drug ring that produces lethal drugs for augmented citizens, ending the reign of an ex-magician who has hypnotised a group of individual to praise him like their messiah, or hunting down a killer who is targeting augmented individuals in order to «make them whole again».
Not exact matches
A huge, interconnected world to explore, filled with wide
range of enemies, bosses and
side quests.
The rest of the story is fleshed out with mostly forgettable NPCs and a
range of
side quests — you'll solve criminal mysteries, be sent out to kill specific enemies, and help characters find what they need for recipes and artisanal work — that serve more as motivation to keep exploring the game's huge and captivating realms than meaningfully expand our understanding of this imaginative world or the people who live within it.
Both modes feature randomly generated
side quests which
range from escort to capture - and - defend missions.
The button declined my request, reminding me of the on - board computer's
quest to extend my driving
range and save me from international auto - journalist road -
side infamy.
And that's just the main missions, get into the
side missions and you'll encounter a
range of odd
quests like killing ostriches so a feather - allergic child can venture outside.
Sure, you could complete the main missions in around 20 hours but you'd be missing out loads of
side -
quests and cool loot, and you'd be missing out on exploring the games three vast islands which
range from Africa-esque savannah to oriental styled cities.
A huge, interconnected world to explore, filled with wide
range of enemies, bosses and
side quests.
The
side -
quests not only
range in difficulty, but also in the reward.
Anyone who is used to the sprawling worlds of FF, the
range of
side quests and exploration will be sorely disappointed.
The game works on a
quest system that
ranges from main story - line objectives to smaller
side missions.
In addition to the campaign there are
side quests within the campaign that offer bonus resources or units, these
range from bounties to battle puzzles.
The problem, though, is that when it comes to
side quests the game doesn't actually have much
range to speak of.
In addition, «Mass Effect: Andromeda» offers a wide
range of
side missions and
quest which definitely put every player on their seat for long hours of play.
Of course, with the
side quests, not all of it would have a sad tone, either; you will be able to see a
range of scenes, from Lightning and the townspeople's everyday lives to cute moments as well, so we hope you look forward to that.
In place of puzzles and elaborate
ranges or
side -
quests, you are right here to do one thing — mess up some monsters.
Aside from the main story, a
range of
side -
quests is also available, each of which takes advantage of the game's mechanics in its own unique way.