Each daylight level alternates between 3D camera - behind - Sonic segments and, in a nice twist that reminds me of Sonic games of the 16 - bit era, 2D
sidescrolling levels with the camera turned perpendicular to our hero.
You control the Nerd or one of the unlockable characters, jumping and blasting your way through
sidescrolling levels.
Not exact matches
Fans of classic Sonic must buy this game, but the excellent
level design, music, and graphics will please all people who enjoy a well - thought - out
sidescroller.
This
sidescrolling puzzle - platformer is extremely well - executed, mixing a fun - to - control protagonist with impeccable
level design.
Recent main - line Kirby games like Triple Deluxe and Planet Robobot have been superb secret - filled
sidescrollers with clever
level design and impressive visual pop.
Yeah it looks good to me man i'm gunna get it i like a good old platformer /
sidescroller and apperently its got a decent amount of diffculty to it so it should be worth checking out mate heres a link to a couple of
levels done by gamexplain on youtube so you can get a feel for it
doesn't do anything to innovate on the classic
sidescrolling platformer, but the core gameplay is still strong enough to make navigating the wonderful
levels worth your time.
His games were fun, but lacked the ingenious
level design of the best Mario and Yoshi
sidescrollers.
Selecting
levels via a map screen reminiscent of Super Mario World was cool, and the game does advertise multiple gameplay modes that involve
sidescrolling space shooting, but the 2D platforming was dull and the betting cash at the end of each
level on a race you can't control was dumb.
Some
levels are 3D and open while others are 2D
sidescrolling.
The
level design was not quite exciting, but it did offer a bit of variety in the form of elevator
levels, stealth sections, and hazard sections on top of the regular
sidescrolling, platforming action.
The bonus
level switches gears from top - down slaughterfest to
sidescrolling jumper.
The
levels are actually just
sidescrolling backdrops with random waves of enemies, and it eventually becomes nearly impossible to complete the
levels since there's simply too many lasers and cluster bombs to shoot down or avoid.
doesn't do anything to innovate on the classic
sidescrolling platformer, but the core gameplay is still strong enough to make navigating the wonderful
levels worth your time.
Gameplay is varied too, with isometric town sequences bookending pure 2D
sidescrolling action
levels.
This captivating
sidescroller is defined by inventive, punishing boss fights that are complemented by a handful of platforming
levels, all of which you can enjoy either solo or with a friend.
Fans of classic Sonic must buy this game, but the excellent
level design, music, and graphics will please all people who enjoy a well - thought - out
sidescroller.
What the previous DKC games had going for them was their ability to make memorable
sidescrolling platform
levels with their own signature charm and difficulty.
I've always appreciated this
sidescrolling shooter's well - thought - out
level designs; there's rhyme and reason to every aspect of every one of its stages.
If we are going to be satiated from
level to
level, this had better be a LONG
sidescroller, or else I'll just download»em all in the last week.
If you pay close enough attention while playing Capcom's 2D action platformer
sidescrollers, eventually you'll begin to notice a pattern emerge when it comes to
level design.
For the most part, Super Star Wars (based on the original 1977 film, now dubbed A New Hope) is a
sidescroller, though some
levels take on different gameplay styles (such as when you're driving your speeder).
On some games — f» r example,
sidescrolling anime shooter Trouble Shooter — I can't get past the first
level.
Mega Man 2 succeeds in not only improving on its predecessor's blueprints in virtually every way — from gameplay to
level design to music to difficulty, and everything in between — but in being one of the best
sidescrollers and NES titles ever made.
The former
levels are set out like platforming race courses in which the mech must constantly flip from background to foreground to avoid obstacles, while jet stages are basic
sidescrolling shooters.