Most
of our dog breeds have some form
of aggression in them, since they needed different forms
of aggression to do their work: terriers are often aggressive towards
other dogs and animals — they were and are fighters, the man working dogs imprint humans as being
of their same species so they show the same kind
of aggression that they show towards
other dogs, the
sight hounds were bred to be killers
of game and sometimes
other canines, the mastiffs were bred to take down large game and guard property, the flock guards were bred to be aggressive towards
canines, the hounds were bred to be aggressive towards furred animals, some
of the pointers were bred to be able to guard the hunter's game, etc., etc..
The contours
of commanding officer Elias» face appear smooth and properly rounded, with no visible polygon edges in
sight - a treatment that also applies
other key characters in the game, and also Riley, your combat - ready
canine companion.