Sentences with phrase «significant change in the character»

Not exact matches

Having already suffered significant legal penalties, SNC - Lavalin has engaged in a process of reforming itself, making internal changes that (hopefully) will change the organization's character and make it less likely to offend in future.
Subtle changes in our characters can only be noted after a significant period, and also requires a character check every now and then.
Interestingly, rather than try to keep as much of the stage musical intact in order to please fans of the theater production, Condon has made several significant changes in his adaptation, most notably in making the characters play more like the real - life counterparts of their inspiration.
With Super Street Fighter IV, Capcom made some significant changes to the original, adding in 10 new characters and selectable ultras, as well as overhauling the game's online features.
Just be sure to state in your author notes that you've made significant changes to certain characters to protect their identities.
When monitoring patients with drains the technician should be evaluating the volume and character or the fluid being produced (ie, serous, serosanguinous, purulent) and paying close attention to abrupt changes, such as significant increase in fluid volume or difference in fluid type (ie, serous to hemorrhagic).
Final Fantasy XII: International Zodiac Job System, which ended up only being released in Japan, introduced some significant changes and additions in the games including the titular Zodiac Job System, which solved the original's late - game problem of each character ending up pretty much the same.
But our purpose and structure of the game did not seem valid for the console so we had to make significant changes — the initial character, the approach toward taking on new weapons and improving them — and we were in need of more puzzles which required changing the linear structure of the maps.
Half life has revolutionised the first person shooter genre and also made significant changes in video game narration and focus on characters, storylines.
Focusing on New York in the 1970s and early 80s, Warhol & Mapplethorpe: Guise & Dolls explored the vibrant and tumultuous era of change through the work of Andy Warhol and Robert Mapplethorpe, both of whom created significant bodies of work in self - portraiture, in which particular disguises, characters and ambiguous personalities are evoked.
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